Player Matchup

Eset
Eset
BecomeDeath
Eset
Level 102
God Stats
10W - 7L
1,822 SR
Queue Stats
114W - 107L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
Demyxdoom
Hun Batz
Level 122
God Stats
4W - 1L
1,846 SR
Queue Stats
295W - 303L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hermie
Kumbhakarna
Level 24
God Stats
1W - 4L
1,152 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 4
Bellona
Bellona
PhoenixReborn20
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,860 Elo+
Party 2
Nut
Nut
metroheadshot
Nut
Level 109
God Stats
1W - 1L
1,580 SR
Queue Stats
12W - 15L
1,428 Elo+
Party 4
Team Averages
Level 72
1,580 SR
1,572 Elo+

VS

Team Averages
Level 47
1,542 SR
1,567 Elo+
Izanami
Izanami
ArcticcFlames
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,377 Elo+
Party 3
Ra
Ra
ArcticcPhoenix
Ra
Level 98
God Stats
0W - 1L
1,769 SR
Queue Stats
83W - 89L
1,478 Elo+
Party 3
Arachne
Arachne
Latif
Arachne
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 51L
1,728 Elo+
Solo
Tsukuyomi
Tsukuyomi
Onitakemaru
Tsukuyomi
Level 10
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
ganglez
Serqet
Level 85
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 5L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
10,268
604
8,579
9,379
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Demyxdoom
Hun Batz
16
3 / 2 / 3
8,932
525
5,621
13,359
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Hermie
Kumbhakarna
14
1 / 0 / 9
8,922
525
4,568
11,539
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 2
10,453
615
10,213
15,276
20,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 2 / 3
8,853
521
12,712
11,498
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 4 / 0
7,749
456
4,362
10,911
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 2
10,126
596
7,014
13,641
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Latif
Arachne
7
2 / 3 / 0
6,248
368
2,725
6,419
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tsukuyomi
Onitakemaru
Tsukuyomi
13
0 / 4 / 0
7,406
436
5,432
12,863
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
ganglez
Serqet
14
2 / 3 / 1
8,904
524
4,366
13,976
11,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
7
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
L
2
3
2
1
W
2
3
3
1.17
W
Hun Batz
Demyxdoom
Hun Batz
3
2
3
2.25
W
Kumbhakarna
Hermie
Kumbhakarna
1
0
9
5.5
L
Arachne
Latif
Arachne
2
3
0
0.67
L
Tsukuyomi
Onitakemaru
Tsukuyomi
0
4
0
0
W
4
0
2
5
L
Serqet
ganglez
Serqet
2
3
1
0.83
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
23,899
61,051
Taken
57,810
46,282
Mitigated
28,420
17,774
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,362
2,778
0
1,102
10,911
3,855
91
2,056
8,763
0
72,795
L
7,014
520
82
4,895
13,641
5,872
0
6,620
6,467
97,478
2,066
W
8,579
897
55
1,033
9,379
3,990
156
2,832
6,497
90,182
878
W
Hun Batz
Demyxdoom
Hun Batz
5,621
1,985
0
6,909
13,359
5,729
63
1,344
11,817
0
82,415
W
Kumbhakarna
Hermie
Kumbhakarna
4,568
273
0
1,548
11,539
11,345
62
420
11,017
24,328
0
L
Arachne
Latif
Arachne
2,725
2,301
0
612
6,419
2,365
0
603
5,733
0
14,946
L
Tsukuyomi
Onitakemaru
Tsukuyomi
5,432
1,197
0
2,480
12,863
4,992
0
0
11,969
0
43,479
W
10,213
1,515
0
3,787
15,276
20,419
740
792
14,484
0
79,025
L
Serqet
ganglez
Serqet
4,366
785
0
1,835
13,976
11,336
0
3,311
10,665
0
23,092
W
12,712
8,927
0
4,442
11,498
4,799
348
1,533
9,710
0
60,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
40,433
529
Minions Killed
429
0
Camps Cleared
0
1,848,763
Distance Traveled
1,449,580
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,749
456
114
7
0
284,223
0
L
Ra
10,126
596
182
11
0
345,466
0
W
Eset
10,268
604
183
11
0
374,976
4
W
Hun Batz
8,932
525
117
7
0
405,882
0
W
Kumbhakarna
8,922
525
37
2
0
388,858
0
L
Arachne
6,248
368
31
2
0
170,129
0
L
Tsukuyomi
7,406
436
72
4
0
267,115
0
W
Bellona
10,453
615
115
7
0
348,057
8
L
Serqet
8,904
524
30
2
0
382,647
3
W
Nut
8,853
521
77
5
0
330,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role