Player Matchup

Baron Samedi
Baron Samedi
Lostlight13
Baron Samedi
Level 77
God Stats
10W - 14L
1,387 SR
Queue Stats
16W - 20L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Tonderchanon
Guan Yu
Level 82
God Stats
1W - 1L
1,274 SR
Queue Stats
80W - 62L
1,489 Elo+
Solo
Danzaburou
Danzaburou
karloz619
Danzaburou
Level 127
God Stats
4W - 1L
1,508 SR
Queue Stats
32W - 16L
1,565 Elo+
Solo
Team Averages
Level 95
1,390 SR
1,489 Elo+

VS

Team Averages
Level 64
1,439 SR
1,305 Elo+
Ares
Ares
Broken Uzi
Ares
Level 84
God Stats
16W - 17L
1,471 SR
Queue Stats
103W - 96L
1,469 Elo+
Party 1
Skadi
Skadi
MotherFoMartha
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,079 Elo+
Solo
Tiamat
Tiamat
Shake Rula
Tiamat
Level 39
God Stats
0W - 3L
1,345 SR
Queue Stats
10W - 12L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lostlight13
Baron Samedi
13
3 / 1 / 4
8,369
761
6,920
7,128
3,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Guan Yu
Tonderchanon
Guan Yu
14
3 / 0 / 7
8,854
805
7,442
10,156
8,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
karloz619
Danzaburou
15
4 / 0 / 6
9,439
858
10,718
9,245
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,120
647
6,679
15,949
15,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
7,133
648
6,169
8,533
3,181
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Shake Rula
Tiamat
10
0 / 4 / 1
6,557
596
4,347
8,845
4,168
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Baron Samedi
Lostlight13
Baron Samedi
3
1
4
5
L
0
2
1
0.25
L
Tiamat
Shake Rula
Tiamat
0
4
1
0.13
W
Guan Yu
Tonderchanon
Guan Yu
3
0
7
6.5
W
Danzaburou
karloz619
Danzaburou
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
17,195
26,529
Taken
33,327
16,062
Mitigated
23,325
10,441
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
154
0
500
15,949
15,976
0
3,689
12,206
16,189
0
W
Baron Samedi
Lostlight13
Baron Samedi
6,920
655
1,119
2,115
7,128
3,857
605
2,931
4,122
27,813
488
L
6,169
2,490
0
993
8,533
3,181
0
2,351
6,133
0
32,486
L
Tiamat
Shake Rula
Tiamat
4,347
322
0
1,323
8,845
4,168
0
818
7,934
20,007
0
W
Guan Yu
Tonderchanon
Guan Yu
7,442
1,422
1,252
3,175
10,156
8,321
258
2,780
7,314
0
22,583
W
Danzaburou
karloz619
Danzaburou
10,718
4,331
0
2,780
9,245
3,884
1,415
5,099
4,029
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
20,810
151
Minions Killed
93
0
Camps Cleared
0
613,688
Distance Traveled
600,241
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,120
647
10
1
0
215,976
4
W
Baron Samedi
8,369
761
52
5
0
187,378
0
L
Skadi
7,133
648
62
6
0
197,638
0
L
Tiamat
6,557
596
21
2
0
186,627
0
W
Guan Yu
8,854
805
35
3
0
227,534
0
W
Danzaburou
9,439
858
64
6
0
198,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role