Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
LoopyBloop-
Persephone
Level 107
God Stats
3W - 3L
1,934 SR
Queue Stats
141W - 142L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
phriam
Kuzenbo
Level 101
God Stats
1W - 2L
1,662 SR
Queue Stats
42W - 37L
1,504 Elo+
Party 1
Team Averages
Level 122
1,699 SR
1,522 Elo+

VS

Team Averages
Level 135
1,722 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
P_Herbooo
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,624 SR
Queue Stats
31W - 32L
1,572 Elo+
Solo
Odin
Odin
PeenAbdulJabbar
Odin
Level 146
God Stats
13W - 5L
1,877 SR
Queue Stats
119W - 126L
1,556 Elo+
Solo
Hachiman
Hachiman
ThatDadFriend
Hachiman
Level 115
God Stats
4W - 2L
1,665 SR
Queue Stats
11W - 17L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 2
7,289
729
7,866
9,469
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
LoopyBloop-
Persephone
12
0 / 2 / 2
7,177
718
7,873
7,532
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
phriam
Kuzenbo
11
2 / 2 / 1
6,942
694
4,302
10,781
11,728
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
P_Herbooo
Morgan Le Fay
13
1 / 0 / 5
7,514
751
8,999
5,583
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 3
7,459
746
6,347
9,664
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ThatDadFriend
Hachiman
12
2 / 2 / 4
7,520
752
6,856
8,220
3,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
6
6
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
L
Persephone
LoopyBloop-
Persephone
0
2
2
0.5
W
Morgan Le Fay
P_Herbooo
Morgan Le Fay
1
0
5
3.5
W
3
1
3
4.5
W
Hachiman
ThatDadFriend
Hachiman
2
2
4
2
L
Kuzenbo
phriam
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
22,202
27,782
Taken
23,467
18,816
Mitigated
13,389
7,585
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,866
2,057
0
2,579
9,469
3,482
15
2,731
6,243
0
29,104
L
Persephone
LoopyBloop-
Persephone
7,873
189
0
2,908
7,532
3,606
0
3,194
3,857
30,435
0
W
Morgan Le Fay
P_Herbooo
Morgan Le Fay
8,999
263
0
714
5,583
2,417
48
3,550
1,792
30,932
265
W
6,347
837
0
1,859
9,664
7,724
0
3,443
5,934
1,537
17,724
W
Hachiman
ThatDadFriend
Hachiman
6,856
3,458
0
1,264
8,220
3,248
250
4,304
3,545
0
24,208
L
Kuzenbo
phriam
Kuzenbo
4,302
1,469
0
2,098
10,781
11,728
45
2,878
7,121
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
22,493
101
Minions Killed
141
0
Camps Cleared
0
542,857
Distance Traveled
589,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,289
729
54
5
0
168,574
0
L
Persephone
7,177
718
39
4
0
183,359
0
W
Morgan Le Fay
7,514
751
68
7
0
201,940
0
W
Odin
7,459
746
26
3
0
192,942
1
W
Hachiman
7,520
752
47
5
0
194,137
0
L
Kuzenbo
6,942
694
8
1
0
190,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role