Player Matchup

Hel
Hel
DigitalShart
Hel
Level 109
God Stats
1W - 1L
1,819 SR
Queue Stats
33W - 29L
1,560 Elo+
Solo
Ishtar
Ishtar
PrJtS
Ishtar
Level 59
God Stats
5W - 8L
1,376 SR
Queue Stats
93W - 106L
1,424 Elo+
Solo
King Arthur
King Arthur
TXPJuice
King Arthur
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 44L
1,565 Elo+
Party 1
Ravana
Ravana
TXPReaper
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,451 Elo+
Party 1
Poseidon
Poseidon
raffikii13
Poseidon
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 57L
1,379 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,476 Elo+

VS

Team Averages
Level 92
1,551 SR
1,459 Elo+
Pele
Pele
AsitoLG
Pele
Level 67
God Stats
3W - 4L
1,505 SR
Queue Stats
68W - 78L
1,434 Elo+
Solo
Skadi
Skadi
Chiiirata777
Skadi
Level 80
God Stats
1W - 1L
1,657 SR
Queue Stats
13W - 13L
1,472 Elo+
Solo
Mulan
Mulan
Indolomnir
Mulan
Level 123
God Stats
21W - 14L
1,815 SR
Queue Stats
316W - 318L
1,480 Elo+
Solo
Cthulhu
Cthulhu
beatblaster357
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,492 Elo+
Solo
Merlin
Merlin
zlipzinnnNNNBR
Merlin
Level 66
God Stats
9W - 11L
1,280 SR
Queue Stats
137W - 144L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,618
508
6,259
13,251
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
PrJtS
Ishtar
14
1 / 4 / 2
7,523
502
6,770
14,280
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TXPJuice
King Arthur
12
5 / 4 / 1
7,641
509
9,573
18,711
12,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
TXPReaper
Ravana
13
0 / 4 / 2
6,674
445
2,671
8,987
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
raffikii13
Poseidon
14
3 / 4 / 0
8,790
586
3,201
9,144
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AsitoLG
Pele
14
1 / 1 / 2
7,926
528
3,058
11,235
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 2
8,520
568
11,774
8,378
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
16
8 / 3 / 3
10,257
684
17,395
18,758
16,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 9
8,700
580
8,498
13,002
12,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 2
8,873
592
5,528
5,690
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
19
19
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
AsitoLG
Pele
1
1
2
2
W
5
3
2
2
L
1
3
0
0.33
W
Mulan
8
3
3
3.17
L
Ishtar
PrJtS
Ishtar
1
4
2
0.5
L
King Arthur
TXPJuice
King Arthur
5
4
1
1.38
L
Ravana
TXPReaper
Ravana
0
4
2
0.25
W
2
1
9
6.5
L
Poseidon
raffikii13
Poseidon
3
4
0
0.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
46,253
64,373
Taken
57,063
30,838
Mitigated
38,424
21,069
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AsitoLG
Pele
3,058
625
0
3,566
11,235
4,850
623
1,263
9,972
0
64,912
W
11,774
4,568
0
1,935
8,378
3,116
453
0
8,378
0
64,046
L
6,259
432
1,100
6,662
13,251
4,537
184
466
12,785
51,865
0
W
Mulan
17,395
2,497
0
7,459
18,758
16,227
287
6,239
12,519
83
80,524
L
Ishtar
PrJtS
Ishtar
6,770
4,029
160
6,900
14,280
6,424
0
2,168
12,112
0
65,579
L
King Arthur
TXPJuice
King Arthur
9,573
1,280
98
2,040
18,711
12,516
0
4,993
13,718
0
38,500
L
Ravana
TXPReaper
Ravana
2,671
441
0
2,302
8,987
3,603
0
2,103
6,884
0
45,099
W
8,498
1,723
0
3,407
13,002
12,019
571
234
12,768
39,993
767
L
Poseidon
raffikii13
Poseidon
3,201
478
0
1,807
9,144
3,758
585
4,250
4,894
56,124
2,458
W
5,528
189
0
823
5,690
2,212
987
1,664
4,026
77,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
44,276
439
Minions Killed
476
0
Camps Cleared
0
1,432,195
Distance Traveled
1,501,820
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,926
528
102
7
0
342,568
0
W
Skadi
8,520
568
81
5
0
291,457
4
L
Hel
7,618
508
105
7
0
274,999
4
W
Mulan
10,257
684
117
8
0
277,730
0
L
Ishtar
7,523
502
99
7
0
262,286
0
L
King Arthur
7,641
509
48
3
0
324,334
0
L
Ravana
6,674
445
78
5
0
312,414
0
W
Cthulhu
8,700
580
53
4
0
310,285
1
L
Poseidon
8,790
586
109
7
0
258,162
2
W
Merlin
8,873
592
123
8
0
279,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role