Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Thelosded
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,767 Elo+
Party 1
Lancelot
Lancelot
TopDeck2015
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,802 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,690 Elo+

VS

Team Averages
Level 71
1,628 SR
1,517 Elo+
Tyr
Tyr
Aryiguess
Tyr
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 39L
1,530 Elo+
Party 2
Nut
Nut
Zäimen
Nut
Level 79
God Stats
3W - 1L
1,745 SR
Queue Stats
66W - 62L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
sebacuest
Baron Samedi
Level 69
God Stats
19W - 13L
1,639 SR
Queue Stats
887W - 914L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 5 / 0
8,099
736
11,556
12,152
8,085
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Thelosded
Xing Tian
12
0 / 6 / 2
7,045
640
8,643
18,321
18,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TopDeck2015
Lancelot
12
0 / 6 / 2
7,269
661
5,649
10,210
4,097
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,173
834
7,769
14,510
13,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
14
5 / 2 / 10
9,038
822
11,165
9,116
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sebacuest
Baron Samedi
16
5 / 1 / 11
9,819
893
13,503
10,494
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
0
0.4
W
6
0
7
9.5
L
Xing Tian
Thelosded
Xing Tian
0
6
2
0.17
L
Lancelot
TopDeck2015
Lancelot
0
6
2
0.17
W
Nut
5
2
10
5
W
Baron Samedi
sebacuest
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
32,437
40,683
Taken
34,120
30,704
Mitigated
23,130
4,504
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,556
961
0
3,105
12,152
8,085
0
5,283
6,119
34,824
749
W
7,769
1,147
0
3,268
14,510
13,121
496
6,309
8,201
0
20,853
L
Xing Tian
Thelosded
Xing Tian
8,643
700
0
1,060
18,321
18,522
0
3,288
14,292
15,920
2,657
L
Lancelot
TopDeck2015
Lancelot
5,649
1,337
0
339
10,210
4,097
0
3,071
6,714
0
28,358
W
Nut
11,165
6,826
0
2,725
9,116
3,842
1,516
5,923
3,193
0
23,953
W
Baron Samedi
sebacuest
Baron Samedi
13,503
1,476
1,825
5,144
10,494
6,167
385
5,739
4,755
55,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
28,030
113
Minions Killed
151
0
Camps Cleared
0
578,408
Distance Traveled
645,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,099
736
45
4
0
172,268
0
W
Tyr
9,173
834
40
4
0
236,065
0
L
Xing Tian
7,045
640
16
1
0
195,606
0
L
Lancelot
7,269
661
52
5
0
210,534
0
W
Nut
9,038
822
25
2
0
195,596
0
W
Baron Samedi
9,819
893
86
8
0
214,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role