Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 313
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Jasc0m
Artio
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,710 MMR
Solo
Ishtar
Ishtar
Platinum III
Unlimiteddanman
Ishtar
Platinum III
Level 195
God Stats
23W - 20L
1,632 SR
Queue Stats
117W - 104L
1,813 MMR
Party 1
Eset
Eset
Platinum III
Xaby GB
Eset
Platinum III
Level 154
God Stats
6W - 2L
1,731 SR
Queue Stats
241W - 242L
1,778 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 182
1,573 SR
1,660 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,528 SR
1,625 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
ItssRisky
Janus
Gold I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,734 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
New Try
Zhong Kui
Gold I
Level 174
God Stats
343W - 323L
1,604 SR
Queue Stats
598W - 580L
1,680 MMR
Solo
Fenrir
Fenrir
Platinum II
TheCutestBunny
Fenrir
Platinum II
Level 158
God Stats
3W - 4L
1,536 SR
Queue Stats
256W - 252L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 2 / 3
6,180
562
4,763
8,831
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
 
Ymir
9
1 / 1 / 5
5,681
516
3,649
7,672
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Jasc0m
Artio
10
0 / 1 / 0
5,015
456
3,384
8,214
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 2
6,228
566
7,030
8,058
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eset
Xaby GB
Eset
12
3 / 2 / 2
6,972
634
5,708
6,101
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniSobekThor

VS

Bans
ThanatosHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,461
587
4,404
7,452
4,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
 
Danzaburou
10
2 / 3 / 0
6,121
556
4,811
7,490
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
ItssRisky
Janus
10
2 / 2 / 2
6,187
562
3,419
5,915
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
New Try
Zhong Kui
13
2 / 2 / 3
6,986
635
6,179
7,010
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,206
473
3,904
9,876
6,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
3
2.75
W
Ymir
 
Ymir
1
1
5
3.5
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Janus
ItssRisky
Janus
2
2
2
1.5
W
Artio
Jasc0m
Artio
0
1
0
0
L
Zhong Kui
New Try
Zhong Kui
2
2
3
1.75
L
0
4
1
0.13
W
4
1
2
5
W
Eset
Xaby GB
Eset
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
22,717
38,876
Taken
37,743
18,983
Mitigated
20,179
14,029
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,763
1,270
0
4,166
8,831
3,276
0
3,449
5,230
0
34,779
W
Ymir
 
Ymir
3,649
1,152
0
2,245
7,672
5,417
0
1,327
6,345
14,362
0
L
Jormungandr
 
Jormungandr
4,404
1,577
0
3,053
7,452
4,340
0
3,421
3,397
47,334
3,522
L
Danzaburou
 
Danzaburou
4,811
1,836
0
2,621
7,490
2,854
0
891
6,599
0
45,380
L
Janus
ItssRisky
Janus
3,419
48
0
2,059
5,915
1,855
0
3,075
2,550
32,055
0
W
Artio
Jasc0m
Artio
3,384
265
0
2,437
8,214
4,751
0
3,710
4,504
28,147
0
L
Zhong Kui
New Try
Zhong Kui
6,179
2,042
0
4,202
7,010
4,560
0
1,543
5,187
49,428
15,600
L
3,904
1,743
0
2,973
9,876
6,570
0
2,576
6,953
0
10,338
W
7,030
4,094
0
3,720
8,058
3,052
0
838
7,220
0
50,209
W
Eset
Xaby GB
Eset
5,708
552
0
1,461
6,101
2,487
0
3,718
2,205
47,084
1,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
30,961
305
Minions Killed
338
0
Camps Cleared
0
1,072,182
Distance Traveled
1,026,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,180
562
58
5
0
244,390
0
W
Ymir
5,681
516
24
2
0
219,468
2
L
Jormungandr
6,461
587
70
6
0
193,912
4
L
Danzaburou
6,121
556
75
7
0
200,010
2
L
Janus
6,187
562
84
8
0
189,268
2
W
Artio
5,015
456
47
4
0
215,646
0
L
Zhong Kui
6,986
635
98
9
0
212,710
0
L
Fenrir
5,206
473
11
1
0
230,715
0
W
Ishtar
6,228
566
76
7
0
190,422
2
W
Eset
6,972
634
100
9
0
202,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role