Player Matchup

Mulan
Mulan
JunMoonlessNight
Mulan
Level 127
God Stats
8W - 4L
1,671 SR
Queue Stats
148W - 164L
1,416 Elo+
Party 1
Neith
Neith
belzebute666
Neith
Level 101
God Stats
34W - 23L
1,747 SR
Queue Stats
853W - 863L
1,559 Elo+
Solo
Kukulkan
Kukulkan
goldendaddygoose
Kukulkan
Level 36
God Stats
10W - 11L
1,419 SR
Queue Stats
63W - 70L
1,377 Elo+
Party 1
Team Averages
Level 88
1,612 SR
1,451 Elo+

VS

Team Averages
Level 87
1,517 SR
1,439 Elo+
Hercules
Hercules
NakkioPennakkio
Hercules
Level 89
God Stats
5W - 9L
1,522 SR
Queue Stats
24W - 26L
1,444 Elo+
Solo
Ra
Ra
Pykolík
Ra
Level 86
God Stats
3W - 2L
1,530 SR
Queue Stats
37W - 39L
1,486 Elo+
Party 2
Susano
Susano
evilkentaur
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,284
728
6,533
9,277
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 5
8,005
801
7,541
6,463
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
7,843
784
6,054
4,487
1,517
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 2 / 2
6,628
663
5,355
9,160
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 2
7,295
730
4,559
9,359
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
8
0 / 1 / 0
5,635
564
2,055
4,065
1,449
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Hercules
2
2
2
1.5
L
2
4
2
0.75
W
2
0
5
4.5
L
Susano
0
1
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
11,969
20,227
Taken
22,584
9,894
Mitigated
13,974
3,546
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,533
621
0
2,186
9,277
5,726
254
1,575
7,317
88
15,848
L
Hercules
5,355
974
0
2,050
9,160
8,660
0
2,825
6,006
0
8,748
L
4,559
472
271
2,209
9,359
3,865
0
2,067
7,086
36,297
807
W
7,541
1,661
0
1,360
6,463
2,651
1,424
2,035
4,321
0
37,680
L
Susano
2,055
301
0
250
4,065
1,449
0
1,207
2,819
0
5,805
W
6,054
412
0
0
4,487
1,517
431
711
3,610
21,263
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
19,558
130
Minions Killed
87
0
Camps Cleared
0
564,737
Distance Traveled
475,770
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,284
728
24
2
0
197,181
3
L
Hercules
6,628
663
6
1
0
173,367
0
L
Ra
7,295
730
74
7
0
185,869
0
W
Neith
8,005
801
69
7
0
184,941
0
L
Susano
5,635
564
7
1
0
116,534
0
W
Kukulkan
7,843
784
37
4
0
182,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role