Player Matchup

Guan Yu
Guan Yu
Diamond III
AntSleepz
Guan Yu
Diamond III
Level 143
God Stats
3W - 5L
1,554 SR
Queue Stats
100W - 77L
2,231 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Destroyer033
Xbalanque
Diamond III
Level 238
God Stats
14W - 8L
1,783 SR
Queue Stats
295W - 286L
2,242 MMR
Solo
Thoth
Thoth
Diamond IV
FreakItself
Thoth
Diamond IV
Level 164
God Stats
1W - 0L
1,579 SR
Queue Stats
46W - 22L
2,323 MMR
Party 2
Da Ji
Da Ji
Masters
OmegaWizard0
Da Ji
Masters
Level 207
God Stats
90W - 48L
1,806 SR
Queue Stats
311W - 285L
2,228 MMR
Solo
Xing Tian
Xing Tian
Diamond II
cSpadez
Xing Tian
Diamond II
Level 149
God Stats
2W - 1L
1,717 SR
Queue Stats
111W - 96L
2,228 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,688 SR
2,250 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,744 SR
2,247 MMR
Charybdis
Charybdis
Diamond II
Arakhnic
Charybdis
Diamond II
Level 195
God Stats
1W - 2L
1,877 SR
Queue Stats
63W - 39L
2,251 MMR
Party 1
Sobek
Sobek
Diamond IV
Avensz
Sobek
Diamond IV
Level 219
God Stats
3W - 3L
1,857 SR
Queue Stats
77W - 77L
2,277 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Benjιe
Tsukuyomi
Diamond V
Level 109
God Stats
12W - 13L
1,754 SR
Queue Stats
60W - 48L
2,148 MMR
Solo
Ra
Ra
Diamond II
JabDawGg
Ra
Diamond II
Level 179
God Stats
4W - 5L
1,735 SR
Queue Stats
48W - 31L
2,312 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
atmwlf
Kuzenbo
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AntSleepz
Guan Yu
20
6 / 0 / 6
17,092
610
19,656
38,833
69,752
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Destroyer033
Xbalanque
20
3 / 3 / 10
16,555
591
27,081
32,590
16,861
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

20
6 / 1 / 10
17,717
633
25,883
12,662
6,415
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 10
17,272
617
35,367
32,828
19,054
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
cSpadez
Xing Tian
20
3 / 2 / 12
15,039
537
14,400
32,192
44,644
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bans
ThorLokiCharonCthulhu

VS

Bans
OdinBastetSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arakhnic
Charybdis
20
2 / 6 / 1
13,757
491
30,476
30,811
14,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Avensz
Sobek
18
1 / 7 / 2
11,460
409
13,835
39,549
42,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Benjιe
Tsukuyomi
20
1 / 7 / 1
13,245
473
26,768
38,592
35,865
20
1 / 5 / 3
14,057
502
13,029
22,667
10,242
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
atmwlf
Kuzenbo
20
3 / 4 / 0
12,887
460
11,633
23,454
21,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
29
Kills
8
8
Deaths
29
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AntSleepz
Guan Yu
6
0
6
9
L
Charybdis
Arakhnic
Charybdis
2
6
1
0.42
L
Sobek
Avensz
Sobek
1
7
2
0.29
L
Tsukuyomi
Benjιe
Tsukuyomi
1
7
1
0.21
W
Xbalanque
Destroyer033
Xbalanque
3
3
10
2.67
W
6
1
10
11
L
1
5
3
0.5
W
11
2
10
8
L
Kuzenbo
atmwlf
Kuzenbo
3
4
0
0.75
W
Xing Tian
cSpadez
Xing Tian
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,387
Damage
95,741
149,105
Taken
155,073
156,726
Mitigated
124,199
66,178
Healing
31,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AntSleepz
Guan Yu
19,656
1,670
6,424
23,522
38,833
69,752
657
3,876
34,368
0
128,391
L
Charybdis
Arakhnic
Charybdis
30,476
14,849
0
9,263
30,811
14,170
0
9,928
20,747
0
169,436
L
Sobek
Avensz
Sobek
13,835
839
0
9,529
39,549
42,105
0
11,070
27,548
47,181
3,225
L
Tsukuyomi
Benjιe
Tsukuyomi
26,768
5,945
0
5,600
38,592
35,865
0
4,320
33,712
868
131,275
W
Xbalanque
Destroyer033
Xbalanque
27,081
16,801
0
16,081
32,590
16,861
6,209
8,379
23,848
0
189,397
W
25,883
494
0
1,605
12,662
6,415
1,843
6,337
5,842
166,245
1,267
L
13,029
266
1,135
5,273
22,667
10,242
445
5,885
16,074
156,404
1,013
W
35,367
13,603
0
13,998
32,828
19,054
4,558
9,551
22,831
0
183,472
L
Kuzenbo
atmwlf
Kuzenbo
11,633
3,379
0
899
23,454
21,817
0
8,666
14,350
118,379
2,734
W
Xing Tian
cSpadez
Xing Tian
14,400
854
284
4,264
32,192
44,644
1,144
9,054
22,099
43,905
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,675
Gold Earned
65,406
949
Minions Killed
897
0
Camps Cleared
0
3,046,761
Distance Traveled
2,737,982
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,092
610
191
7
0
586,775
6
L
Charybdis
13,757
491
236
8
0
461,052
6
L
Sobek
11,460
409
60
2
0
561,901
2
L
Tsukuyomi
13,245
473
173
6
0
519,044
3
W
Xbalanque
16,555
591
254
9
0
513,045
9
W
Thoth
17,717
633
281
10
0
665,441
4
L
Ra
14,057
502
256
9
0
573,988
0
W
Da Ji
17,272
617
194
7
0
669,461
1
L
Kuzenbo
12,887
460
172
6
0
621,997
3
W
Xing Tian
15,039
537
29
1
0
612,039
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role