Player Matchup

Bacchus
Bacchus
Guizma
Bacchus
Level 185
God Stats
61W - 60L
1,562 SR
Queue Stats
581W - 588L
1,504 Elo+
Solo
Chaac
Chaac
Lengies
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
ap77777
Hera
Level 61
God Stats
1W - 0L
1,903 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
gameplayer177
Ne Zha
Level 67
God Stats
3W - 4L
1,487 SR
Queue Stats
13W - 13L
1,505 Elo+
Party 2
Medusa
Medusa
jh77777
Medusa
Level 80
God Stats
3W - 3L
1,354 SR
Queue Stats
17W - 14L
1,494 Elo+
Party 2
Team Averages
Level 80
1,561 SR
1,502 Elo+

VS

Team Averages
Level 101
1,576 SR
1,537 Elo+
Chaac
Chaac
BR1984
Chaac
Level 140
God Stats
25W - 13L
1,633 SR
Queue Stats
426W - 423L
1,563 Elo+
Solo
Arachne
Arachne
Muzsin
Arachne
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,613 Elo+
Party 1
Charybdis
Charybdis
N7 Ledge M8
Charybdis
Level 129
God Stats
0W - 3L
1,298 SR
Queue Stats
296W - 316L
1,436 Elo+
Solo
Geb
Geb
OtvarFos
Geb
Level 84
God Stats
27W - 17L
1,647 SR
Queue Stats
70W - 61L
1,546 Elo+
Party 1
Poseidon
Poseidon
Xmusflaxon
Poseidon
Level 129
God Stats
6W - 5L
1,802 SR
Queue Stats
95W - 89L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guizma
Bacchus
7
0 / 0 / 1
4,340
723
1,642
2,498
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Lengies
Chaac
7
0 / 1 / 0
3,523
587
1,684
5,223
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
ap77777
Hera
8
1 / 0 / 1
4,489
748
2,820
2,317
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 1
4,116
686
1,469
3,605
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
jh77777
Medusa
7
1 / 0 / 0
3,971
662
1,349
1,501
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BR1984
Chaac
8
1 / 0 / 0
4,714
786
2,585
4,989
3,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Muzsin
Arachne
7
0 / 0 / 0
3,779
630
1,135
4,901
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
N7 Ledge M8
Charybdis
3
0 / 2 / 0
3,053
509
388
2,953
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,868
645
536
3,299
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Xmusflaxon
Poseidon
8
0 / 2 / 0
4,054
676
909
4,162
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
BR1984
Chaac
1
0
0
1
W
Bacchus
Guizma
Bacchus
0
0
1
0.5
W
Chaac
Lengies
Chaac
0
1
0
0
L
Arachne
Muzsin
Arachne
0
0
0
0
L
Charybdis
N7 Ledge M8
Charybdis
0
2
0
0
L
0
0
0
0
L
Poseidon
Xmusflaxon
Poseidon
0
2
0
0
W
Hera
ap77777
Hera
1
0
1
1.5
W
1
0
1
1.5
W
Medusa
jh77777
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,964
Damage
5,553
15,144
Taken
20,304
6,744
Mitigated
9,276
3,395
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BR1984
Chaac
2,585
461
0
3,023
4,989
3,504
0
0
4,989
0
29,087
W
Bacchus
Guizma
Bacchus
1,642
312
0
1,348
2,498
1,948
0
177
2,321
11,943
918
W
Chaac
Lengies
Chaac
1,684
487
0
1,194
5,223
2,250
0
0
5,223
0
12,948
L
Arachne
Muzsin
Arachne
1,135
835
0
1,289
4,901
1,800
0
1,437
3,464
0
19,415
L
Charybdis
N7 Ledge M8
Charybdis
388
235
0
921
2,953
810
0
1,081
1,872
0
10,119
L
536
29
0
947
3,299
1,934
0
415
2,884
13,964
0
L
Poseidon
Xmusflaxon
Poseidon
909
172
0
872
4,162
1,228
0
1,511
2,651
25,284
0
W
Hera
ap77777
Hera
2,820
589
0
495
2,317
672
0
260
2,057
24,226
833
W
1,469
427
0
66
3,605
1,399
0
649
2,956
0
21,254
W
Medusa
jh77777
Medusa
1,349
365
0
292
1,501
475
0
359
1,142
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,439
Gold Earned
19,468
190
Minions Killed
182
0
Camps Cleared
0
713,166
Distance Traveled
614,490
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,714
786
48
8
0
108,465
0
W
Bacchus
4,340
723
25
4
0
135,747
2
W
Chaac
3,523
587
23
4
0
133,914
0
L
Arachne
3,779
630
39
7
0
159,599
0
L
Charybdis
3,053
509
13
2
0
60,686
0
L
Geb
3,868
645
27
5
0
138,187
4
L
Poseidon
4,054
676
55
9
0
147,553
0
W
Hera
4,489
748
53
9
0
132,228
0
W
Ne Zha
4,116
686
42
7
0
170,967
0
W
Medusa
3,971
662
47
8
0
140,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role