Player Matchup

Khepri
Khepri
 
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Drenthe97
Izanami
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 49L
1,418 Elo+
Solo
Surtr
Surtr
PscetchNSkarz
Surtr
Level 114
God Stats
9W - 5L
1,807 SR
Queue Stats
96W - 100L
1,477 Elo+
Solo
Bakasura
Bakasura
howeliyoyatusabe
Bakasura
Level 71
God Stats
0W - 3L
1,248 SR
Queue Stats
442W - 496L
1,369 Elo+
Party 1
Charon
Charon
posto_ambiguo162
Charon
Level 140
God Stats
1W - 3L
1,297 SR
Queue Stats
201W - 194L
1,458 Elo+
Solo
Team Averages
Level 92
1,470 SR
1,444 Elo+

VS

Team Averages
Level 64
1,541 SR
1,401 Elo+
Hades
Hades
Aldebarannn
Hades
Level 34
God Stats
20W - 21L
1,442 SR
Queue Stats
116W - 125L
1,393 Elo+
Party 2
Neith
Neith
Maestro186
Neith
Level 16
God Stats
9W - 16L
1,538 SR
Queue Stats
38W - 46L
1,361 Elo+
Party 2
Maman Brigitte
Maman Brigitte
OasisNatasha
Maman Brigitte
Level 68
God Stats
7W - 8L
1,502 SR
Queue Stats
28W - 34L
1,394 Elo+
Party 3
Aphrodite
Aphrodite
Xiaoventis
Aphrodite
Level 61
God Stats
33W - 11L
1,769 SR
Queue Stats
171W - 160L
1,436 Elo+
Party 2
Skadi
Skadi
Zeroace6980
Skadi
Level 142
God Stats
7W - 5L
1,454 SR
Queue Stats
102W - 98L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 3 / 0
4,954
495
2,549
7,322
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Drenthe97
Izanami
6
0 / 2 / 1
4,603
460
3,475
3,601
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,487
649
5,372
7,557
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 2 / 0
4,559
456
1,523
8,365
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
4,915
492
2,621
7,561
3,448
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,301
530
2,955
7,702
3,055
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
9
3 / 2 / 2
5,596
560
5,428
6,998
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
OasisNatasha
Maman Brigitte
11
3 / 0 / 1
5,833
583
4,331
8,284
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Xiaoventis
Aphrodite
10
1 / 0 / 3
6,059
606
2,291
5,499
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 1 / 0
6,463
646
5,392
5,105
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
0
0.33
W
0
1
1
0.5
L
Izanami
Drenthe97
Izanami
0
2
1
0.25
W
Neith
3
2
2
2
W
Maman Brigitte
OasisNatasha
Maman Brigitte
3
0
1
3.5
L
3
1
0
3
W
Aphrodite
Xiaoventis
Aphrodite
1
0
3
2.5
W
2
1
0
2
L
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
20,397
34,406
Taken
33,588
18,191
Mitigated
13,551
6,846
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,549
106
0
1,092
7,322
5,788
0
2,117
5,205
13,235
0
W
2,955
926
35
4,546
7,702
3,055
162
101
6,992
28,062
2,126
L
Izanami
Drenthe97
Izanami
3,475
2,568
0
497
3,601
1,247
0
1,459
2,142
0
24,429
W
Neith
5,428
2,643
0
1,023
6,998
2,590
384
2,212
4,741
0
29,332
W
Maman Brigitte
OasisNatasha
Maman Brigitte
4,331
518
0
5,241
8,284
2,920
0
596
7,619
35,935
802
L
5,372
1,357
0
2,522
7,557
4,319
0
3,113
4,444
461
41,556
W
Aphrodite
Xiaoventis
Aphrodite
2,291
729
1,737
3,801
5,499
3,190
176
1,038
4,461
25,860
0
W
5,392
1,953
0
799
5,105
1,796
336
1,301
3,713
0
47,012
L
1,523
1,047
0
1,086
8,365
3,389
0
2,431
5,934
0
21,709
L
2,621
442
0
1,649
7,561
3,448
0
99
7,462
30,656
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
29,252
202
Minions Killed
253
0
Camps Cleared
0
922,124
Distance Traveled
927,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,954
495
9
1
0
163,608
0
W
Hades
5,301
530
46
5
0
164,791
0
L
Izanami
4,603
460
45
5
0
129,436
0
W
Neith
5,596
560
45
5
0
152,017
0
W
Maman Brigitte
5,833
583
56
6
0
237,706
0
L
Surtr
6,487
649
59
6
0
195,671
0
W
Aphrodite
6,059
606
35
4
0
185,404
0
W
Skadi
6,463
646
71
7
0
187,489
0
L
Bakasura
4,559
456
41
4
0
236,305
0
L
Charon
4,915
492
48
5
0
197,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role