Player Matchup

Kukulkan
Kukulkan
Jack1Boy
Kukulkan
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
7W - 14L
1,078 Elo+
Party 1
Shiva
Shiva
LeRexsaur
Shiva
Level 23
God Stats
0W - 3L
1,289 SR
Queue Stats
47W - 50L
1,051 Elo+
Party 1
Loki
Loki
SiskoOrin
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,051 Elo+
Party 1
Thoth
Thoth
ZurkoBoy
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,051 Elo+
Party 1
Cthulhu
Cthulhu
nissaii
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,071 Elo+
Party 1
Team Averages
Level 38
1,420 SR
1,061 Elo+

VS

Team Averages
Level 105
1,552 SR
1,472 Elo+
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
assurete
Hachiman
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
273W - 265L
1,470 Elo+
Solo
Osiris
Osiris
lucyfer-lupp
Osiris
Level 87
God Stats
10W - 5L
1,270 SR
Queue Stats
134W - 125L
1,467 Elo+
Solo
Discordia
Discordia
ufatava
Discordia
Level 40
God Stats
7W - 3L
1,775 SR
Queue Stats
84W - 96L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jack1Boy
Kukulkan
8
0 / 1 / 1
4,390
399
1,453
2,086
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
LeRexsaur
Shiva
9
1 / 3 / 1
5,715
520
4,287
9,146
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
9
0 / 5 / 3
5,098
463
3,372
11,224
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
ZurkoBoy
Thoth
10
1 / 3 / 3
6,036
549
5,592
4,914
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nissaii
Cthulhu
8
1 / 0 / 0
5,039
458
596
3,953
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 2
6,444
586
1,678
6,391
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
11
4 / 1 / 6
6,415
583
7,680
10,260
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
assurete
Hachiman
12
1 / 0 / 0
6,283
571
3,424
3,719
1,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
1 / 0 / 2
6,568
597
4,124
8,076
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
ufatava
Discordia
11
5 / 2 / 3
6,403
582
3,612
4,791
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
3
Kills
12
12
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
2
2
W
Fenrir
 
Fenrir
4
1
6
7
L
Kukulkan
Jack1Boy
Kukulkan
0
1
1
0.5
L
Shiva
LeRexsaur
Shiva
1
3
1
0.5
L
Loki
0
5
3
0.3
L
Thoth
ZurkoBoy
Thoth
1
3
3
0.83
W
Hachiman
assurete
Hachiman
1
0
0
1
W
Osiris
1
0
2
2
L
Cthulhu
nissaii
Cthulhu
1
0
0
1
W
Discordia
ufatava
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,300
Damage
20,518
31,323
Taken
33,237
13,435
Mitigated
18,777
7,842
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,678
151
1,783
2,001
6,391
5,025
0
1,206
5,097
14,378
3,436
W
Fenrir
 
Fenrir
7,680
2,237
0
3,314
10,260
4,962
28
1,128
9,046
0
46,936
L
Kukulkan
Jack1Boy
Kukulkan
1,453
73
0
0
2,086
700
0
308
1,778
23,872
0
L
Shiva
LeRexsaur
Shiva
4,287
1,180
220
1,899
9,146
5,125
0
1,193
7,953
0
29,429
L
Loki
3,372
893
0
4,063
11,224
3,572
0
1,437
9,787
0
35,048
L
Thoth
ZurkoBoy
Thoth
5,592
569
0
332
4,914
1,605
0
1,543
3,371
41,170
0
W
Hachiman
assurete
Hachiman
3,424
2,256
0
2,048
3,719
1,470
933
1,109
2,610
0
64,747
W
Osiris
4,124
1,203
0
2,975
8,076
5,893
15
2,134
5,591
0
41,388
L
Cthulhu
nissaii
Cthulhu
596
0
748
580
3,953
2,433
0
492
3,461
6,449
0
W
Discordia
ufatava
Discordia
3,612
325
0
1,432
4,791
1,427
100
2,064
2,695
30,615
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
32,113
237
Minions Killed
318
0
Camps Cleared
0
1,104,660
Distance Traveled
1,104,620
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,444
586
30
3
0
227,988
2
W
Fenrir
6,415
583
64
6
0
254,804
0
L
Kukulkan
4,390
399
37
3
0
210,441
0
L
Shiva
5,715
520
61
6
0
223,094
1
L
Loki
5,098
463
57
5
0
254,132
0
L
Thoth
6,036
549
71
6
0
236,449
0
W
Hachiman
6,283
571
106
10
0
187,421
0
W
Osiris
6,568
597
76
7
0
219,256
1
L
Cthulhu
5,039
458
11
1
0
180,544
0
W
Discordia
6,403
582
42
4
0
215,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role