Player Matchup

Skadi
Skadi
Diamond II
Arakhnic
Skadi
Diamond II
Level 195
God Stats
4W - 3L
1,705 SR
Queue Stats
63W - 39L
2,296 MMR
Party 1
Anubis
Anubis
Diamond IV
BacchusToePics
Anubis
Diamond IV
Level 63
God Stats
0W - 2L
1,323 SR
Queue Stats
98W - 84L
2,188 MMR
Party 3
Chiron
Chiron
Diamond II
JabDawGg
Chiron
Diamond II
Level 179
God Stats
2W - 1L
1,862 SR
Queue Stats
48W - 31L
2,357 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
NuWaOnlyFans
Kuzenbo
Diamond II
Level 107
God Stats
0W - 2L
1,314 SR
Queue Stats
117W - 97L
2,391 MMR
Party 3
Ne Zha
Ne Zha
Masters
OmegaWizard0
Ne Zha
Masters
Level 207
God Stats
2W - 1L
1,628 SR
Queue Stats
311W - 285L
2,273 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,567 SR
2,301 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,552 SR
2,152 MMR
Atlas
Atlas
Diamond III
 
Atlas
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
NerfADCs
Achilles
Diamond I
Level 114
God Stats
28W - 27L
1,512 SR
Queue Stats
550W - 534L
2,310 MMR
Party 2
Nemesis
Nemesis
Diamond II
Strikër
Nemesis
Diamond II
Level 182
God Stats
3W - 1L
1,673 SR
Queue Stats
213W - 205L
2,375 MMR
Party 2
Anhur
Anhur
Diamond I
TAINZYYY
Anhur
Diamond I
Level 173
God Stats
56W - 35L
1,711 SR
Queue Stats
160W - 126L
2,325 MMR
Party 4
Yemoja
Yemoja
Diamond III
WingmanGhost
Yemoja
Diamond III
Level 160
God Stats
9W - 15L
1,363 SR
Queue Stats
200W - 174L
2,248 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arakhnic
Skadi
12
0 / 2 / 0
7,043
503
3,459
7,362
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
7,001
500
5,980
10,168
4,280
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
JabDawGg
Chiron
13
2 / 2 / 0
7,185
513
4,103
10,880
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
NuWaOnlyFans
Kuzenbo
12
1 / 3 / 1
6,466
462
6,127
11,804
10,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
1 / 3 / 1
6,360
454
8,149
11,523
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OdinAresThorAgni

VS

Bans
ThothThanatosAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 0
8,419
601
7,991
10,005
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NerfADCs
Achilles
15
4 / 0 / 2
9,661
690
8,533
13,954
9,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Strikër
Nemesis
15
5 / 1 / 2
8,296
593
8,332
11,083
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
TAINZYYY
Anhur
16
3 / 1 / 3
9,152
654
7,969
9,325
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
1 / 0 / 5
8,322
594
5,500
7,463
6,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
0
1.5
L
Skadi
Arakhnic
Skadi
0
2
0
0
L
0
6
0
0
L
Chiron
JabDawGg
Chiron
2
2
0
1
W
Achilles
NerfADCs
Achilles
4
0
2
5
L
Kuzenbo
NuWaOnlyFans
Kuzenbo
1
3
1
0.5
L
Ne Zha
1
3
1
0.5
W
Nemesis
Strikër
Nemesis
5
1
2
6
W
Anhur
TAINZYYY
Anhur
3
1
3
4.5
W
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
38,325
51,737
Taken
51,830
24,283
Mitigated
28,598
9,094
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,991
1,435
0
820
10,005
5,135
0
267
9,738
60,352
2,514
L
Skadi
Arakhnic
Skadi
3,459
1,030
0
1,451
7,362
1,616
0
2,040
5,322
0
57,257
L
5,980
282
0
3,313
10,168
4,280
0
480
9,671
56,503
0
L
Chiron
JabDawGg
Chiron
4,103
1,920
132
2,244
10,880
3,770
0
5,344
4,913
0
57,137
W
Achilles
NerfADCs
Achilles
8,533
2,285
0
7,082
13,954
9,152
0
6,671
7,283
1,395
68,512
L
Kuzenbo
NuWaOnlyFans
Kuzenbo
6,127
1,984
0
488
11,804
10,988
9
1,265
10,431
45,857
0
L
Ne Zha
8,149
1,332
0
1,466
11,523
3,629
0
3,584
7,767
0
42,993
W
Nemesis
Strikër
Nemesis
8,332
3,845
0
1,503
11,083
4,320
0
3,290
7,793
0
74,954
W
Anhur
TAINZYYY
Anhur
7,969
4,029
0
4,767
9,325
3,688
0
1,118
8,207
0
97,691
W
Yemoja
5,500
568
2,646
2,959
7,463
6,303
0
1,054
6,409
29,266
2,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
43,850
449
Minions Killed
564
0
Camps Cleared
0
1,447,377
Distance Traveled
1,547,310
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,419
601
121
9
0
298,025
0
L
Skadi
7,043
503
115
8
0
278,749
2
L
Anubis
7,001
500
90
6
0
250,489
0
L
Chiron
7,185
513
112
8
0
278,119
0
W
Achilles
9,661
690
121
9
0
288,961
2
L
Kuzenbo
6,466
462
75
5
0
315,086
0
L
Ne Zha
6,360
454
57
4
0
324,934
0
W
Nemesis
8,296
593
112
8
0
385,978
0
W
Anhur
9,152
654
173
12
0
263,402
2
W
Yemoja
8,322
594
37
3
0
310,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role