Player Matchup

Jormungandr
Jormungandr
Platinum III
MagicPiano
Jormungandr
Platinum III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,778 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
OpperSatan
Cthulhu
Platinum II
Level 157
God Stats
56W - 23L
1,806 SR
Queue Stats
232W - 185L
1,842 MMR
Party 1
Hun Batz
Hun Batz
Diamond I
WhenDragonflys
Hun Batz
Diamond I
Level 154
God Stats
27W - 10L
1,882 SR
Queue Stats
233W - 181L
2,384 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,729 SR
2,001 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,458 SR
1,694 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
Shadowmaster16
Persephone
Gold III
Level 145
God Stats
7W - 13L
1,374 SR
Queue Stats
65W - 76L
1,791 MMR
Party 2
Athena
Athena
Gold IV
Smite1s5h17
Athena
Gold IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,791 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MagicPiano
Jormungandr
15
2 / 2 / 5
9,505
792
11,240
11,363
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
OpperSatan
Cthulhu
15
3 / 0 / 5
9,496
791
12,815
10,924
9,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
16
6 / 0 / 4
10,237
853
12,756
10,908
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
CharonAchillesNe ZhaThothKuzenbo

VS

Bans
AresGebKukulkanSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 3 / 2
7,900
658
7,183
13,132
5,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Shadowmaster16
Persephone
14
2 / 4 / 0
8,947
746
7,611
11,039
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
0 / 4 / 2
7,571
631
5,804
17,516
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Jormungandr
MagicPiano
Jormungandr
2
2
5
2.25
W
Cthulhu
OpperSatan
Cthulhu
3
0
5
5.5
L
Persephone
Shadowmaster16
Persephone
2
4
0
0.5
L
Athena
0
4
2
0.25
W
Hun Batz
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
20,598
33,195
Taken
41,687
22,923
Mitigated
25,278
8,815
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,183
4,113
0
555
13,132
5,094
0
5,419
6,834
0
41,897
W
Jormungandr
MagicPiano
Jormungandr
11,240
1,711
0
3,348
11,363
7,958
554
3,619
7,657
41,772
312
W
Cthulhu
OpperSatan
Cthulhu
12,815
341
159
2,768
10,924
9,520
30
4,608
5,960
32,678
2,169
L
Persephone
Shadowmaster16
Persephone
7,611
623
0
3,642
11,039
4,157
0
5,889
3,927
32,079
0
L
Athena
5,804
983
0
1,056
17,516
16,027
0
8,074
7,983
12,235
421
W
Hun Batz
12,756
3,403
0
2,540
10,908
5,445
1,976
4,092
6,532
0
52,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
24,418
188
Minions Killed
142
0
Camps Cleared
0
787,614
Distance Traveled
724,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,900
658
68
6
0
226,650
0
W
Jormungandr
9,505
792
58
5
0
241,465
0
W
Cthulhu
9,496
791
61
5
0
278,393
2
L
Persephone
8,947
746
49
4
0
231,713
0
L
Athena
7,571
631
25
2
0
266,419
2
W
Hun Batz
10,237
853
69
6
0
267,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role