Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Mannyy1541
Ishtar
Level 67
God Stats
2W - 0L
1,690 SR
Queue Stats
115W - 103L
1,444 Elo+
Solo
Yemoja
Yemoja
smartisbest
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Discordia
Discordia
xI Achilles Ix1
Discordia
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
93W - 99L
1,456 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,522 Elo+

VS

Team Averages
Level 125
1,422 SR
1,433 Elo+
Osiris
Osiris
OG Swizz1
Osiris
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 257L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
TevasLTU
Tsukuyomi
Level 144
God Stats
2W - 7L
1,418 SR
Queue Stats
128W - 123L
1,484 Elo+
Solo
Yemoja
Yemoja
Vampses
Yemoja
Level 127
God Stats
9W - 6L
1,476 SR
Queue Stats
856W - 954L
1,475 Elo+
Solo
Thor
Thor
ii Recon v
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
meek 1USA
Ao Kuang
Level 97
God Stats
0W - 3L
1,214 SR
Queue Stats
73W - 79L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 5
5,347
1,069
2,824
6,397
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
 
Cerberus
10
0 / 1 / 7
5,258
1,052
3,502
7,210
5,508
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Mannyy1541
Ishtar
12
2 / 0 / 5
6,045
1,209
4,406
2,343
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
9
0 / 1 / 5
5,176
1,035
1,666
3,598
1,421
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
xI Achilles Ix1
Discordia
11
5 / 0 / 2
6,245
1,249
5,840
2,734
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OG Swizz1
Osiris
11
1 / 2 / 2
5,524
1,105
4,004
6,976
6,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TevasLTU
Tsukuyomi
12
2 / 1 / 1
5,966
1,193
10,215
5,320
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yemoja
Vampses
Yemoja
9
0 / 1 / 2
5,050
1,010
541
3,116
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

5
0 / 0 / 0
4,360
872
0
0
0
Ao Kuang
meek 1USA
Ao Kuang
9
1 / 3 / 2
5,217
1,043
5,040
5,878
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
7
Kills
4
4
Deaths
7
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
5
1.25
W
Cerberus
 
Cerberus
0
1
7
3.5
W
Ishtar
Mannyy1541
Ishtar
2
0
5
4.5
L
Osiris
OG Swizz1
Osiris
1
2
2
1
L
Tsukuyomi
TevasLTU
Tsukuyomi
2
1
1
2.5
L
Yemoja
Vampses
Yemoja
0
1
2
1
L
0
0
0
0
L
Ao Kuang
meek 1USA
Ao Kuang
1
3
2
0.67
W
Yemoja
0
1
5
2.5
W
Discordia
xI Achilles Ix1
Discordia
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
19,800
22,282
Taken
21,290
14,219
Mitigated
14,629
6,662
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,824
608
746
1,255
6,397
5,386
0
1,857
4,378
6,328
1,844
W
Cerberus
 
Cerberus
3,502
335
298
2,197
7,210
5,508
0
1,837
5,128
6,607
433
W
Ishtar
Mannyy1541
Ishtar
4,406
2,667
338
238
2,343
941
0
253
2,090
0
13,208
L
Osiris
OG Swizz1
Osiris
4,004
1,253
390
1,299
6,976
6,140
0
3,534
3,442
0
6,645
L
Tsukuyomi
TevasLTU
Tsukuyomi
10,215
925
0
1,677
5,320
2,473
0
3,233
2,087
0
24,048
L
Yemoja
Vampses
Yemoja
541
155
2,527
768
3,116
1,347
0
2,237
879
2,380
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
meek 1USA
Ao Kuang
5,040
1,509
144
934
5,878
4,669
0
3,521
2,357
5,803
0
W
Yemoja
1,666
0
888
366
3,598
1,421
0
665
2,891
3,018
559
W
Discordia
xI Achilles Ix1
Discordia
5,840
758
220
116
2,734
963
0
520
2,214
8,083
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
26,117
53
Minions Killed
40
0
Camps Cleared
0
487,560
Distance Traveled
388,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,347
1,069
7
1
0
97,020
0
W
Cerberus
5,258
1,052
11
2
0
111,452
0
W
Ishtar
6,045
1,209
20
4
0
93,860
0
L
Osiris
5,524
1,105
3
1
0
90,594
0
L
Tsukuyomi
5,966
1,193
20
4
0
125,701
0
L
Yemoja
5,050
1,010
11
2
0
90,022
0
L
Thor
4,360
872
0
0
0
0
0
L
Ao Kuang
5,217
1,043
6
1
0
81,887
0
W
Yemoja
5,176
1,035
6
1
0
104,258
0
W
Discordia
6,245
1,249
9
2
0
80,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role