Player Matchup

Mulan
Mulan
Gold IV
Blankdoor
Mulan
Gold IV
Level 121
God Stats
59W - 48L
1,482 SR
Queue Stats
109W - 95L
1,474 MMR
Party 1
Neith
Neith
Platinum V
brentje98
Neith
Platinum V
Level 124
God Stats
31W - 27L
1,875 SR
Queue Stats
128W - 123L
1,748 MMR
Party 1
Vulcan
Vulcan
Gold I
hellforce2601
Vulcan
Gold I
Level 104
God Stats
47W - 33L
1,645 SR
Queue Stats
78W - 62L
1,749 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,667 SR
1,657 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,579 SR
1,704 MMR
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
Thechi
Achilles
Platinum IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,927 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
maskedchaos321
Ah Muzen Cab
Gold III
Level 79
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 23L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blankdoor
Mulan
16
5 / 5 / 9
11,556
770
17,566
20,836
22,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
brentje98
Neith
18
6 / 1 / 7
12,868
858
16,367
9,651
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 3 / 9
11,480
765
17,001
10,603
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothIx ChelDiscordiaNe ZhaKuzenbo

VS

Bans
Baron SamediPersephoneOdinMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 5 / 7
9,599
640
4,773
20,448
18,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Thechi
Achilles
16
7 / 4 / 2
11,501
767
12,432
23,139
33,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
maskedchaos321
Ah Muzen Cab
16
2 / 5 / 7
10,754
717
15,604
15,012
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
14
Kills
9
9
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
7
0.7
W
Mulan
Blankdoor
Mulan
5
5
9
1.9
L
Achilles
Thechi
Achilles
7
4
2
2
W
Neith
brentje98
Neith
6
1
7
9.5
W
3
3
9
2.5
L
Ah Muzen Cab
maskedchaos321
Ah Muzen Cab
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,934
Damage
32,809
41,090
Taken
58,599
31,697
Mitigated
60,938
10,978
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,773
996
2,169
3,450
20,448
18,275
48
6,113
13,878
18,829
0
W
Mulan
Blankdoor
Mulan
17,566
2,827
0
6,280
20,836
22,053
204
2,223
17,153
0
36,864
L
Achilles
Thechi
Achilles
12,432
2,723
0
2,427
23,139
33,941
0
6,037
16,390
0
38,629
W
Neith
brentje98
Neith
16,367
5,133
0
3,420
9,651
4,769
2,090
1,436
7,821
0
62,042
W
17,001
6,970
0
1,278
10,603
4,875
0
1,162
8,795
68,304
809
L
Ah Muzen Cab
maskedchaos321
Ah Muzen Cab
15,604
6,032
0
2,036
15,012
8,722
256
5,128
9,436
0
67,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
31,854
241
Minions Killed
155
0
Camps Cleared
0
827,784
Distance Traveled
807,337
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,599
640
26
2
0
284,035
12
W
Mulan
11,556
770
37
2
0
256,864
3
L
Achilles
11,501
767
49
3
0
271,458
0
W
Neith
12,868
858
116
8
0
291,036
0
W
Vulcan
11,480
765
88
6
0
279,884
0
L
Ah Muzen Cab
10,754
717
80
5
0
251,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role