Player Matchup

Hun Batz
Hun Batz
Diamond II
Arakhnic
Hun Batz
Diamond II
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 39L
2,341 MMR
Party 1
Hachiman
Hachiman
Diamond I
CathyWoods
Hachiman
Diamond I
Level 129
God Stats
6W - 7L
1,736 SR
Queue Stats
159W - 138L
2,429 MMR
Solo
Fafnir
Fafnir
Diamond II
JabDawGg
Fafnir
Diamond II
Level 179
God Stats
0W - 1L
1,714 SR
Queue Stats
48W - 31L
2,402 MMR
Party 1
Bellona
Bellona
Diamond I
Mmmmmmmmmmmyes
Bellona
Diamond I
Level 84
God Stats
4W - 9L
1,553 SR
Queue Stats
491W - 464L
2,566 MMR
Solo
Eset
Eset
Diamond II
ThorGasms
Eset
Diamond II
Level 118
God Stats
6W - 6L
1,657 SR
Queue Stats
207W - 177L
2,491 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,632 SR
2,446 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,540 SR
2,081 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
Cxtalyst
Loki
Diamond I
Level 72
God Stats
9W - 3L
1,731 SR
Queue Stats
50W - 15L
2,604 MMR
Solo
Geb
Geb
Masters
DiscoFerry
Geb
Masters
Level 169
God Stats
1W - 0L
1,299 SR
Queue Stats
216W - 192L
2,427 MMR
Solo
Shiva
Shiva
Diamond II
Pоshy
Shiva
Diamond II
Level 142
God Stats
186W - 134L
1,669 SR
Queue Stats
464W - 416L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arakhnic
Hun Batz
10
0 / 3 / 0
5,103
510
4,128
10,503
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
CathyWoods
Hachiman
10
0 / 0 / 0
5,674
567
3,916
5,088
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
JabDawGg
Fafnir
7
0 / 2 / 0
4,984
498
1,796
7,629
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,357
536
8,138
13,046
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
10
0 / 5 / 2
5,535
554
3,621
7,655
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuThothAgniAthena

VS

Bans
KuzenboSusanoThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
6 / 1 / 2
7,103
710
6,297
5,563
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
12
0 / 0 / 1
6,413
641
2,689
5,016
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
2 / 1 / 4
6,057
606
6,058
8,767
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 3
6,091
609
4,720
6,176
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Pоshy
Shiva
12
3 / 0 / 0
7,360
736
10,553
11,898
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
2
7
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Hun Batz
Arakhnic
Hun Batz
0
3
0
0
L
Hachiman
CathyWoods
Hachiman
0
0
0
0
W
Loki
2
1
4
4
W
1
0
3
2.5
L
Fafnir
JabDawGg
Fafnir
0
2
0
0
L
2
2
0
1
W
Shiva
Pоshy
Shiva
3
0
0
3
L
Eset
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
30,317
43,921
Taken
37,420
29,169
Mitigated
17,676
14,100
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,297
377
0
750
5,563
1,828
0
1,794
3,488
49,431
0
W
Heimdallr
 
Heimdallr
2,689
1,187
0
2,873
5,016
2,246
0
345
4,671
0
67,495
L
Hun Batz
Arakhnic
Hun Batz
4,128
1,594
0
3,673
10,503
3,754
0
1,605
8,746
0
40,159
L
Hachiman
CathyWoods
Hachiman
3,916
1,578
0
2,809
5,088
1,728
0
1,468
3,620
0
50,908
W
Loki
6,058
1,909
0
3,501
8,767
2,954
0
1,298
7,291
0
47,092
W
4,720
903
1,384
2,537
6,176
3,943
0
1,052
5,124
21,311
13
L
Fafnir
JabDawGg
Fafnir
1,796
285
0
2,822
7,629
6,985
0
3,449
3,986
9,229
0
L
8,138
3,949
0
3,394
13,046
14,055
0
151
12,873
0
32,437
W
Shiva
Pоshy
Shiva
10,553
3,796
138
5,058
11,898
6,705
0
396
10,598
0
61,635
L
Eset
3,621
544
0
1,402
7,655
2,647
0
3,536
3,692
37,927
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
33,024
324
Minions Killed
415
0
Camps Cleared
0
1,069,852
Distance Traveled
1,116,969
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,103
710
92
9
0
209,200
2
W
Heimdallr
6,413
641
130
13
0
196,752
0
L
Hun Batz
5,103
510
71
7
0
240,293
0
L
Hachiman
5,674
567
107
11
0
204,453
2
W
Loki
6,057
606
75
8
0
255,764
2
W
Geb
6,091
609
11
1
0
240,974
3
L
Fafnir
4,984
498
8
1
0
226,191
3
L
Bellona
5,357
536
48
5
0
213,929
1
W
Shiva
7,360
736
107
11
0
214,279
0
L
Eset
5,535
554
90
9
0
184,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role