Player Matchup

Mulan
Mulan
Cinder2486545
Mulan
Level 68
God Stats
5W - 1L
1,807 SR
Queue Stats
476W - 35L
1,996 Elo+
Party 2
Nut
Nut
HuntersLegacy21
Nut
Level 128
God Stats
2W - 1L
1,308 SR
Queue Stats
2W - 1L
1,275 Elo+
Solo
Sylvanus
Sylvanus
NavyDegree
Sylvanus
Level 161
God Stats
133W - 4L
2,262 SR
Queue Stats
1,509W - 49L
2,114 Elo+
Party 2
Vulcan
Vulcan
Noctis Kirito
Vulcan
Level 178
God Stats
59W - 2L
2,237 SR
Queue Stats
1,037W - 43L
2,122 Elo+
Party 2
Mercury
Mercury
RevanHelloNoob
Mercury
Level 158
God Stats
19W - 1L
1,903 SR
Queue Stats
2,250W - 122L
2,027 Elo+
Party 2
Team Averages
Level 139
1,903 SR
1,907 Elo+

VS

Team Averages
Level 100
1,548 SR
1,515 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Hunter558
Ishtar
Level 157
God Stats
2W - 1L
1,816 SR
Queue Stats
147W - 67L
1,607 Elo+
Solo
Xing Tian
Xing Tian
Pellonpekko
Xing Tian
Level 100
God Stats
1W - 4L
1,412 SR
Queue Stats
242W - 264L
1,487 Elo+
Party 1
Ra
Ra
Ryask
Ra
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
169W - 194L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
TRU_3133
Sun Wukong
Level 86
God Stats
1W - 3L
1,511 SR
Queue Stats
378W - 395L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,935
1,387
4,168
5,444
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 6
7,097
1,419
4,919
2,985
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
NavyDegree
Sylvanus
11
2 / 0 / 6
7,211
1,442
3,942
4,916
4,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 4
5,981
1,196
2,586
2,310
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 6
6,761
1,352
3,369
4,018
1,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

380

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 0
3,949
790
0
0
0
Ishtar
Hunter558
Ishtar
11
0 / 0 / 0
6,275
1,255
4,902
2,424
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Pellonpekko
Xing Tian
10
0 / 3 / 0
5,881
1,176
6,470
8,115
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ra
11
0 / 1 / 0
6,156
1,231
2,430
3,656
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TRU_3133
Sun Wukong
10
0 / 4 / 0
5,937
1,187
2,317
6,983
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
8
Kills
0
0
Deaths
8
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
3
0
5
5.5
L
Ishtar
Hunter558
Ishtar
0
0
0
0
W
2
0
6
5
W
Sylvanus
NavyDegree
Sylvanus
2
0
6
5
W
0
0
4
2
L
Xing Tian
Pellonpekko
Xing Tian
0
3
0
0
W
1
0
6
4
L
Ra
0
1
0
0
L
Sun Wukong
TRU_3133
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
16,119
19,673
Taken
21,178
14,312
Mitigated
13,332
6,277
Healing
1,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
4,168
890
0
740
5,444
5,404
0
1,353
3,879
0
16,004
L
Ishtar
Hunter558
Ishtar
4,902
2,359
0
92
2,424
882
0
560
1,864
0
19,247
W
4,919
2,933
0
1,084
2,985
1,351
0
645
2,232
0
24,135
W
Sylvanus
NavyDegree
Sylvanus
3,942
794
2,163
1,878
4,916
4,700
0
1,534
3,146
6,418
0
W
2,586
804
0
0
2,310
867
0
1,205
883
9,387
216
L
Xing Tian
Pellonpekko
Xing Tian
6,470
325
0
520
8,115
6,465
0
3,471
4,385
5,866
1,670
W
3,369
1,500
0
412
4,018
1,990
0
1,868
1,943
0
5,084
L
Ra
2,430
226
421
172
3,656
1,619
0
1,182
2,435
20,681
0
L
Sun Wukong
TRU_3133
Sun Wukong
2,317
614
0
230
6,983
4,366
0
1,206
5,613
0
8,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
28,198
105
Minions Killed
106
5
Camps Cleared
5
597,565
Distance Traveled
454,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,949
790
0
0
0
0
0
W
Mulan
6,935
1,387
27
5
3
127,614
0
L
Ishtar
6,275
1,255
46
9
1
119,797
0
W
Nut
7,097
1,419
55
11
1
106,764
0
W
Sylvanus
7,211
1,442
8
2
0
115,632
0
W
Vulcan
5,981
1,196
13
3
1
103,696
0
L
Xing Tian
5,881
1,176
6
1
1
116,491
0
W
Mercury
6,761
1,352
2
0
0
143,859
0
L
Ra
6,156
1,231
41
8
1
115,881
0
L
Sun Wukong
5,937
1,187
13
3
2
101,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role