Player Matchup

Scylla
Scylla
Silver I
Aadwe
Scylla
Silver I
Level 102
God Stats
3W - 2L
1,441 SR
Queue Stats
43W - 44L
1,207 MMR
Solo
Bacchus
Bacchus
Silver I
Big Lardo
Bacchus
Silver I
Level 117
God Stats
223W - 220L
1,579 SR
Queue Stats
1,019W - 1,030L
1,212 MMR
Solo
Loki
Loki
Silver I
JordiElNinop
Loki
Silver I
Level 114
God Stats
26W - 12L
1,508 SR
Queue Stats
301W - 305L
1,205 MMR
Solo
Heimdallr
Heimdallr
Silver II
LordDado
Heimdallr
Silver II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 251L
1,164 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
samitox_AC
Bake Kujira
Gold V
Level 121
God Stats
4W - 2L
1,702 SR
Queue Stats
85W - 97L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,546 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,442 SR
1,199 MMR
Mercury
Mercury
Gold V
Aspd3n69
Mercury
Gold V
Level 143
God Stats
7W - 7L
1,503 SR
Queue Stats
232W - 243L
1,371 MMR
Party 1
Odin
Odin
Gold V
BorealArcher238
Odin
Gold V
Level 70
God Stats
13W - 9L
1,559 SR
Queue Stats
143W - 154L
1,206 MMR
Solo
Fafnir
Fafnir
Silver I
LoboDaKang
Fafnir
Silver I
Level 149
God Stats
28W - 45L
1,468 SR
Queue Stats
605W - 622L
1,221 MMR
Solo
Artemis
Artemis
Gold V
StroppyBug2704
Artemis
Gold V
Level 89
God Stats
1W - 2L
1,290 SR
Queue Stats
171W - 190L
1,243 MMR
Solo
Anubis
Anubis
Silver III
XARESX9
Anubis
Silver III
Level 97
God Stats
15W - 11L
1,388 SR
Queue Stats
140W - 150L
955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aadwe
Scylla
10
1 / 0 / 1
5,679
631
2,805
2,347
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Big Lardo
Bacchus
9
1 / 0 / 0
5,434
604
1,800
4,725
3,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 1
5,293
588
1,836
6,626
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
LordDado
Heimdallr
10
0 / 0 / 0
4,987
554
1,234
2,742
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
samitox_AC
Bake Kujira
10
0 / 0 / 0
5,775
642
1,948
4,647
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
NoxGebUllrThorSurtr

VS

Bans
ThanatosZhong KuiDa JiHachimanNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aspd3n69
Mercury
8
0 / 2 / 0
4,403
489
1,537
6,902
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,061
562
1,583
4,485
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
LoboDaKang
Fafnir
9
0 / 0 / 0
5,205
578
1,274
5,770
4,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
4,564
507
2,316
4,201
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
XARESX9
Anubis
3
0 / 0 / 0
3,558
395
0
570
178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aadwe
Scylla
1
0
1
1.5
L
Mercury
Aspd3n69
Mercury
0
2
0
0
W
Bacchus
Big Lardo
Bacchus
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
L
Fafnir
LoboDaKang
Fafnir
0
0
0
0
W
Heimdallr
LordDado
Heimdallr
0
0
0
0
L
0
0
0
0
L
Anubis
XARESX9
Anubis
0
0
0
0
W
Bake Kujira
samitox_AC
Bake Kujira
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
6,710
21,087
Taken
21,928
11,272
Mitigated
10,703
8,924
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aadwe
Scylla
2,805
291
0
615
2,347
798
0
601
1,746
31,159
1,298
L
Mercury
Aspd3n69
Mercury
1,537
397
0
774
6,902
2,679
0
1,298
5,528
0
28,837
W
Bacchus
Big Lardo
Bacchus
1,800
204
0
1,696
4,725
3,248
0
152
4,573
17,689
2,628
L
1,583
370
0
1,125
4,485
2,294
0
1,693
2,606
0
32,684
W
1,836
536
0
4,431
6,626
2,296
0
452
6,174
0
44,700
L
Fafnir
LoboDaKang
Fafnir
1,274
153
0
3,075
5,770
4,171
0
2,222
3,366
18,725
0
W
Heimdallr
LordDado
Heimdallr
1,234
479
0
1,000
2,742
1,118
0
69
2,673
0
38,198
L
2,316
940
0
1,150
4,201
1,381
0
573
3,628
0
32,111
L
Anubis
XARESX9
Anubis
0
0
0
519
570
178
0
98
432
4,707
0
W
Bake Kujira
samitox_AC
Bake Kujira
1,948
918
0
1,182
4,647
3,812
0
0
4,647
43,703
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
22,791
314
Minions Killed
215
0
Camps Cleared
0
948,333
Distance Traveled
778,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,679
631
63
7
0
187,981
2
L
Mercury
4,403
489
55
6
0
219,038
0
W
Bacchus
5,434
604
15
2
0
219,322
4
L
Odin
5,061
562
69
8
0
165,255
0
W
Loki
5,293
588
83
9
0
218,936
0
L
Fafnir
5,205
578
37
4
0
199,714
1
W
Heimdallr
4,987
554
76
8
0
165,805
0
L
Artemis
4,564
507
46
5
0
158,702
0
L
Anubis
3,558
395
8
1
0
35,998
0
W
Bake Kujira
5,775
642
77
9
0
156,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role