Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AndHHZ
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,492 Elo+
Party 1
Maui
Maui
ElMoriuReturns
Maui
Level 105
God Stats
20W - 40L
1,369 SR
Queue Stats
180W - 211L
1,393 Elo+
Party 1
Vamana
Vamana
Ohh_Kr4zZy-
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 286L
1,411 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,459 Elo+

VS

Team Averages
Level 117
1,484 SR
1,533 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ImCalledVee
Terra
Level 149
God Stats
11W - 7L
1,759 SR
Queue Stats
437W - 404L
1,501 Elo+
Party 2
Olorun
Olorun
Orkichrist
Olorun
Level 158
God Stats
3W - 2L
1,278 SR
Queue Stats
56W - 60L
1,482 Elo+
Solo
Martichoras
Martichoras
ShayKray33
Martichoras
Level 117
God Stats
4W - 3L
1,641 SR
Queue Stats
13W - 16L
1,608 Elo+
Solo
Yemoja
Yemoja
bantali
Yemoja
Level 57
God Stats
1W - 1L
1,244 SR
Queue Stats
12W - 14L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 0
5,599
560
4,149
5,575
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
9
0 / 3 / 1
4,614
461
4,151
6,035
2,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
AndHHZ
Lancelot
10
0 / 1 / 0
5,131
513
2,601
8,461
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,339
534
2,886
7,522
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
10
0 / 2 / 0
5,435
544
3,893
8,116
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 2
5,345
535
2,232
5,348
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
6,804
680
5,457
10,094
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Orkichrist
Olorun
12
2 / 0 / 3
6,621
662
5,118
5,714
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Martichoras
ShayKray33
Martichoras
12
3 / 0 / 0
6,389
639
4,503
5,894
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
bantali
Yemoja
10
2 / 1 / 3
6,201
620
4,041
9,508
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
L
Artemis
 
Artemis
0
3
1
0.17
W
Loki
 
Loki
1
0
2
2
L
Lancelot
AndHHZ
Lancelot
0
1
0
0
L
1
2
0
0.5
W
2
0
1
2.5
L
Vamana
0
2
0
0
W
Olorun
Orkichrist
Olorun
2
0
3
3.5
W
Martichoras
ShayKray33
Martichoras
3
0
0
3
W
Yemoja
bantali
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
21,351
35,709
Taken
36,558
19,241
Mitigated
18,555
11,407
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,149
1,215
0
406
5,575
2,841
0
0
5,575
33,195
0
L
Artemis
 
Artemis
4,151
1,976
0
1,859
6,035
2,200
0
4,289
1,746
0
28,440
W
Loki
 
Loki
2,232
706
0
3,422
5,348
1,768
0
480
4,748
0
35,203
L
Lancelot
AndHHZ
Lancelot
2,601
461
0
4,617
8,461
3,355
0
786
7,586
0
41,591
L
2,886
842
0
2,071
7,522
5,334
0
4,813
2,709
23,532
1,083
W
5,457
774
0
3,826
10,094
6,768
0
0
9,361
43,717
2,238
L
Vamana
3,893
598
0
2,454
8,116
5,511
0
3,787
3,690
0
34,191
W
Olorun
Orkichrist
Olorun
5,118
2,468
390
2,119
5,714
2,480
456
611
5,103
53,152
5,717
W
Martichoras
ShayKray33
Martichoras
4,503
1,950
0
1,035
5,894
1,967
0
3,209
2,281
0
42,281
W
Yemoja
bantali
Yemoja
4,041
1,355
1,464
2,579
9,508
5,572
13
1,773
7,735
20,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
31,360
299
Minions Killed
374
0
Camps Cleared
0
1,067,803
Distance Traveled
1,034,998
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,599
560
80
8
0
220,218
0
L
Artemis
4,614
461
59
6
0
182,012
1
W
Loki
5,345
535
66
7
0
232,928
1
L
Lancelot
5,131
513
77
8
0
266,815
0
L
Maui
5,339
534
23
2
0
197,750
2
W
Terra
6,804
680
94
9
0
222,835
2
L
Vamana
5,435
544
60
6
0
201,008
0
W
Olorun
6,621
662
107
11
0
183,924
1
W
Martichoras
6,389
639
83
8
0
195,353
3
W
Yemoja
6,201
620
24
2
0
199,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role