Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DeicideAngel
Hades
Level 109
God Stats
20W - 16L
1,498 SR
Queue Stats
180W - 176L
1,426 Elo+
Solo
Ishtar
Ishtar
Photon87
Ishtar
Level 38
God Stats
2W - 8L
1,042 SR
Queue Stats
7W - 19L
1,151 Elo+
Solo
Odin
Odin
redox_rundown9
Odin
Level 87
God Stats
69W - 43L
1,540 SR
Queue Stats
483W - 462L
1,450 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,405 Elo+

VS

Team Averages
Level 108
1,550 SR
1,443 Elo+
Ravana
Ravana
LunarWo1f_666
Ravana
Level 88
God Stats
0W - 3L
1,264 SR
Queue Stats
178W - 165L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Shogun__Sid
Sun Wukong
Level 149
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo
Artemis
Artemis
TheIINSANEGodess
Artemis
Level 69
God Stats
27W - 22L
1,610 SR
Queue Stats
314W - 294L
1,432 Elo+
Solo
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 148
God Stats
54W - 52L
1,549 SR
Queue Stats
63W - 64L
1,507 Elo+
Solo
Bacchus
Bacchus
xDWxWolfy
Bacchus
Level 86
God Stats
5W - 3L
1,604 SR
Queue Stats
120W - 113L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 0 / 1
4,543
649
879
4,526
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
7
0 / 1 / 1
4,220
603
2,121
6,135
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 1 / 0
4,924
703
2,990
5,754
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Photon87
Ishtar
6
1 / 0 / 0
4,166
595
4,497
4,033
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
4,548
650
2,313
4,957
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,862
552
1,008
1,948
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Shogun__Sid
Sun Wukong
9
1 / 1 / 0
4,999
714
2,910
6,100
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
4,206
601
3,658
3,390
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
eckks123
Nu Wa
8
0 / 1 / 1
4,343
620
3,552
3,343
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xDWxWolfy
Bacchus
7
0 / 1 / 1
3,938
563
2,727
7,758
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
W
Horus
 
Horus
0
1
1
0.5
W
1
1
0
1
L
1
0
0
1
W
Ishtar
Photon87
Ishtar
1
0
0
1
L
Sun Wukong
Shogun__Sid
Sun Wukong
1
1
0
1
L
1
0
0
1
L
Nu Wa
eckks123
Nu Wa
0
1
1
0.5
W
1
1
2
2
L
Bacchus
xDWxWolfy
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
13,855
25,405
Taken
22,539
12,928
Mitigated
13,263
12,356
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
879
73
120
3,411
4,526
1,504
0
3,143
1,383
30,170
753
W
Horus
 
Horus
2,121
1,430
758
2,778
6,135
4,753
0
1,139
4,996
0
13,779
W
2,990
447
20
3,213
5,754
3,145
0
0
5,298
27,387
1,419
L
1,008
352
0
1,050
1,948
625
0
137
1,811
0
16,053
W
Ishtar
Photon87
Ishtar
4,497
2,975
0
998
4,033
1,410
0
1,410
2,623
0
21,146
L
Sun Wukong
Shogun__Sid
Sun Wukong
2,910
702
0
1,482
6,100
4,951
0
2,863
3,237
0
35,530
L
3,658
1,638
0
421
3,390
977
0
0
3,390
0
21,504
L
Nu Wa
eckks123
Nu Wa
3,552
2,804
69
1,459
3,343
1,184
0
736
2,607
24,141
1,799
W
2,313
419
0
1,058
4,957
2,116
0
460
4,497
0
29,737
L
Bacchus
xDWxWolfy
Bacchus
2,727
142
0
3,795
7,758
5,526
0
0
7,758
12,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
21,348
204
Minions Killed
187
0
Camps Cleared
0
711,636
Distance Traveled
699,052
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,543
649
54
8
0
134,324
2
W
Horus
4,220
603
17
2
0
144,672
1
W
Hades
4,924
703
60
9
0
116,689
0
L
Ravana
3,862
552
36
5
0
130,376
0
W
Ishtar
4,166
595
27
4
0
129,042
0
L
Sun Wukong
4,999
714
66
9
0
145,287
0
L
Artemis
4,206
601
40
6
0
145,107
0
L
Nu Wa
4,343
620
37
5
0
115,056
0
W
Odin
4,548
650
46
7
0
186,909
0
L
Bacchus
3,938
563
8
1
0
163,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role