Player Matchup

Ne Zha
Ne Zha
Bronze III
C0R3 Angels
Ne Zha
Bronze III
Level 76
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Janus
Janus
Bronze III
CyanGuardian
Janus
Bronze III
Level 104
God Stats
1W - 2L
1,582 SR
Queue Stats
3W - 4L
1,431 MMR
Party 1
Maui
Maui
Bronze III
GobbleUpChaos
Maui
Bronze III
Level 163
God Stats
0W - 1L
1,605 SR
Queue Stats
3W - 4L
1,431 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,575 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,665 SR
1,477 MMR
Agni
Agni
Silver I
Darkkeondre
Agni
Silver I
Level 144
God Stats
3W - 1L
1,710 SR
Queue Stats
29W - 28L
1,486 MMR
Solo
Medusa
Medusa
Gold III
TheCansi
Medusa
Gold III
Level 133
God Stats
27W - 35L
1,607 SR
Queue Stats
599W - 679L
1,493 MMR
Solo
Ymir
Ymir
Bronze III
Tuzutka
Ymir
Bronze III
Level 126
God Stats
5W - 2L
1,680 SR
Queue Stats
11W - 11L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 1
7,426
619
3,648
10,187
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 1
8,128
677
7,986
8,938
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 2
7,361
613
3,947
13,019
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAchillesBake KujiraThothSobek

VS

Bans
CthulhuAh Muzen CabDiscordiaNutPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,008
834
8,540
8,149
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
TheCansi
Medusa
15
6 / 0 / 6
10,064
839
11,648
7,161
2,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Tuzutka
Ymir
15
3 / 1 / 9
9,746
812
8,557
13,531
9,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
1
0.25
L
1
4
1
0.38
W
5
1
7
8.5
L
0
4
2
0.25
W
Medusa
TheCansi
Medusa
6
0
6
9
W
Ymir
Tuzutka
Ymir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,581
Damage
28,745
32,144
Taken
28,841
17,555
Mitigated
14,966
2,135
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,648
280
0
806
10,187
4,490
0
5,172
4,403
0
24,078
L
7,986
263
0
489
8,938
3,323
0
3,785
4,619
30,848
228
W
8,540
579
0
1,709
8,149
2,943
160
3,030
4,916
43,476
539
L
3,947
580
0
840
13,019
9,742
0
5,237
6,991
17,924
0
W
Medusa
TheCansi
Medusa
11,648
5,060
0
2,642
7,161
2,845
2,253
2,431
4,547
0
53,923
W
Ymir
Tuzutka
Ymir
8,557
1,460
0
5,810
13,531
9,178
195
5,808
7,205
26,899
2,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,915
Gold Earned
29,818
126
Minions Killed
188
0
Camps Cleared
0
654,067
Distance Traveled
675,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,426
619
28
2
0
229,505
0
L
Janus
8,128
677
74
6
0
210,134
0
W
Agni
10,008
834
62
5
0
224,353
0
L
Maui
7,361
613
24
2
0
214,428
0
W
Medusa
10,064
839
63
5
0
240,097
0
W
Ymir
9,746
812
63
5
0
210,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role