Player Matchup

Merlin
Merlin
HeavenForHell
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 138L
1,557 Elo+
Solo
Sol
Sol
Not_A_Yoga_Fan
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,475 Elo+
Solo
Cabrakan
Cabrakan
Scxrface4
Cabrakan
Level 159
God Stats
3W - 1L
1,632 SR
Queue Stats
326W - 308L
1,545 Elo+
Solo
Bellona
Bellona
Teasdale93
Bellona
Level 153
God Stats
2W - 2L
1,714 SR
Queue Stats
93W - 78L
1,524 Elo+
Solo
Geb
Geb
thegoldfish12
Geb
Level 183
God Stats
3W - 1L
1,564 SR
Queue Stats
49W - 41L
1,560 Elo+
Solo
Team Averages
Level 160
1,582 SR
1,532 Elo+

VS

Team Averages
Level 153
1,553 SR
1,531 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BigBoyRigby
Nike
Level 144
God Stats
2W - 4L
1,493 SR
Queue Stats
55W - 44L
1,627 Elo+
Solo
Freya
Freya
BreakingCereal
Freya
Level 147
God Stats
46W - 42L
1,542 SR
Queue Stats
277W - 284L
1,572 Elo+
Solo
Awilix
Awilix
LIFExYAHOO
Awilix
Level 89
God Stats
4W - 3L
1,571 SR
Queue Stats
328W - 303L
1,458 Elo+
Solo
Athena
Athena
Pepino123456789
Athena
Level 201
God Stats
7W - 2L
1,658 SR
Queue Stats
41W - 44L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,153
582
8,767
7,871
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 3 / 1
6,990
499
8,477
9,423
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Scxrface4
Cabrakan
13
5 / 4 / 3
7,553
540
7,168
13,387
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Teasdale93
Bellona
14
1 / 0 / 4
8,575
613
10,148
15,665
20,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 2
6,795
485
5,507
8,558
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 2 / 1
7,881
563
8,412
10,447
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 0
6,644
475
7,129
13,581
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 4
6,993
500
6,981
11,679
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Awilix
LIFExYAHOO
Awilix
14
5 / 1 / 2
7,775
555
7,182
10,421
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
1 / 1 / 4
6,212
444
2,933
11,471
9,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
9
9
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
1
1.25
L
0
3
0
0
L
1
2
4
1.5
W
2
1
2
3
L
Awilix
LIFExYAHOO
Awilix
5
1
2
6
W
1
3
1
0.5
L
1
1
4
3
W
Cabrakan
Scxrface4
Cabrakan
5
4
3
1.63
W
Bellona
Teasdale93
Bellona
1
0
4
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
32,637
54,904
Taken
57,599
45,304
Mitigated
34,006
17,966
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,412
955
262
4,038
10,447
4,176
0
7,240
3,207
59,481
0
L
7,129
1,196
0
1,786
13,581
10,323
0
1,782
11,799
0
51,051
L
6,981
2,387
0
5,625
11,679
5,138
0
8,140
3,539
55,251
3,899
W
8,767
466
0
973
7,871
3,029
385
4,624
2,745
63,876
425
L
Awilix
LIFExYAHOO
Awilix
7,182
2,423
0
1,020
10,421
4,546
0
5,116
5,305
0
63,304
W
8,477
2,025
0
4,004
9,423
3,668
286
4,298
5,121
59,894
0
L
2,933
694
0
1,545
11,471
9,823
0
7,070
4,401
16,476
0
W
Cabrakan
Scxrface4
Cabrakan
7,168
1,633
0
3,425
13,387
9,697
0
2,470
10,775
47,709
6,169
W
Bellona
Teasdale93
Bellona
10,148
3,406
0
7,671
15,665
20,734
172
1,378
14,223
0
77,409
W
5,507
423
0
1,893
8,558
8,176
42
4,728
3,760
21,276
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
35,505
434
Minions Killed
417
0
Camps Cleared
0
1,362,732
Distance Traveled
1,371,077
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,881
563
120
9
0
276,137
0
L
Nike
6,644
475
97
7
0
250,861
2
L
Freya
6,993
500
84
6
0
264,599
2
W
Merlin
8,153
582
109
8
0
283,740
0
L
Awilix
7,775
555
91
7
0
310,691
0
W
Sol
6,990
499
102
7
0
250,217
0
L
Athena
6,212
444
25
2
0
268,789
1
W
Cabrakan
7,553
540
68
5
0
274,386
0
W
Bellona
8,575
613
127
9
0
272,041
0
W
Geb
6,795
485
28
2
0
282,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role