Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Etrium113
Serqet
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
111W - 97L
1,550 Elo+
Party 3
Hel
Hel
Insоlitus
Hel
Level 117
God Stats
6W - 4L
1,534 SR
Queue Stats
154W - 178L
1,475 Elo+
Party 2
Janus
Janus
Orodruinn
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 97L
1,471 Elo+
Party 2
Neith
Neith
UnMiKzEu
Neith
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,515 Elo+
Party 3
Team Averages
Level 123
1,468 SR
1,502 Elo+

VS

Team Averages
Level 130
1,541 SR
1,514 Elo+
Geb
Geb
FeelNostalgic12
Geb
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 116L
1,551 Elo+
Solo
Aphrodite
Aphrodite
IsTie_Jason
Aphrodite
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 149L
1,528 Elo+
Party 4
Hou Yi
Hou Yi
KapotteLever
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,475 Elo+
Party 4
Freya
Freya
PotatoDominator
Freya
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
356W - 346L
1,505 Elo+
Party 1
Charybdis
Charybdis
TopDeadOne
Charybdis
Level 122
God Stats
4W - 3L
1,707 SR
Queue Stats
263W - 248L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 1 / 13
9,021
902
8,552
16,400
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Etrium113
Serqet
14
1 / 2 / 10
7,848
785
6,822
12,501
13,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 11
8,536
854
8,886
12,616
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Orodruinn
Janus
16
8 / 4 / 11
9,325
933
15,202
9,870
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
UnMiKzEu
Neith
16
4 / 1 / 12
9,129
913
17,916
13,283
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
7,510
751
11,343
15,782
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
IsTie_Jason
Aphrodite
15
2 / 1 / 7
7,783
778
8,448
11,738
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
4 / 4 / 6
7,902
790
11,145
10,676
5,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 4
7,442
744
11,840
11,216
5,257
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TopDeadOne
Charybdis
12
0 / 6 / 9
6,794
679
9,744
12,714
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
19
Kills
10
11
Deaths
19
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
13
9.5
W
Serqet
Etrium113
Serqet
1
2
10
3
L
0
4
10
1.25
W
3
3
11
2.83
L
Aphrodite
IsTie_Jason
Aphrodite
2
1
7
5.5
L
Hou Yi
4
4
6
1.75
W
Janus
Orodruinn
Janus
8
4
11
3.38
L
4
4
4
1.5
L
Charybdis
TopDeadOne
Charybdis
0
6
9
0.75
W
Neith
UnMiKzEu
Neith
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
52,520
64,670
Taken
62,126
54,061
Mitigated
38,170
32,325
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,552
992
1,613
4,055
16,400
18,084
382
6,679
9,721
15,941
0
W
Serqet
Etrium113
Serqet
6,822
578
746
356
12,501
13,705
876
6,796
5,705
0
8,414
L
11,343
891
0
1,662
15,782
14,953
0
7,643
8,135
18,820
455
W
8,886
160
10,896
6,460
12,616
8,014
584
6,316
6,300
19,242
770
L
Aphrodite
IsTie_Jason
Aphrodite
8,448
616
8,430
7,336
11,738
7,031
0
7,474
4,236
22,057
0
L
Hou Yi
11,145
4,117
0
267
10,676
5,148
57
4,513
6,163
0
16,719
W
Janus
Orodruinn
Janus
15,202
322
1,514
636
9,870
5,683
403
3,924
5,946
25,364
0
L
11,840
2,875
866
3,101
11,216
5,257
0
6,457
4,466
15,529
325
L
Charybdis
TopDeadOne
Charybdis
9,744
4,883
400
1,978
12,714
5,781
0
6,396
6,059
0
18,627
W
Neith
UnMiKzEu
Neith
17,916
4,526
1,805
4,244
13,283
8,575
1,449
7,423
5,860
0
32,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
37,431
103
Minions Killed
92
0
Camps Cleared
0
1,030,463
Distance Traveled
861,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,021
902
9
1
0
205,639
0
W
Serqet
7,848
785
7
1
0
219,516
0
L
Geb
7,510
751
11
1
0
178,167
0
W
Hel
8,536
854
24
2
0
219,217
0
L
Aphrodite
7,783
778
42
4
0
188,324
0
L
Hou Yi
7,902
790
16
2
0
159,499
0
W
Janus
9,325
933
38
4
0
186,575
0
L
Freya
7,442
744
6
1
0
169,841
0
L
Charybdis
6,794
679
17
2
0
166,026
0
W
Neith
9,129
913
25
3
0
199,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role