Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
Vlaster8
Medusa
Silver I
Level 156
God Stats
1W - 0L
1,798 SR
Queue Stats
5W - 3L
1,578 MMR
Party 1
Terra
Terra
Silver I
chechusabe
Terra
Silver I
Level 146
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 2L
1,596 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,692 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,451 SR
1,476 MMR
Sobek
Sobek
Gold III
LordOOF
Sobek
Gold III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,476 MMR
Party 2
Hachiman
Hachiman
Gold III
MyKhepriSun
Hachiman
Gold III
Level 148
God Stats
0W - 1L
1,569 SR
Queue Stats
42W - 41L
1,476 MMR
Party 2
Bacchus
Bacchus
Gold III
Solimo
Bacchus
Gold III
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 41L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 14
8,003
889
7,494
5,944
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Vlaster8
Medusa
14
6 / 1 / 10
8,844
983
15,385
7,750
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
13
8 / 2 / 8
8,467
941
6,430
12,446
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NoxNe ZhaZeusAgniOdin

VS

Bans
CharonThothHou YiHe BoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LordOOF
Sobek
11
0 / 6 / 1
6,068
674
2,065
14,207
12,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
MyKhepriSun
Hachiman
11
0 / 4 / 4
6,906
767
7,627
8,987
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Solimo
Bacchus
11
2 / 6 / 1
7,101
789
5,334
11,350
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
2
4
Deaths
16
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
14
9
L
Sobek
LordOOF
Sobek
0
6
1
0.08
L
Hachiman
MyKhepriSun
Hachiman
0
4
4
0.5
L
Bacchus
Solimo
Bacchus
2
6
1
0.42
W
Medusa
Vlaster8
Medusa
6
1
10
11
W
Terra
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
15,026
26,140
Taken
34,544
20,352
Mitigated
27,510
5,129
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,494
823
0
697
5,944
2,814
739
1,656
4,101
34,080
0
L
Sobek
LordOOF
Sobek
2,065
31
0
880
14,207
12,779
81
4,358
9,443
8,523
385
L
Hachiman
MyKhepriSun
Hachiman
7,627
4,066
0
2,017
8,987
3,283
759
4,256
4,362
0
29,388
L
Bacchus
Solimo
Bacchus
5,334
393
0
1,182
11,350
11,448
0
3,739
7,337
15,226
0
W
Medusa
Vlaster8
Medusa
15,385
8,032
0
1,994
7,750
4,213
1,195
2,061
5,518
0
52,935
W
Terra
6,430
731
512
1,926
12,446
13,325
0
2,657
9,296
9,618
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
20,075
142
Minions Killed
98
0
Camps Cleared
0
545,007
Distance Traveled
492,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,003
889
68
8
0
182,692
0
L
Sobek
6,068
674
14
2
0
163,329
0
L
Hachiman
6,906
767
66
7
0
158,331
0
L
Bacchus
7,101
789
18
2
0
170,832
0
W
Medusa
8,844
983
65
7
0
158,258
0
W
Terra
8,467
941
9
1
0
204,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role