Player Matchup

Ne Zha
Ne Zha
Bronze III
C0R3 Angels
Ne Zha
Bronze III
Level 76
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 4L
1,485 MMR
Party 1
Janus
Janus
Bronze III
CyanGuardian
Janus
Bronze III
Level 104
God Stats
1W - 2L
1,572 SR
Queue Stats
3W - 4L
1,416 MMR
Party 1
Athena
Athena
Bronze III
GobbleUpChaos
Athena
Bronze III
Level 163
God Stats
1W - 0L
1,636 SR
Queue Stats
3W - 4L
1,416 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,499 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,426 SR
865 MMR
Chang'e
Chang'e
Silver III
FiendishFaerie
Chang'e
Silver III
Level 157
God Stats
20W - 25L
1,455 SR
Queue Stats
247W - 340L
938 MMR
Solo
Hou Yi
Hou Yi
Silver V
Frandead_
Hou Yi
Silver V
Level 84
God Stats
1W - 6L
1,343 SR
Queue Stats
117W - 167L
916 MMR
Solo
Surtr
Surtr
Silver IV
klutzydrake7
Surtr
Silver IV
Level 111
God Stats
17W - 26L
1,481 SR
Queue Stats
178W - 234L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 2 / 5
7,933
793
6,102
7,901
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 7
9,162
916
9,670
4,908
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 8
7,910
791
5,861
10,101
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAwilixSobekGaneshaIx Chel

VS

Bans
AnubisBake KujiraKukulkanCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,909
791
5,851
10,792
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Frandead_
Hou Yi
11
1 / 5 / 2
7,099
710
6,932
10,022
3,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 1
6,096
610
2,211
5,337
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
5
5
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
5
3.25
W
4
0
7
7.5
L
4
3
0
1.33
L
Hou Yi
Frandead_
Hou Yi
1
5
2
0.4
W
3
3
8
2.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,633
Damage
14,994
22,910
Taken
26,151
14,473
Mitigated
9,895
2,748
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,102
1,508
0
848
7,901
3,826
257
1,269
6,620
0
19,106
W
9,670
539
0
660
4,908
1,997
773
1,477
3,426
50,332
420
L
5,851
372
671
3,639
10,792
3,621
222
6,407
3,927
22,574
450
L
Hou Yi
Frandead_
Hou Yi
6,932
1,850
0
228
10,022
3,368
0
5,574
4,175
0
23,559
W
5,861
1,787
0
1,240
10,101
8,650
121
3,005
7,091
14,206
799
L
2,211
684
0
943
5,337
2,906
0
2,334
2,827
301
11,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
21,104
154
Minions Killed
95
0
Camps Cleared
0
609,869
Distance Traveled
437,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,933
793
29
3
0
205,580
0
W
Janus
9,162
916
110
11
0
200,150
0
L
Chang'e
7,909
791
36
4
0
153,210
0
L
Hou Yi
7,099
710
41
4
0
148,391
0
W
Athena
7,910
791
15
2
0
204,139
0
L
Surtr
6,096
610
18
2
0
136,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role