Player Matchup

Izanami
Izanami
Heleniita
Izanami
Level 29
God Stats
1W - 10L
1,258 SR
Queue Stats
2W - 14L
1,229 Elo+
Party 2
Nox
Nox
Orestovskyyy
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 323L
1,444 Elo+
Solo
Ares
Ares
Patbholo
Ares
Level 31
God Stats
0W - 4L
1,290 SR
Queue Stats
2W - 14L
1,229 Elo+
Party 2
Bacchus
Bacchus
bySylexX
Bacchus
Level 120
God Stats
5W - 9L
1,377 SR
Queue Stats
189W - 188L
1,503 Elo+
Solo
Da Ji
Da Ji
xxPidge
Da Ji
Level 158
God Stats
6W - 5L
1,615 SR
Queue Stats
79W - 72L
1,554 Elo+
Solo
Team Averages
Level 92
1,408 SR
1,392 Elo+

VS

Team Averages
Level 107
1,499 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MSP_PentaGon6595
Vulcan
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
641W - 634L
1,489 Elo+
Solo
Thanatos
Thanatos
Merl1n21
Thanatos
Level 103
God Stats
20W - 11L
1,449 SR
Queue Stats
99W - 101L
1,479 Elo+
Solo
Geb
Geb
Tiburoncito
Geb
Level 137
God Stats
8W - 6L
1,545 SR
Queue Stats
38W - 38L
1,473 Elo+
Party 1
Rama
Rama
barrileta
Rama
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 39L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heleniita
Izanami
10
0 / 1 / 1
5,451
419
3,798
6,916
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,056
466
1,659
6,132
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 2 / 2
5,927
456
4,116
12,216
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
bySylexX
Bacchus
10
1 / 5 / 2
6,157
474
5,473
10,875
10,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
xxPidge
Da Ji
15
5 / 2 / 0
7,770
598
6,897
11,133
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 4 / 2
8,266
636
7,625
12,236
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 2
8,166
628
4,442
2,735
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Merl1n21
Thanatos
14
4 / 0 / 2
7,954
612
4,195
12,482
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 1 / 4
7,390
568
6,738
9,069
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
13
2 / 1 / 1
7,033
541
7,698
6,807
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
2
1.5
L
Izanami
Heleniita
Izanami
0
1
1
0.5
W
0
0
2
1
W
Thanatos
Merl1n21
Thanatos
4
0
2
5
L
0
2
0
0
L
Ares
0
2
2
0.5
W
1
1
4
3
W
Rama
2
1
1
2.5
L
Bacchus
bySylexX
Bacchus
1
5
2
0.4
L
Da Ji
xxPidge
Da Ji
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
30,698
47,272
Taken
43,329
29,874
Mitigated
22,861
11,163
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,625
2,675
0
3,247
12,236
6,795
0
2,828
8,902
0
51,116
L
Izanami
Heleniita
Izanami
3,798
2,885
0
1,276
6,916
2,530
0
1,943
4,973
0
44,278
W
4,442
1,829
0
611
2,735
1,209
680
1,751
944
61,402
2,289
W
Thanatos
Merl1n21
Thanatos
4,195
1,484
0
9,538
12,482
5,777
0
2,052
10,232
0
58,539
L
1,659
0
0
1,000
6,132
1,839
0
3,514
2,280
44,518
0
L
Ares
4,116
477
0
2,515
12,216
9,614
0
3,167
8,998
14,564
0
W
6,738
613
0
2,355
9,069
6,705
0
2,340
6,729
26,701
3,047
W
Rama
7,698
5,297
0
2,350
6,807
2,375
619
1,533
5,274
0
55,528
L
Bacchus
bySylexX
Bacchus
5,473
998
0
1,730
10,875
10,583
0
477
9,771
22,683
0
L
Da Ji
xxPidge
Da Ji
6,897
2,123
0
4,642
11,133
5,308
0
1,002
10,035
0
71,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
38,809
337
Minions Killed
406
0
Camps Cleared
0
1,133,361
Distance Traveled
1,296,956
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,266
636
84
6
0
244,052
1
L
Izanami
5,451
419
68
5
0
217,674
0
W
Vulcan
8,166
628
113
9
0
270,961
4
W
Thanatos
7,954
612
90
7
0
251,074
2
L
Nox
6,056
466
78
6
0
205,334
0
L
Ares
5,927
456
24
2
0
246,349
0
W
Geb
7,390
568
21
2
0
283,611
7
W
Rama
7,033
541
98
8
0
247,258
0
L
Bacchus
6,157
474
51
4
0
219,169
2
L
Da Ji
7,770
598
116
9
0
244,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role