Player Matchup

Ne Zha
Ne Zha
Gold V
Jbravo12
Ne Zha
Gold V
Level 43
God Stats
9W - 8L
1,689 SR
Queue Stats
74W - 99L
1,658 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
MARKETE
Gilgamesh
Gold III
Level 125
God Stats
12W - 11L
1,594 SR
Queue Stats
30W - 32L
1,595 MMR
Solo
Vulcan
Vulcan
Gold IV
joaokk8
Vulcan
Gold IV
Level 207
God Stats
66W - 70L
1,531 SR
Queue Stats
305W - 352L
1,475 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,605 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,585 SR
1,554 MMR
Nox
Nox
Silver I
KuschelTîer
Nox
Silver I
Level 161
God Stats
0W - 1L
1,414 SR
Queue Stats
16W - 15L
1,632 MMR
Solo
Ganesha
Ganesha
Gold I
MentallyDisabl3d
Ganesha
Gold I
Level 155
God Stats
4W - 1L
2,011 SR
Queue Stats
46W - 45L
1,496 MMR
Party 1
Horus
Horus
Gold I
bbsha
Horus
Gold I
Level 162
God Stats
0W - 1L
1,331 SR
Queue Stats
47W - 45L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jbravo12
Ne Zha
15
5 / 3 / 3
10,448
746
9,788
15,403
12,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
MARKETE
Gilgamesh
17
4 / 1 / 5
10,761
769
13,498
15,929
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
joaokk8
Vulcan
17
0 / 0 / 7
10,273
734
18,625
4,269
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAchillesBacchusCharonHou Yi

VS

Bans
PersephoneFenrirDiscordiaNutBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,234
660
9,179
12,708
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 3
8,497
607
7,647
15,985
11,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
bbsha
Horus
14
2 / 4 / 1
9,039
646
8,925
17,823
18,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Jbravo12
Ne Zha
5
3
3
2.17
L
1
4
2
0.5
W
Gilgamesh
MARKETE
Gilgamesh
4
1
5
6.5
L
0
1
3
1.5
L
Horus
bbsha
Horus
2
4
1
0.63
W
Vulcan
joaokk8
Vulcan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
25,751
35,601
Taken
46,516
31,702
Mitigated
35,241
9,982
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Jbravo12
Ne Zha
9,788
1,170
0
3,868
15,403
12,083
630
9,366
5,464
0
27,500
L
9,179
763
0
1,116
12,708
5,184
0
6,232
6,305
39,525
0
W
Gilgamesh
MARKETE
Gilgamesh
13,498
3,264
0
4,643
15,929
17,594
1,205
7,216
8,099
0
33,751
L
7,647
268
0
750
15,985
11,552
0
6,030
9,324
28,128
0
L
Horus
bbsha
Horus
8,925
3,037
2,508
4,945
17,823
18,505
0
6,342
10,729
3,563
23,333
W
Vulcan
joaokk8
Vulcan
18,625
9,198
0
1,471
4,269
2,025
963
1,957
2,181
68,587
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
26,770
171
Minions Killed
140
0
Camps Cleared
0
850,248
Distance Traveled
857,236
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,448
746
33
2
0
258,100
0
L
Nox
9,234
660
91
7
0
253,504
1
W
Gilgamesh
10,761
769
37
3
0
290,900
0
L
Ganesha
8,497
607
3
0
0
303,492
0
L
Horus
9,039
646
46
3
0
300,240
9
W
Vulcan
10,273
734
101
7
0
301,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role