Player Matchup

Ao Kuang
Ao Kuang
Dommiix
Ao Kuang
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Ferris404
Sylvanus
Level 91
God Stats
27W - 19L
1,376 SR
Queue Stats
477W - 436L
1,504 Elo+
Party 1
Ravana
Ravana
Osk1x
Ravana
Level 123
God Stats
5W - 6L
1,361 SR
Queue Stats
9W - 16L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
Tekn0
Baron Samedi
Level 143
God Stats
12W - 10L
1,858 SR
Queue Stats
331W - 299L
1,527 Elo+
Solo
Nut
Nut
missrosees
Nut
Level 69
God Stats
11W - 13L
1,400 SR
Queue Stats
444W - 461L
1,466 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,461 Elo+

VS

Team Averages
Level 82
1,505 SR
1,484 Elo+
Izanami
Izanami
 
Izanami
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bhûta
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrunchyEye
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,746 SR
Queue Stats
29W - 25L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Kagutsuchji
Aphrodite
Level 59
God Stats
1W - 4L
1,280 SR
Queue Stats
229W - 200L
1,506 Elo+
Solo
Arachne
Arachne
Rebirt BrySi
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dommiix
Ao Kuang
14
4 / 5 / 2
8,611
538
6,839
15,197
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Ferris404
Sylvanus
13
4 / 5 / 2
8,387
524
9,012
16,322
10,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Osk1x
Ravana
16
6 / 1 / 0
10,081
630
10,899
9,029
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tekn0
Baron Samedi
16
1 / 2 / 5
9,889
618
5,444
7,445
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 5
8,197
512
4,015
10,087
3,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 1 / 1
9,552
597
12,729
9,431
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Bhûta
Poseidon
17
5 / 2 / 2
9,115
570
11,505
9,435
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
CrunchyEye
Ah Muzen Cab
11
0 / 3 / 1
6,576
411
3,040
10,368
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Kagutsuchji
Aphrodite
13
2 / 3 / 7
7,952
497
4,452
9,948
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Rebirt BrySi
Arachne
13
2 / 6 / 2
7,391
462
5,511
16,411
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
15
Kills
16
16
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
1
1
7.5
L
Poseidon
Bhûta
Poseidon
5
2
2
3
L
Ah Muzen Cab
CrunchyEye
Ah Muzen Cab
0
3
1
0.17
W
Ao Kuang
Dommiix
Ao Kuang
4
5
2
1
W
Sylvanus
Ferris404
Sylvanus
4
5
2
1
L
Aphrodite
Kagutsuchji
Aphrodite
2
3
7
1.83
W
Ravana
Osk1x
Ravana
6
1
0
6
L
Arachne
Rebirt BrySi
Arachne
2
6
2
0.5
W
Baron Samedi
Tekn0
Baron Samedi
1
2
5
1.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
37,237
58,080
Taken
55,593
28,977
Mitigated
24,573
16,339
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,729
9,348
0
2,754
9,431
4,068
120
3,440
5,991
0
84,558
L
Poseidon
Bhûta
Poseidon
11,505
1,979
0
840
9,435
3,621
0
5,846
3,589
90,779
1,263
L
Ah Muzen Cab
CrunchyEye
Ah Muzen Cab
3,040
1,121
0
500
10,368
3,229
0
0
10,368
0
37,160
W
Ao Kuang
Dommiix
Ao Kuang
6,839
2,486
0
4,917
15,197
5,550
0
3,763
11,434
48,840
14,209
W
Sylvanus
Ferris404
Sylvanus
9,012
3,309
633
3,644
16,322
10,216
111
7,095
9,227
48,636
14,968
L
Aphrodite
Kagutsuchji
Aphrodite
4,452
718
2,441
4,853
9,948
6,540
0
5,197
4,751
21,961
0
W
Ravana
Osk1x
Ravana
10,899
3,147
0
3,043
9,029
6,110
660
416
8,613
0
79,919
L
Arachne
Rebirt BrySi
Arachne
5,511
3,969
80
4,453
16,411
7,115
0
5,655
10,756
0
55,525
W
Baron Samedi
Tekn0
Baron Samedi
5,444
618
224
2,300
7,445
3,278
1,018
3,633
3,812
74,265
1,358
W
4,015
2,623
0
1,578
10,087
3,823
1,710
1,108
8,979
0
53,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
40,586
580
Minions Killed
472
0
Camps Cleared
0
1,526,919
Distance Traveled
1,437,543
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,552
597
137
9
0
267,377
5
L
Poseidon
9,115
570
153
10
0
327,806
0
L
Ah Muzen Cab
6,576
411
62
4
0
227,230
0
W
Ao Kuang
8,611
538
99
6
0
359,343
0
W
Sylvanus
8,387
524
93
6
0
303,769
5
L
Aphrodite
7,952
497
35
2
0
330,971
3
W
Ravana
10,081
630
156
10
0
294,637
0
L
Arachne
7,391
462
85
5
0
284,159
4
W
Baron Samedi
9,889
618
140
9
0
283,068
2
W
Nut
8,197
512
92
6
0
286,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role