Player Matchup

Ares
Ares
Gold IV
Creepy Paps
Ares
Gold IV
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 151L
1,319 MMR
Solo
Agni
Agni
Silver I
LoreOfJano
Agni
Silver I
Level 157
God Stats
10W - 10L
1,652 SR
Queue Stats
198W - 197L
1,330 MMR
Solo
Ra
Ra
Silver IV
Mopep98
Ra
Silver IV
Level 127
God Stats
0W - 1L
1,361 SR
Queue Stats
63W - 77L
1,371 MMR
Solo
Chiron
Chiron
Gold III
Umòja
Chiron
Gold III
Level 172
God Stats
9W - 7L
1,464 SR
Queue Stats
757W - 779L
1,474 MMR
Solo
Mercury
Mercury
Gold V
x Chill Pops
Mercury
Gold V
Level 158
God Stats
8W - 16L
1,522 SR
Queue Stats
67W - 75L
1,388 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,500 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 196
1,600 SR
1,377 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Adoisthesickest
Ah Muzen Cab
Silver I
Level 296
God Stats
4W - 1L
1,577 SR
Queue Stats
406W - 421L
1,237 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
ThySauceyBoi
Zhong Kui
Gold III
Level 128
God Stats
16W - 16L
1,721 SR
Queue Stats
215W - 200L
1,442 MMR
Solo
Geb
Geb
Gold IV
Twiist_Feeds
Geb
Gold IV
Level 182
God Stats
14W - 7L
1,557 SR
Queue Stats
93W - 108L
1,430 MMR
Solo
Nemesis
Nemesis
Gold V
Vuzmo
Nemesis
Gold V
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 36L
1,383 MMR
Solo
Cernunnos
Cernunnos
Gold V
lisersoer
Cernunnos
Gold V
Level 226
God Stats
8W - 16L
1,643 SR
Queue Stats
347W - 348L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
6,332
372
3,302
10,693
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
7,727
455
7,284
11,063
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 2
8,393
494
9,160
7,171
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Umòja
Chiron
15
1 / 2 / 2
8,226
484
8,623
11,057
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
x Chill Pops
Mercury
16
2 / 3 / 2
8,579
505
6,936
16,155
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BacchusArachneThanatosOdin

VS

Bans
SusanoCthulhuThothGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adoisthesickest
Ah Muzen Cab
14
1 / 2 / 4
8,592
505
7,746
11,237
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ThySauceyBoi
Zhong Kui
16
1 / 1 / 0
10,803
635
6,467
13,742
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
1 / 1 / 4
9,045
532
6,834
13,573
11,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vuzmo
Nemesis
16
5 / 1 / 1
9,341
549
9,809
13,927
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
lisersoer
Cernunnos
17
2 / 0 / 0
10,451
615
10,766
9,823
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
10
10
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adoisthesickest
Ah Muzen Cab
1
2
4
1.5
L
0
3
1
0.17
L
1
1
0
1
L
1
1
2
2
W
Zhong Kui
ThySauceyBoi
Zhong Kui
1
1
0
1
W
1
1
4
3
L
Chiron
Umòja
Chiron
1
2
2
1
W
Nemesis
Vuzmo
Nemesis
5
1
1
5.5
W
Cernunnos
lisersoer
Cernunnos
2
0
0
2
L
Mercury
x Chill Pops
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
41,622
56,139
Taken
62,302
25,417
Mitigated
36,849
16,207
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adoisthesickest
Ah Muzen Cab
7,746
2,097
0
871
11,237
4,297
0
4,123
7,033
0
78,909
L
3,302
514
0
2,394
10,693
6,700
0
2,269
8,424
15,508
0
L
7,284
412
0
2,620
11,063
4,075
0
4,343
6,720
58,941
0
L
9,160
285
820
3,275
7,171
2,494
0
594
6,577
66,957
0
W
Zhong Kui
ThySauceyBoi
Zhong Kui
6,467
1,534
0
6,070
13,742
10,265
609
5,293
8,243
71,908
15,943
W
6,834
966
0
3,162
13,573
11,667
0
4,143
9,430
31,256
0
L
Chiron
Umòja
Chiron
8,623
3,709
545
3,776
11,057
4,390
0
1,556
9,491
0
62,713
W
Nemesis
Vuzmo
Nemesis
9,809
3,170
0
3,169
13,927
6,649
431
3,910
10,017
0
84,823
W
Cernunnos
lisersoer
Cernunnos
10,766
3,986
0
2,580
9,823
3,971
2,323
2,862
6,961
0
112,299
L
Mercury
x Chill Pops
Mercury
6,936
2,702
0
2,777
16,155
7,758
0
4,022
12,133
0
80,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
48,232
505
Minions Killed
577
0
Camps Cleared
0
1,598,136
Distance Traveled
1,673,382
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,592
505
98
6
0
315,514
5
L
Ares
6,332
372
22
1
0
199,751
0
L
Agni
7,727
455
93
5
0
350,212
5
L
Ra
8,393
494
136
8
0
363,010
6
W
Zhong Kui
10,803
635
141
8
0
300,326
3
W
Geb
9,045
532
27
2
0
371,178
5
L
Chiron
8,226
484
118
7
0
324,198
0
W
Nemesis
9,341
549
126
7
0
375,451
4
W
Cernunnos
10,451
615
185
11
0
310,913
0
L
Mercury
8,579
505
136
8
0
360,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role