Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Damien3327
Nu Wa
Level 125
God Stats
126W - 139L
1,501 SR
Queue Stats
151W - 178L
1,446 Elo+
Solo
Mercury
Mercury
DeividBelmont
Mercury
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,686 Elo+
Party 1
Horus
Horus
KiraFlash
Horus
Level 133
God Stats
1W - 0L
1,872 SR
Queue Stats
10W - 6L
1,508 Elo+
Solo
Surtr
Surtr
SuperBocchi
Surtr
Level 128
God Stats
2W - 1L
1,446 SR
Queue Stats
37W - 29L
1,491 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,526 Elo+

VS

Team Averages
Level 103
1,683 SR
1,462 Elo+
Ishtar
Ishtar
DeathbyMiddy
Ishtar
Level 87
God Stats
0W - 1L
1,826 SR
Queue Stats
19W - 20L
1,443 Elo+
Solo
Janus
Janus
Dizzmcd
Janus
Level 126
God Stats
0W - 1L
1,714 SR
Queue Stats
31W - 29L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Neseko
Sun Wukong
Level 88
God Stats
4W - 4L
1,552 SR
Queue Stats
185W - 227L
1,467 Elo+
Solo
Scylla
Scylla
barbieshon
Scylla
Level 108
God Stats
28W - 18L
1,566 SR
Queue Stats
374W - 356L
1,447 Elo+
Solo
Hun Batz
Hun Batz
rocketgo21
Hun Batz
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
28W - 25L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 0 / 4
8,008
801
8,733
5,927
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
13
1 / 2 / 5
7,650
765
8,554
7,122
2,623
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
15
5 / 1 / 4
8,513
851
8,799
9,912
4,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
KiraFlash
Horus
14
1 / 2 / 8
8,372
837
4,817
14,219
11,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 4
8,732
873
9,047
10,876
9,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 5
7,254
725
4,792
7,575
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Dizzmcd
Janus
14
1 / 4 / 2
7,641
764
11,233
7,203
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Neseko
Sun Wukong
14
0 / 1 / 3
7,752
775
7,112
13,226
9,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
barbieshon
Scylla
14
3 / 2 / 2
8,093
809
8,722
6,678
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
rocketgo21
Hun Batz
14
2 / 3 / 4
8,071
807
7,019
11,672
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
6
6
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
4
3
W
Nu Wa
1
2
5
1.75
L
Ishtar
0
4
5
0.63
W
Mercury
5
1
4
7
L
Janus
Dizzmcd
Janus
1
4
2
0.5
W
Horus
KiraFlash
Horus
1
2
8
2.5
L
Sun Wukong
Neseko
Sun Wukong
0
1
3
1.5
W
6
1
4
8
L
Scylla
barbieshon
Scylla
3
2
2
2
L
Hun Batz
rocketgo21
Hun Batz
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
38,878
48,056
Taken
46,354
30,420
Mitigated
23,174
11,243
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,733
2,250
0
130
5,927
2,465
50
1,517
4,382
0
35,449
W
Nu Wa
8,554
3,787
913
271
7,122
2,623
84
2,481
4,493
23,062
602
L
Ishtar
4,792
2,252
0
335
7,575
3,251
538
1,452
6,123
0
11,239
W
Mercury
8,799
3,427
0
635
9,912
4,053
543
2,794
6,922
0
23,731
L
Janus
Dizzmcd
Janus
11,233
569
0
125
7,203
2,603
184
1,531
5,672
26,477
222
W
Horus
KiraFlash
Horus
4,817
1,367
3,140
4,941
14,219
11,386
0
7,248
6,541
1,554
11,385
L
Sun Wukong
Neseko
Sun Wukong
7,112
861
0
3,069
13,226
9,704
108
3,063
10,163
0
34,356
W
9,047
2,717
0
1,213
10,876
9,893
299
4,765
5,797
3,579
17,849
L
Scylla
barbieshon
Scylla
8,722
1,104
0
250
6,678
2,286
112
1,583
5,095
29,429
0
L
Hun Batz
rocketgo21
Hun Batz
7,019
2,588
0
1,493
11,672
5,330
0
3,212
8,460
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
38,811
177
Minions Killed
228
0
Camps Cleared
0
1,048,498
Distance Traveled
1,007,405
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,008
801
50
5
0
189,878
4
W
Nu Wa
7,650
765
44
4
0
186,904
0
L
Ishtar
7,254
725
11
1
0
185,410
0
W
Mercury
8,513
851
35
4
0
256,381
0
L
Janus
7,641
764
46
5
0
194,179
0
W
Horus
8,372
837
22
2
0
187,447
0
L
Sun Wukong
7,752
775
56
6
0
216,925
0
W
Surtr
8,732
873
26
3
0
227,888
3
L
Scylla
8,093
809
60
6
0
200,339
2
L
Hun Batz
8,071
807
55
6
0
210,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role