Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
MasonThe
Set
Level 112
God Stats
0W - 2L
1,278 SR
Queue Stats
555W - 620L
1,487 Elo+
Party 1
Poseidon
Poseidon
PoofDriller
Poseidon
Level 7
God Stats
1W - 3L
1,437 SR
Queue Stats
3W - 19L
1,163 Elo+
Party 1
Medusa
Medusa
X-KAOS-
Medusa
Level 155
God Stats
22W - 22L
1,528 SR
Queue Stats
921W - 882L
1,559 Elo+
Solo
Ra
Ra
xReav3r
Ra
Level 144
God Stats
3W - 5L
1,687 SR
Queue Stats
76W - 70L
1,531 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,448 Elo+

VS

Team Averages
Level 129
1,667 SR
1,538 Elo+
Bakasura
Bakasura
AranMor
Bakasura
Level 128
God Stats
15W - 12L
1,677 SR
Queue Stats
137W - 123L
1,640 Elo+
Solo
Anubis
Anubis
Gingr96
Anubis
Level 106
God Stats
6W - 7L
1,565 SR
Queue Stats
336W - 377L
1,454 Elo+
Party 2
Olorun
Olorun
Stonеy
Olorun
Level 159
God Stats
7W - 3L
1,918 SR
Queue Stats
220W - 198L
1,553 Elo+
Solo
Charon
Charon
W1ggles
Charon
Level 108
God Stats
18W - 16L
1,367 SR
Queue Stats
511W - 531L
1,509 Elo+
Party 2
Neith
Neith
XX_PRoGamer_Loko
Neith
Level 146
God Stats
41W - 24L
1,809 SR
Queue Stats
796W - 795L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 2
3,966
661
2,681
6,025
3,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
3,672
612
2,058
6,346
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
PoofDriller
Poseidon
4
0 / 2 / 0
3,031
505
71
2,817
493
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
X-KAOS-
Medusa
8
2 / 1 / 0
4,466
744
2,759
2,879
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,691
615
1,397
2,340
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AranMor
Bakasura
9
3 / 0 / 1
4,774
796
1,142
5,708
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Gingr96
Anubis
9
2 / 0 / 0
5,130
855
1,518
1,340
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Stonеy
Olorun
7
0 / 2 / 1
3,699
617
2,765
3,312
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
W1ggles
Charon
7
0 / 0 / 3
4,390
732
2,175
4,377
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 0 / 3
4,589
765
4,301
4,663
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
Bakasura
AranMor
Bakasura
3
0
1
3.5
W
Anubis
Gingr96
Anubis
2
0
0
2
L
0
2
1
0.25
L
Poseidon
PoofDriller
Poseidon
0
2
0
0
W
Olorun
Stonеy
Olorun
0
2
1
0.25
W
Charon
W1ggles
Charon
0
0
3
1.5
L
Medusa
X-KAOS-
Medusa
2
1
0
2
W
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,966
Damage
11,901
20,407
Taken
19,400
8,514
Mitigated
8,562
5,429
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,681
1,374
400
2,126
6,025
3,306
0
2,143
3,821
0
12,302
W
Bakasura
AranMor
Bakasura
1,142
697
0
2,347
5,708
2,495
0
224
5,484
0
23,597
W
Anubis
Gingr96
Anubis
1,518
40
0
585
1,340
539
0
71
1,269
30,272
2,054
L
2,058
681
0
1,087
6,346
2,921
0
806
5,390
0
19,366
L
Poseidon
PoofDriller
Poseidon
71
71
0
0
2,817
493
0
1,518
1,299
6,435
0
W
Olorun
Stonеy
Olorun
2,765
1,493
120
989
3,312
1,032
0
0
3,312
19,853
6,189
W
Charon
W1ggles
Charon
2,175
505
0
2,078
4,377
2,836
0
0
4,377
10,398
1,439
L
Medusa
X-KAOS-
Medusa
2,759
1,324
0
977
2,879
1,107
0
1,569
1,310
0
26,706
W
4,301
852
0
1,586
4,663
1,660
0
1,117
3,490
0
30,424
L
1,397
138
192
647
2,340
687
0
0
2,340
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
22,582
151
Minions Killed
240
0
Camps Cleared
0
650,659
Distance Traveled
585,812
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,966
661
13
2
0
161,258
0
W
Bakasura
4,774
796
64
11
0
120,761
0
W
Anubis
5,130
855
66
11
0
107,511
0
L
Set
3,672
612
37
6
0
143,812
0
L
Poseidon
3,031
505
12
2
0
132,276
0
W
Olorun
3,699
617
43
7
0
117,053
0
W
Charon
4,390
732
13
2
0
122,704
1
L
Medusa
4,466
744
51
9
0
118,571
0
W
Neith
4,589
765
54
9
0
117,783
0
L
Ra
3,691
615
38
6
0
94,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role