Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fu1nhADr3
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,559 Elo+
Solo
Khepri
Khepri
Kor_m9wa
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,363 Elo+
Solo
Pele
Pele
Wibbe
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,521 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,489 Elo+

VS

Team Averages
Level 92
1,672 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Nautikx
Agni
Level 74
God Stats
0W - 1L
1,785 SR
Queue Stats
50W - 59L
1,498 Elo+
Party 1
Fenrir
Fenrir
SSdorian
Fenrir
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 233L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Usuzzzzz
Kukulkan
Level 124
God Stats
1W - 3L
1,823 SR
Queue Stats
216W - 82L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danimoes
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,754 SR
Queue Stats
49W - 57L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 1 / 6
11,161
930
15,579
10,235
4,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
16
1 / 1 / 16
9,489
791
14,998
14,387
13,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Fu1nhADr3
Amaterasu
13
3 / 4 / 8
8,571
714
7,035
14,740
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Kor_m9wa
Khepri
16
2 / 1 / 14
10,187
849
3,584
15,549
15,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Wibbe
Pele
16
3 / 4 / 11
10,350
863
8,597
15,600
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 4 / 5
8,257
688
8,647
12,058
5,753
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Nautikx
Agni
13
1 / 6 / 4
7,803
650
7,428
10,646
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SSdorian
Fenrir
16
3 / 5 / 7
9,046
754
6,882
12,452
12,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Usuzzzzz
Kukulkan
11
1 / 0 / 4
7,350
613
8,400
3,689
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
danimoes
Ah Muzen Cab
17
2 / 3 / 7
9,000
750
16,827
14,151
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
18
Kills
10
11
Deaths
18
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
Nike
 
Nike
1
1
16
9
L
Ullr
 
Ullr
3
4
5
1.38
W
Amaterasu
Fu1nhADr3
Amaterasu
3
4
8
1.75
W
Khepri
Kor_m9wa
Khepri
2
1
14
9
L
Agni
Nautikx
Agni
1
6
4
0.5
L
Fenrir
SSdorian
Fenrir
3
5
7
1.3
L
Kukulkan
Usuzzzzz
Kukulkan
1
0
4
3
W
Pele
Wibbe
Pele
3
4
11
2.13
L
Ah Muzen Cab
danimoes
Ah Muzen Cab
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
48,184
70,511
Taken
52,996
59,088
Mitigated
30,605
20,475
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,579
1,306
2,161
1,784
10,235
4,894
2,752
1,820
8,293
37,733
858
W
Nike
 
Nike
14,998
687
2,052
3,038
14,387
13,742
640
2,991
11,200
1,454
26,867
L
Ullr
 
Ullr
8,647
2,073
975
2,511
12,058
5,753
0
5,311
6,567
0
15,822
W
Amaterasu
Fu1nhADr3
Amaterasu
7,035
2,343
572
2,102
14,740
17,316
396
1,890
12,661
0
11,651
W
Khepri
Kor_m9wa
Khepri
3,584
735
2,158
3,371
15,549
15,137
199
4,690
10,592
10,111
0
L
Agni
Nautikx
Agni
7,428
344
1,329
1,871
10,646
4,599
0
4,752
5,767
14,263
203
L
Fenrir
SSdorian
Fenrir
6,882
351
1,954
2,061
12,452
12,265
0
4,277
7,964
0
8,948
L
Kukulkan
Usuzzzzz
Kukulkan
8,400
509
314
918
3,689
1,533
0
502
3,137
16,369
0
W
Pele
Wibbe
Pele
8,597
2,379
1,071
2,166
15,600
7,999
1,242
3,349
12,036
0
19,728
L
Ah Muzen Cab
danimoes
Ah Muzen Cab
16,827
5,993
502
3,560
14,151
6,455
0
4,966
8,944
0
36,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
41,456
152
Minions Killed
108
0
Camps Cleared
0
1,207,432
Distance Traveled
1,033,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,161
930
65
5
0
208,961
0
W
Nike
9,489
791
33
3
0
240,471
0
L
Ullr
8,257
688
20
2
0
238,704
0
W
Amaterasu
8,571
714
11
1
0
255,934
0
W
Khepri
10,187
849
16
1
0
256,458
0
L
Agni
7,803
650
24
2
0
176,881
0
L
Fenrir
9,046
754
2
0
0
240,785
0
L
Kukulkan
7,350
613
21
2
0
160,735
0
W
Pele
10,350
863
27
2
0
245,608
0
L
Ah Muzen Cab
9,000
750
41
3
0
216,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role