Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChIsPoLaS
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 93L
1,579 Elo+
Solo
Tyr
Tyr
PatronX
Tyr
Level 93
God Stats
7W - 13L
1,318 SR
Queue Stats
182W - 166L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Vatreni_94
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,429 Elo+
Solo
Ne Zha
Ne Zha
ninjackks
Ne Zha
Level 175
God Stats
7W - 12L
1,628 SR
Queue Stats
379W - 428L
1,517 Elo+
Party 1
Team Averages
Level 150
1,489 SR
1,518 Elo+

VS

Team Averages
Level 133
1,448 SR
1,500 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LuigiMarines
Chang'e
Level 151
God Stats
1W - 0L
1,460 SR
Queue Stats
21W - 21L
1,555 Elo+
Solo
Agni
Agni
aidancom
Agni
Level 125
God Stats
1W - 1L
1,313 SR
Queue Stats
94W - 88L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
kom55
Zhong Kui
Level 145
God Stats
11W - 7L
1,520 SR
Queue Stats
213W - 204L
1,484 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 121
God Stats
352W - 309L
1,450 SR
Queue Stats
352W - 309L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 5 / 0
7,423
437
12,372
16,163
6,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
ChIsPoLaS
Terra
13
1 / 2 / 4
7,913
465
8,718
14,301
14,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tyr
15
1 / 2 / 1
8,704
512
8,664
20,420
18,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
14
2 / 3 / 3
8,401
494
8,593
12,927
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
ninjackks
Ne Zha
16
5 / 3 / 3
9,108
536
7,098
17,012
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 1 / 2
10,055
591
15,651
20,364
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
LuigiMarines
Chang'e
15
2 / 2 / 3
9,410
554
13,545
13,753
5,501
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Agni
14
1 / 4 / 0
8,110
477
8,712
8,118
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
kom55
Zhong Kui
16
3 / 2 / 3
8,938
526
11,262
12,863
10,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
nehcrs
Thor
17
4 / 1 / 0
9,191
541
5,917
11,196
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
15
15
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
0
0
W
Jing Wei
 
Jing Wei
5
1
2
6
L
Terra
ChIsPoLaS
Terra
1
2
4
1.5
W
Chang'e
LuigiMarines
Chang'e
2
2
3
1.75
L
Tyr
1
2
1
0.75
L
Nu Wa
2
3
3
1.17
W
Agni
1
4
0
0.25
W
Zhong Kui
kom55
Zhong Kui
3
2
3
2.25
W
Thor
nehcrs
Thor
4
1
0
4
L
Ne Zha
ninjackks
Ne Zha
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
55,087
80,823
Taken
66,294
52,842
Mitigated
33,385
25,809
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,372
6,988
0
4,677
16,163
6,324
0
1,359
14,804
0
69,724
W
Jing Wei
 
Jing Wei
15,651
14,101
0
10,726
20,364
9,215
2,561
2,621
17,743
0
97,844
L
Terra
ChIsPoLaS
Terra
8,718
916
390
2,894
14,301
14,663
0
6,067
8,234
34,415
736
W
Chang'e
LuigiMarines
Chang'e
13,545
1,767
60
9,560
13,753
5,501
636
1,126
12,627
72,520
1,825
L
Tyr
8,664
674
0
6,695
20,420
18,959
0
11,534
8,886
0
73,168
L
Nu Wa
8,593
2,185
0
3,440
12,927
5,240
240
9,164
3,763
63,600
671
W
Agni
8,712
44
0
763
8,118
2,983
0
4,764
3,354
65,381
0
W
Zhong Kui
kom55
Zhong Kui
11,262
1,865
238
4,671
12,863
10,061
0
5,194
7,669
55,221
1,780
W
Thor
nehcrs
Thor
5,917
984
0
1,390
11,196
5,625
0
2,856
8,340
0
91,311
L
Ne Zha
ninjackks
Ne Zha
7,098
2,105
0
7,713
17,012
7,656
0
4,630
12,382
0
77,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
45,704
504
Minions Killed
573
0
Camps Cleared
0
1,748,447
Distance Traveled
1,651,015
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,423
437
110
6
0
298,456
4
W
Jing Wei
10,055
591
154
9
0
345,276
0
L
Terra
7,913
465
41
2
0
395,916
5
W
Chang'e
9,410
554
100
6
0
332,483
6
L
Tyr
8,704
512
129
8
0
365,385
2
L
Nu Wa
8,401
494
106
6
0
299,008
6
W
Agni
8,110
477
122
7
0
309,226
7
W
Zhong Kui
8,938
526
75
4
0
276,755
0
W
Thor
9,191
541
122
7
0
387,275
3
L
Ne Zha
9,108
536
118
7
0
389,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role