Player Matchup

Neith
Neith
Arachnic
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,283 Elo+
Solo
Jormungandr
Jormungandr
andregduarte
Jormungandr
Level 159
God Stats
4W - 2L
1,841 SR
Queue Stats
65W - 54L
1,633 Elo+
Solo
Ix Chel
Ix Chel
pignition12345
Ix Chel
Level 85
God Stats
3W - 3L
1,346 SR
Queue Stats
113W - 69L
1,600 Elo+
Party 1
Lancelot
Lancelot
scatman341
Lancelot
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,577 Elo+
Party 1
Scylla
Scylla
tacos4life25
Scylla
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,453 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,509 Elo+

VS

Team Averages
Level 110
1,530 SR
1,510 Elo+
Thanatos
Thanatos
Lyndon29
Thanatos
Level 65
God Stats
9W - 12L
1,521 SR
Queue Stats
376W - 434L
1,460 Elo+
Solo
Yu Huang
Yu Huang
SinisterReaper
Yu Huang
Level 107
God Stats
11W - 22L
1,450 SR
Queue Stats
286W - 291L
1,527 Elo+
Solo
Ymir
Ymir
dynozs
Ymir
Level 100
God Stats
10W - 10L
1,525 SR
Queue Stats
62W - 64L
1,495 Elo+
Solo
Hercules
Hercules
monkeywrench14
Hercules
Level 168
God Stats
26W - 41L
1,439 SR
Queue Stats
527W - 535L
1,531 Elo+
Solo
Hachiman
Hachiman
xXBengalaXx
Hachiman
Level 109
God Stats
2W - 4L
1,717 SR
Queue Stats
150W - 145L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arachnic
Neith
13
1 / 0 / 4
8,094
1,012
8,240
3,374
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
andregduarte
Jormungandr
13
2 / 1 / 1
7,895
987
10,578
9,861
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 6
7,729
966
9,173
2,867
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
scatman341
Lancelot
13
2 / 0 / 4
7,978
997
7,673
11,062
9,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
1 / 0 / 3
8,369
1,046
9,093
3,274
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

339

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lyndon29
Thanatos
12
0 / 0 / 0
7,041
880
1,219
2,125
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
13
1 / 0 / 0
7,871
984
6,790
5,853
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
dynozs
Ymir
13
0 / 2 / 1
7,999
1,000
5,904
15,753
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
0 / 3 / 1
7,383
923
7,062
17,180
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xXBengalaXx
Hachiman
13
0 / 1 / 0
7,406
926
6,574
6,889
3,133
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
6
Kills
1
1
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Arachnic
Neith
1
0
4
3
L
Thanatos
Lyndon29
Thanatos
0
0
0
0
L
Yu Huang
1
0
0
1
W
Jormungandr
andregduarte
Jormungandr
2
1
1
2.5
L
Ymir
dynozs
Ymir
0
2
1
0.25
L
Hercules
0
3
1
0.17
W
0
0
6
3
W
Lancelot
scatman341
Lancelot
2
0
4
4
W
Scylla
1
0
3
2.5
L
Hachiman
xXBengalaXx
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
27,549
30,438
Taken
47,800
21,048
Mitigated
29,231
5,466
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arachnic
Neith
8,240
3,086
0
585
3,374
1,340
0
1,566
1,802
0
21,829
L
Thanatos
Lyndon29
Thanatos
1,219
337
0
596
2,125
747
0
1,233
774
0
4,258
L
Yu Huang
6,790
97
0
0
5,853
2,466
0
3,797
1,899
23,263
0
W
Jormungandr
andregduarte
Jormungandr
10,578
1,888
0
1,336
9,861
8,125
0
3,226
6,017
17,709
1,410
L
Ymir
dynozs
Ymir
5,904
675
0
0
15,753
8,778
0
7,620
7,882
28,453
0
L
Hercules
7,062
2,061
0
3,549
17,180
14,107
0
9,901
6,939
0
12,782
W
9,173
1,307
3,069
113
2,867
1,159
0
1,654
1,140
21,818
641
W
Lancelot
scatman341
Lancelot
7,673
1,468
0
220
11,062
9,219
0
4,707
5,752
378
9,848
W
Scylla
9,093
611
0
143
3,274
1,205
0
891
2,349
30,294
1,872
L
Hachiman
xXBengalaXx
Hachiman
6,574
3,839
0
107
6,889
3,133
0
4,057
2,651
0
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
37,700
157
Minions Killed
143
5
Camps Cleared
6
787,020
Distance Traveled
675,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,094
1,012
47
6
1
151,683
0
L
Thanatos
7,041
880
6
1
0
72,398
0
L
Yu Huang
7,871
984
36
5
1
153,125
0
W
Jormungandr
7,895
987
21
3
0
154,144
0
L
Ymir
7,999
1,000
64
8
4
144,979
0
L
Hercules
7,383
923
11
1
1
147,882
0
W
Ix Chel
7,729
966
24
3
0
162,200
0
W
Lancelot
7,978
997
3
0
0
161,129
0
W
Scylla
8,369
1,046
62
8
4
157,864
0
L
Hachiman
7,406
926
26
3
0
156,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role