Player Matchup

Sun Wukong
Sun Wukong
BoomySpy9229034
Sun Wukong
Level 116
God Stats
3W - 0L
1,716 SR
Queue Stats
132W - 143L
1,368 Elo+
Solo
Chiron
Chiron
CallingBeast477
Chiron
Level 102
God Stats
11W - 8L
1,496 SR
Queue Stats
657W - 627L
1,438 Elo+
Solo
Loki
Loki
MemberSteve
Loki
Level 72
God Stats
1W - 0L
1,657 SR
Queue Stats
4W - 9L
1,385 Elo+
Solo
Ix Chel
Ix Chel
UtmostFlame
Ix Chel
Level 143
God Stats
23W - 14L
1,672 SR
Queue Stats
243W - 253L
1,521 Elo+
Solo
Atlas
Atlas
ivancito2006
Atlas
Level 61
God Stats
2W - 0L
1,750 SR
Queue Stats
145W - 139L
1,456 Elo+
Solo
Team Averages
Level 99
1,658 SR
1,434 Elo+

VS

Team Averages
Level 61
1,389 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Qu33nB3ck
Gilgamesh
Level 62
God Stats
2W - 2L
1,312 SR
Queue Stats
30W - 23L
1,448 Elo+
Solo
Nut
Nut
SenjuxHawk
Nut
Level 63
God Stats
0W - 3L
1,212 SR
Queue Stats
160W - 175L
1,421 Elo+
Solo
Scylla
Scylla
ShierCash
Scylla
Level 40
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 13L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
TedStriker2610
Kuzenbo
Level 52
God Stats
26W - 42L
1,464 SR
Queue Stats
256W - 272L
1,452 Elo+
Solo
Artio
Artio
bigj19995
Artio
Level 88
God Stats
6W - 5L
1,485 SR
Queue Stats
23W - 26L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoomySpy9229034
Sun Wukong
9
0 / 3 / 1
5,627
563
5,307
9,195
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 0 / 1
5,150
515
3,134
4,560
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 3
6,263
626
3,695
7,632
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
UtmostFlame
Ix Chel
11
5 / 0 / 1
6,876
688
5,179
3,676
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 0 / 2
5,539
554
2,968
5,771
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Qu33nB3ck
Gilgamesh
9
2 / 1 / 1
5,116
512
6,014
10,011
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,948
395
1,065
2,985
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ShierCash
Scylla
8
0 / 5 / 0
4,713
471
1,927
5,514
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,531
453
2,642
4,796
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
bigj19995
Artio
8
1 / 3 / 0
4,406
441
2,620
8,717
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoomySpy9229034
Sun Wukong
0
3
1
0.17
W
1
0
1
1.5
W
4
0
3
5.5
L
Gilgamesh
Qu33nB3ck
Gilgamesh
2
1
1
2.5
L
0
1
0
0
L
Scylla
ShierCash
Scylla
0
5
0
0
L
0
0
0
0
W
Ix Chel
UtmostFlame
Ix Chel
5
0
1
5.5
L
Artio
bigj19995
Artio
1
3
0
0.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
14,268
30,834
Taken
32,023
14,753
Mitigated
18,251
13,011
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoomySpy9229034
Sun Wukong
5,307
1,877
0
3,581
9,195
5,598
0
501
8,108
0
33,178
W
3,134
1,458
206
2,360
4,560
1,482
314
784
3,776
0
35,053
W
3,695
1,447
0
3,203
7,632
2,482
0
1,691
5,941
0
33,995
L
Gilgamesh
Qu33nB3ck
Gilgamesh
6,014
1,596
0
1,828
10,011
7,570
0
0
9,268
0
23,238
L
1,065
485
0
638
2,985
958
0
1,153
1,832
0
16,775
L
Scylla
ShierCash
Scylla
1,927
242
0
400
5,514
1,769
0
4,530
984
24,826
0
L
2,642
1,353
0
1,758
4,796
4,203
0
1,359
3,437
10,991
0
W
Ix Chel
UtmostFlame
Ix Chel
5,179
998
50
1,480
3,676
1,335
367
2,002
1,674
40,099
2,996
L
Artio
bigj19995
Artio
2,620
568
140
2,762
8,717
3,751
0
1,019
7,659
20,890
0
W
2,968
1,013
0
2,131
5,771
3,856
68
2,211
3,560
24,145
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
22,714
276
Minions Killed
152
0
Camps Cleared
0
934,012
Distance Traveled
803,170
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,627
563
59
6
0
185,653
0
W
Chiron
5,150
515
61
6
0
161,264
1
W
Loki
6,263
626
65
7
0
238,927
1
L
Gilgamesh
5,116
512
27
3
0
185,264
0
L
Nut
3,948
395
30
3
0
94,274
0
L
Scylla
4,713
471
42
4
0
146,047
0
L
Kuzenbo
4,531
453
17
2
0
161,831
2
W
Ix Chel
6,876
688
60
6
0
153,757
0
L
Artio
4,406
441
36
4
0
215,754
5
W
Atlas
5,539
554
31
3
0
194,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role