Player Matchup

Bacchus
Bacchus
Gold II
Andypower1994
Bacchus
Gold II
Level 145
God Stats
3W - 1L
1,656 SR
Queue Stats
13W - 5L
1,722 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
CarboSuck
Kuzenbo
Gold IV
Level 151
God Stats
2W - 0L
1,566 SR
Queue Stats
11W - 6L
1,675 MMR
Party 1
Charybdis
Charybdis
Gold V
beaudoin1026
Charybdis
Gold V
Level 108
God Stats
1W - 1L
1,598 SR
Queue Stats
8W - 4L
1,593 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,607 SR
1,664 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,486 SR
1,530 MMR
Hades
Hades
Gold II
EasySOL
Hades
Gold II
Level 74
God Stats
99W - 98L
1,627 SR
Queue Stats
152W - 183L
1,570 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
misaelol
Kumbhakarna
Gold IV
Level 156
God Stats
0W - 6L
1,063 SR
Queue Stats
45W - 60L
1,519 MMR
Solo
Xbalanque
Xbalanque
Bronze III
youngboykenzie
Xbalanque
Bronze III
Level 127
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 0 / 9
11,162
657
15,483
12,257
18,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
CarboSuck
Kuzenbo
17
3 / 1 / 8
11,574
681
11,059
14,557
22,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
beaudoin1026
Charybdis
18
7 / 0 / 4
13,063
768
25,116
11,464
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThothNe ZhaCharonAgniAo Kuang

VS

Bans
AchillesHou YiAh Muzen CabCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EasySOL
Hades
14
0 / 6 / 1
9,620
566
10,378
19,843
11,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
misaelol
Kumbhakarna
15
0 / 4 / 1
9,792
576
7,055
24,664
27,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
youngboykenzie
Xbalanque
14
1 / 1 / 0
9,735
573
11,396
13,717
6,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
9
5.5
W
Kuzenbo
CarboSuck
Kuzenbo
3
1
8
7
L
Hades
EasySOL
Hades
0
6
1
0.08
W
Charybdis
beaudoin1026
Charybdis
7
0
4
9
L
Kumbhakarna
misaelol
Kumbhakarna
0
4
1
0.13
L
Xbalanque
youngboykenzie
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,658
Damage
28,829
38,278
Taken
58,224
46,315
Mitigated
45,074
12,138
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
15,483
1,231
0
4,477
12,257
18,953
255
4,134
7,737
38,758
2,089
W
Kuzenbo
CarboSuck
Kuzenbo
11,059
2,821
158
2,853
14,557
22,174
269
5,481
8,688
31,799
4,019
L
Hades
EasySOL
Hades
10,378
510
353
4,853
19,843
11,006
0
7,977
11,074
45,031
675
W
Charybdis
beaudoin1026
Charybdis
25,116
11,936
0
4,650
11,464
5,188
2,355
6,636
4,570
0
93,808
L
Kumbhakarna
misaelol
Kumbhakarna
7,055
335
54
2,275
24,664
27,730
0
6,376
17,531
30,686
1,112
L
Xbalanque
youngboykenzie
Xbalanque
11,396
4,450
0
2,474
13,717
6,338
0
8,835
4,543
0
47,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
29,147
210
Minions Killed
194
0
Camps Cleared
0
959,788
Distance Traveled
900,575
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,162
657
40
2
0
337,907
0
W
Kuzenbo
11,574
681
30
2
0
322,305
0
L
Hades
9,620
566
74
4
0
281,055
0
W
Charybdis
13,063
768
140
8
0
299,576
1
L
Kumbhakarna
9,792
576
38
2
0
308,653
6
L
Xbalanque
9,735
573
82
5
0
310,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role