Player Matchup

Jormungandr
Jormungandr
GeneraIBunny
Jormungandr
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,550 Elo+
Solo
Vulcan
Vulcan
JeTaiEuGinette
Vulcan
Level 157
God Stats
0W - 3L
1,719 SR
Queue Stats
165W - 143L
1,551 Elo+
Solo
Nut
Nut
LittleLac1
Nut
Level 89
God Stats
0W - 1L
1,635 SR
Queue Stats
59W - 59L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MisoSeksiii
Tsukuyomi
Level 124
God Stats
63W - 47L
1,645 SR
Queue Stats
87W - 74L
1,581 Elo+
Party 1
Cerberus
Cerberus
Zephyrz1122
Cerberus
Level 151
God Stats
3W - 3L
1,293 SR
Queue Stats
140W - 134L
1,498 Elo+
Solo
Team Averages
Level 145
1,559 SR
1,548 Elo+

VS

Team Averages
Level 131
1,507 SR
1,586 Elo+
Gilgamesh
Gilgamesh
Dullknee
Gilgamesh
Level 102
God Stats
2W - 2L
1,379 SR
Queue Stats
117W - 106L
1,612 Elo+
Solo
Xbalanque
Xbalanque
Feudaltunaa
Xbalanque
Level 160
God Stats
20W - 10L
1,659 SR
Queue Stats
77W - 75L
1,582 Elo+
Solo
Olorun
Olorun
Quintyn25V2
Olorun
Level 158
God Stats
24W - 22L
1,470 SR
Queue Stats
313W - 293L
1,539 Elo+
Solo
Hercules
Hercules
Salmon268
Hercules
Level 105
God Stats
3W - 4L
1,528 SR
Queue Stats
144W - 145L
1,460 Elo+
Solo
Cerberus
Cerberus
TurtleRodeoClown
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeneraIBunny
Jormungandr
12
0 / 0 / 1
6,535
654
5,795
8,112
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
5,817
582
3,167
3,269
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,446
545
3,453
8,524
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
MisoSeksiii
Tsukuyomi
11
1 / 2 / 0
5,510
551
3,795
8,618
3,096
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Zephyrz1122
Cerberus
10
1 / 2 / 1
5,863
586
4,797
12,233
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dullknee
Gilgamesh
10
2 / 0 / 4
5,795
580
6,872
10,388
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Feudaltunaa
Xbalanque
12
4 / 1 / 3
6,407
641
9,021
8,010
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
12
0 / 0 / 1
6,186
619
1,277
6,190
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Salmon268
Hercules
10
2 / 1 / 5
5,385
539
3,922
6,242
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 1
6,124
612
4,541
8,684
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dullknee
Gilgamesh
2
0
4
4
W
Xbalanque
Feudaltunaa
Xbalanque
4
1
3
5.5
L
Jormungandr
GeneraIBunny
Jormungandr
0
0
1
0.5
L
0
1
0
0
L
1
4
0
0.25
L
Tsukuyomi
MisoSeksiii
Tsukuyomi
1
2
0
0.5
W
Olorun
0
0
1
0.5
W
Hercules
Salmon268
Hercules
2
1
5
4.5
W
0
1
1
0.5
L
Cerberus
Zephyrz1122
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
25,633
40,756
Taken
39,514
19,822
Mitigated
19,906
12,701
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dullknee
Gilgamesh
6,872
2,466
0
844
10,388
4,958
55
1,971
8,417
0
47,268
W
Xbalanque
Feudaltunaa
Xbalanque
9,021
4,581
0
3,081
8,010
3,071
678
2,105
5,905
0
63,480
L
Jormungandr
GeneraIBunny
Jormungandr
5,795
1,853
0
2,376
8,112
5,596
0
3,513
3,973
46,814
431
L
3,167
483
0
595
3,269
1,160
0
465
2,804
42,411
1,342
L
3,453
2,157
98
1,469
8,524
2,842
0
0
8,524
0
36,105
L
Tsukuyomi
MisoSeksiii
Tsukuyomi
3,795
1,152
0
4,156
8,618
3,096
0
993
7,585
0
46,248
W
Olorun
1,277
631
240
3,266
6,190
2,430
0
2,120
4,070
55,243
3,411
W
Hercules
Salmon268
Hercules
3,922
1,235
243
1,085
6,242
4,197
364
1,069
5,173
0
15,482
W
4,541
355
0
3,410
8,684
5,250
0
4,937
2,955
37,241
1,567
L
Cerberus
Zephyrz1122
Cerberus
4,797
398
0
4,007
12,233
7,128
0
0
12,233
31,343
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
29,897
420
Minions Killed
404
0
Camps Cleared
0
1,061,204
Distance Traveled
1,043,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,795
580
71
7
0
240,294
0
W
Xbalanque
6,407
641
97
10
0
174,952
0
L
Jormungandr
6,535
654
109
11
0
185,056
0
L
Vulcan
5,817
582
91
9
0
211,541
0
L
Nut
5,446
545
60
6
0
188,178
0
L
Tsukuyomi
5,510
551
76
8
0
250,926
1
W
Olorun
6,186
619
104
10
0
223,051
2
W
Hercules
5,385
539
26
3
0
204,794
0
W
Cerberus
6,124
612
106
11
0
200,506
2
L
Cerberus
5,863
586
84
8
0
225,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role