Player Matchup

Morgan Le Fay
Morgan Le Fay
DATCOOKIE8326
Morgan Le Fay
Level 77
God Stats
1W - 2L
1,699 SR
Queue Stats
597W - 588L
1,406 Elo+
Party 1
Hercules
Hercules
Xvmb1705
Hercules
Level 69
God Stats
3W - 4L
1,651 SR
Queue Stats
343W - 328L
1,379 Elo+
Party 1
Ishtar
Ishtar
preciousninja27
Ishtar
Level 90
God Stats
58W - 60L
1,527 SR
Queue Stats
92W - 105L
1,419 Elo+
Solo
Mercury
Mercury
zAgB7r8o
Mercury
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
231W - 231L
1,407 Elo+
Party 2
Maui
Maui
zAl3x11r
Maui
Level 41
God Stats
1W - 3L
1,708 SR
Queue Stats
200W - 193L
1,438 Elo+
Party 2
Team Averages
Level 68
1,574 SR
1,410 Elo+

VS

Team Averages
Level 96
1,452 SR
1,404 Elo+
Chernobog
Chernobog
Mobone
Chernobog
Level 66
God Stats
26W - 21L
1,551 SR
Queue Stats
142W - 131L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
Nano_619_
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,402 Elo+
Party 3
Khepri
Khepri
TB-RubenXiri
Khepri
Level 114
God Stats
2W - 2L
1,289 SR
Queue Stats
26W - 30L
1,404 Elo+
Party 3
Zeus
Zeus
TheRealSlimWally
Zeus
Level 105
God Stats
2W - 1L
1,419 SR
Queue Stats
44W - 55L
1,408 Elo+
Party 3
Arachne
Arachne
Xxaitor2807xX
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DATCOOKIE8326
Morgan Le Fay
17
4 / 5 / 1
9,850
493
19,046
13,219
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Xvmb1705
Hercules
15
2 / 4 / 3
9,695
485
13,875
22,367
29,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 0
7,675
384
10,738
14,455
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
zAgB7r8o
Mercury
12
0 / 6 / 0
7,090
355
1,789
15,875
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
1 / 5 / 0
8,081
404
3,579
21,274
18,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mobone
Chernobog
17
9 / 1 / 1
10,393
520
17,795
12,751
6,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Nano_619_
Erlang Shen
16
1 / 3 / 6
9,933
497
8,438
19,641
20,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
13
0 / 0 / 13
8,987
449
7,884
16,518
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 1 / 6
11,069
553
15,159
9,100
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
17
4 / 2 / 11
9,885
494
9,328
19,628
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
23
24
Deaths
7
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DATCOOKIE8326
Morgan Le Fay
4
5
1
0.9
W
Chernobog
Mobone
Chernobog
9
1
1
9.5
W
Erlang Shen
Nano_619_
Erlang Shen
1
3
6
1.33
W
Khepri
0
0
13
6.5
W
9
1
6
12
L
Hercules
Xvmb1705
Hercules
2
4
3
0.88
W
Arachne
4
2
11
4.75
L
0
4
0
0
L
Mercury
zAgB7r8o
Mercury
0
6
0
0
L
Maui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,027
Damage
58,604
87,190
Taken
77,638
65,589
Mitigated
56,865
18,029
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DATCOOKIE8326
Morgan Le Fay
19,046
656
0
1,318
13,219
5,944
0
4,180
9,039
88,901
1,753
W
Chernobog
Mobone
Chernobog
17,795
12,368
0
5,576
12,751
6,792
631
3,973
8,563
0
96,443
W
Erlang Shen
Nano_619_
Erlang Shen
8,438
4,085
0
6,804
19,641
20,069
1,321
4,249
14,312
0
73,166
W
Khepri
7,884
624
0
4,732
16,518
17,073
27
4,182
11,950
20,329
2,044
W
15,159
1,987
0
750
9,100
3,432
708
3,304
5,510
95,190
0
L
Hercules
Xvmb1705
Hercules
13,875
5,232
0
6,840
22,367
29,304
624
3,440
18,927
0
67,480
W
Arachne
9,328
6,945
0
1,984
19,628
9,499
539
5,563
13,409
0
80,925
L
10,738
6,045
0
3,725
14,455
5,063
0
6,665
7,790
0
70,227
L
Mercury
zAgB7r8o
Mercury
1,789
703
0
1,148
15,875
6,926
0
1,825
14,050
0
58,417
L
Maui
3,579
666
579
4,419
21,274
18,352
0
5,859
15,415
19,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
50,267
430
Minions Killed
497
0
Camps Cleared
0
1,683,702
Distance Traveled
1,931,320
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,850
493
152
8
0
384,394
0
W
Chernobog
10,393
520
127
6
0
345,367
0
W
Erlang Shen
9,933
497
106
5
0
352,795
0
W
Khepri
8,987
449
19
1
0
402,546
3
W
Zeus
11,069
553
142
7
0
371,154
0
L
Hercules
9,695
485
92
5
0
337,633
0
W
Arachne
9,885
494
103
5
0
459,458
0
L
Ishtar
7,675
384
98
5
0
330,460
0
L
Mercury
7,090
355
61
3
0
279,346
0
L
Maui
8,081
404
27
1
0
351,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role