Player Matchup

Mercury
Mercury
ELRIXARD
Mercury
Level 104
God Stats
1W - 4L
1,187 SR
Queue Stats
130W - 112L
1,547 Elo+
Solo
Ra
Ra
Estevee10
Ra
Level 37
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Miiquel_99
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
XorizoConPatas69
Chaac
Level 43
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
joooldiii
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,364 SR
1,509 Elo+

VS

Team Averages
Level 117
1,553 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DrSip97
Hou Yi
Level 106
God Stats
13W - 10L
1,658 SR
Queue Stats
110W - 115L
1,507 Elo+
Party 2
Chaac
Chaac
ELProfesorDodo
Chaac
Level 157
God Stats
4W - 2L
1,608 SR
Queue Stats
122W - 134L
1,482 Elo+
Party 2
Loki
Loki
MagicalGaming01
Loki
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 164L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ELRIXARD
Mercury
14
3 / 3 / 0
6,998
636
4,478
9,753
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

7
0 / 3 / 1
4,568
415
873
6,991
1,997
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
7
0 / 6 / 0
4,476
407
2,294
7,579
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
4,824
439
3,099
8,072
4,356
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
joooldiii
Poseidon
8
0 / 6 / 1
4,836
440
500
5,466
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 1 / 10
7,580
689
11,870
4,191
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
12
2 / 0 / 3
6,958
633
4,087
10,226
6,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hou Yi
DrSip97
Hou Yi
11
4 / 0 / 3
6,591
599
2,887
4,261
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 3 / 4
6,017
547
5,977
10,853
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 4
6,512
592
3,904
8,633
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
23
23
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
10
13
W
Atlas
 
Atlas
2
0
3
3.5
W
Hou Yi
DrSip97
Hou Yi
4
0
3
5.5
W
5
3
4
2.33
L
Mercury
ELRIXARD
Mercury
3
3
0
1
L
0
3
1
0.17
W
4
1
4
6
L
Neith
0
6
0
0
L
1
5
1
0.3
L
Poseidon
joooldiii
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
28,725
37,861
Taken
38,164
14,567
Mitigated
19,339
2,316
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,870
470
0
178
4,191
1,605
506
128
4,063
52,872
387
W
Atlas
 
Atlas
4,087
1,422
0
2,952
10,226
6,613
642
490
9,736
34,600
3,883
W
Hou Yi
DrSip97
Hou Yi
2,887
1,180
0
2,198
4,261
1,481
920
175
4,086
0
38,480
W
5,977
1,058
0
3,414
10,853
6,751
508
580
10,273
0
24,573
L
Mercury
ELRIXARD
Mercury
4,478
2,975
0
250
9,753
4,231
0
3,458
6,137
0
69,087
L
873
268
332
602
6,991
1,997
0
2,366
4,453
18,727
0
W
3,904
1,018
0
4,396
8,633
2,889
186
0
8,633
0
39,085
L
Neith
2,294
575
0
184
7,579
2,403
254
3,692
3,651
0
13,339
L
3,099
45
0
741
8,072
4,356
0
2,945
4,901
0
17,541
L
Poseidon
joooldiii
Poseidon
500
356
0
207
5,466
1,580
298
2,448
2,814
17,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
33,658
217
Minions Killed
314
0
Camps Cleared
0
1,009,048
Distance Traveled
1,123,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,580
689
86
8
0
232,773
0
W
Atlas
6,958
633
54
5
0
203,190
2
W
Hou Yi
6,591
599
79
7
0
219,800
0
W
Chaac
6,017
547
30
3
0
212,139
0
L
Mercury
6,998
636
115
10
0
226,299
0
L
Ra
4,568
415
27
2
0
197,773
2
W
Loki
6,512
592
65
6
0
255,216
0
L
Neith
4,476
407
28
3
0
177,488
0
L
Chaac
4,824
439
13
1
0
222,160
0
L
Poseidon
4,836
440
34
3
0
185,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role