Player Matchup

King Arthur
King Arthur
Kain_Emox
King Arthur
Level 46
God Stats
8W - 5L
1,455 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 1
Merlin
Merlin
Reaper260500
Merlin
Level 21
God Stats
4W - 2L
1,560 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
lfajbw
Danzaburou
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 101L
1,475 Elo+
Solo
Team Averages
Level 33
1,505 SR
1,394 Elo+

VS

Team Averages
Level 25
1,497 SR
1,490 Elo+
Cthulhu
Cthulhu
Arakulll
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Devil Nero 57
Bake Kujira
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Chernobog
Chernobog
ninesona
Chernobog
Level 31
God Stats
2W - 6L
1,490 SR
Queue Stats
13W - 19L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kain_Emox
King Arthur
18
11 / 1 / 5
12,409
827
16,893
21,266
26,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
16
4 / 1 / 12
11,450
763
14,984
14,479
6,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lfajbw
Danzaburou
16
4 / 3 / 10
11,797
786
16,084
12,203
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arakulll
Cthulhu
14
1 / 9 / 1
9,032
602
8,606
21,858
23,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
Devil Nero 57
Bake Kujira
14
3 / 5 / 1
9,932
662
10,533
19,145
18,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
ninesona
Chernobog
15
1 / 5 / 3
10,248
683
11,594
15,334
7,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
5
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arakulll
Cthulhu
1
9
1
0.17
L
Bake Kujira
Devil Nero 57
Bake Kujira
3
5
1
0.7
W
King Arthur
Kain_Emox
King Arthur
11
1
5
13.5
W
Merlin
4
1
12
10
W
Danzaburou
lfajbw
Danzaburou
4
3
10
3
L
Chernobog
ninesona
Chernobog
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
30,733
47,948
Taken
56,337
38,542
Mitigated
49,597
6,463
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arakulll
Cthulhu
8,606
604
445
910
21,858
23,135
81
4,332
17,224
22,190
1,153
L
Bake Kujira
Devil Nero 57
Bake Kujira
10,533
5,909
131
660
19,145
18,853
225
6,649
11,902
22,646
431
W
King Arthur
Kain_Emox
King Arthur
16,893
1,864
0
0
21,266
26,852
52
5,606
15,660
0
57,260
W
Merlin
14,984
1,611
185
4,387
14,479
6,269
337
6,249
8,230
38,864
1,763
W
Danzaburou
lfajbw
Danzaburou
16,084
7,144
0
1,891
12,203
5,421
2,112
6,044
6,159
0
48,987
L
Chernobog
ninesona
Chernobog
11,594
7,897
0
1,748
15,334
7,609
540
2,635
12,576
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
29,212
183
Minions Killed
134
0
Camps Cleared
0
767,785
Distance Traveled
674,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,032
602
40
3
0
206,715
0
L
Bake Kujira
9,932
662
20
1
0
251,916
1
W
King Arthur
12,409
827
59
4
0
289,125
0
W
Merlin
11,450
763
43
3
0
268,059
0
W
Danzaburou
11,797
786
81
5
0
210,601
0
L
Chernobog
10,248
683
74
5
0
215,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role