Player Matchup

Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
Daniel_son143
Cliodhna
Platinum IV
Level 147
God Stats
3W - 6L
1,381 SR
Queue Stats
107W - 108L
1,856 MMR
Solo
Cerberus
Cerberus
Platinum IV
Diplo78
Cerberus
Platinum IV
Level 103
God Stats
0W - 2L
1,157 SR
Queue Stats
66W - 45L
1,914 MMR
Party 1
Nut
Nut
Platinum I
Nutley99
Nut
Platinum I
Level 121
God Stats
16W - 20L
1,655 SR
Queue Stats
290W - 274L
1,850 MMR
Solo
King Arthur
King Arthur
Platinum II
Winterstare
King Arthur
Platinum II
Level 157
God Stats
14W - 8L
1,600 SR
Queue Stats
70W - 60L
1,853 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,459 SR
1,795 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,605 SR
1,761 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
 
Kumbhakarna
Platinum III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
AverageKuda
Danzaburou
Platinum V
Level 147
God Stats
6W - 5L
1,816 SR
Queue Stats
191W - 146L
1,845 MMR
Party 2
Awilix
Awilix
Platinum I
Conceptioon
Awilix
Platinum I
Level 154
God Stats
2W - 6L
1,709 SR
Queue Stats
134W - 120L
1,935 MMR
Solo
Thoth
Thoth
Platinum I
pera0609
Thoth
Platinum I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
2,026 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 0
5,933
593
694
6,624
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Daniel_son143
Cliodhna
11
0 / 2 / 0
5,235
524
3,118
9,800
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Diplo78
Cerberus
8
0 / 3 / 0
4,994
499
3,319
10,447
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,029
503
3,867
4,470
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Winterstare
King Arthur
11
0 / 0 / 0
5,834
583
5,194
8,812
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AnhurThorAresOdin

VS

Bans
Bake KujiraAthenaAh Muzen CabAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,432
643
5,532
7,610
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 2
5,367
537
1,609
6,969
4,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AverageKuda
Danzaburou
11
3 / 0 / 1
6,450
645
6,267
5,243
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
11
3 / 0 / 4
6,162
616
4,593
5,688
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
pera0609
Thoth
13
4 / 0 / 2
7,115
712
8,480
2,963
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Kumbhakarna
 
Kumbhakarna
0
0
2
1
W
Danzaburou
AverageKuda
Danzaburou
3
0
1
3.5
W
Awilix
3
0
4
5
L
Cliodhna
Daniel_son143
Cliodhna
0
2
0
0
L
Cerberus
Diplo78
Cerberus
0
3
0
0
L
0
2
0
0
L
King Arthur
Winterstare
King Arthur
0
0
0
0
W
Thoth
pera0609
Thoth
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
26,481
40,153
Taken
28,473
18,913
Mitigated
17,218
13,943
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
694
0
0
1,670
6,624
1,899
0
2,954
3,372
54,732
0
W
Cthulhu
 
Cthulhu
5,532
454
0
2,488
7,610
6,929
0
0
7,610
42,019
0
W
Kumbhakarna
 
Kumbhakarna
1,609
191
0
1,547
6,969
4,993
0
930
6,039
6,261
0
W
Danzaburou
AverageKuda
Danzaburou
6,267
3,282
0
2,900
5,243
1,921
0
816
4,427
0
57,851
W
Awilix
4,593
1,886
0
1,072
5,688
2,287
0
1,096
4,592
0
42,439
L
Cliodhna
Daniel_son143
Cliodhna
3,118
57
0
4,307
9,800
2,887
0
2,911
6,695
0
48,400
L
Cerberus
Diplo78
Cerberus
3,319
93
0
3,747
10,447
6,635
0
2,903
7,314
16,618
1,866
L
3,867
2,980
0
1,158
4,470
1,601
0
580
3,890
0
33,057
L
King Arthur
Winterstare
King Arthur
5,194
729
0
3,061
8,812
5,891
0
4,855
3,280
0
47,784
W
Thoth
pera0609
Thoth
8,480
405
0
1,272
2,963
1,088
33
870
2,093
58,085
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
31,526
381
Minions Killed
406
0
Camps Cleared
0
1,008,787
Distance Traveled
1,172,359
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,933
593
111
11
0
200,807
0
W
Cthulhu
6,432
643
105
11
0
207,469
0
W
Kumbhakarna
5,367
537
9
1
0
242,806
4
W
Danzaburou
6,450
645
101
10
0
210,435
0
W
Awilix
6,162
616
77
8
0
282,913
0
L
Cliodhna
5,235
524
83
8
0
240,941
0
L
Cerberus
4,994
499
20
2
0
206,329
0
L
Nut
5,029
503
81
8
0
152,835
0
L
King Arthur
5,834
583
86
9
0
207,875
0
W
Thoth
7,115
712
114
11
0
228,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role