Player Matchup

Scylla
Scylla
Choc0__0milk
Scylla
Level 69
God Stats
2W - 2L
1,516 SR
Queue Stats
41W - 42L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Edwin98
Jormungandr
Level 147
God Stats
6W - 7L
1,557 SR
Queue Stats
210W - 216L
1,525 Elo+
Party 2
Achilles
Achilles
MilanCaf
Achilles
Level 128
God Stats
10W - 7L
1,712 SR
Queue Stats
191W - 180L
1,486 Elo+
Party 2
Thanatos
Thanatos
mrjellylord1111
Thanatos
Level 106
God Stats
0W - 2L
1,265 SR
Queue Stats
61W - 75L
1,532 Elo+
Solo
Cupid
Cupid
xGeo0x
Cupid
Level 38
God Stats
7W - 2L
1,564 SR
Queue Stats
100W - 101L
1,439 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,485 Elo+

VS

Team Averages
Level 115
1,572 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Chowmein3
Heimdallr
Level 82
God Stats
4W - 6L
1,404 SR
Queue Stats
101W - 86L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kennethg36
Ah Muzen Cab
Level 153
God Stats
11W - 5L
1,650 SR
Queue Stats
186W - 189L
1,550 Elo+
Solo
Guan Yu
Guan Yu
letmein1975
Guan Yu
Level 145
God Stats
2W - 3L
1,696 SR
Queue Stats
333W - 330L
1,431 Elo+
Solo
Charon
Charon
ssgssmitchell
Charon
Level 89
God Stats
23W - 15L
1,607 SR
Queue Stats
172W - 144L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 2 / 0
7,592
422
4,908
9,255
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Edwin98
Jormungandr
13
0 / 1 / 0
7,471
415
6,093
10,390
8,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
MilanCaf
Achilles
14
2 / 1 / 0
8,442
469
13,318
20,152
20,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
14
0 / 4 / 2
7,768
432
7,966
18,914
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
xGeo0x
Cupid
12
2 / 3 / 0
7,797
433
6,206
7,947
2,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 3
9,107
506
9,575
12,950
9,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Chowmein3
Heimdallr
15
4 / 2 / 1
9,047
503
6,462
12,375
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
kennethg36
Ah Muzen Cab
15
2 / 0 / 6
9,287
516
12,923
11,936
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
letmein1975
Guan Yu
16
2 / 1 / 7
9,070
504
6,389
18,300
11,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 0 / 5
7,846
436
6,307
12,211
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
11
11
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
3
4.5
L
Scylla
0
2
0
0
W
Heimdallr
Chowmein3
Heimdallr
4
2
1
2.25
L
Jormungandr
Edwin98
Jormungandr
0
1
0
0
L
Achilles
MilanCaf
Achilles
2
1
0
2
W
Ah Muzen Cab
kennethg36
Ah Muzen Cab
2
0
6
5
W
Guan Yu
letmein1975
Guan Yu
2
1
7
5.5
L
Thanatos
0
4
2
0.25
W
0
0
5
2.5
L
Cupid
xGeo0x
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
41,656
66,658
Taken
67,772
41,999
Mitigated
39,266
22,367
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,575
588
0
5,391
12,950
9,467
140
1,496
11,454
45,662
3,270
L
Scylla
4,908
800
0
999
9,255
3,106
838
529
8,660
50,872
480
W
Heimdallr
Chowmein3
Heimdallr
6,462
2,969
0
2,709
12,375
6,071
862
1,339
11,036
0
60,063
L
Jormungandr
Edwin98
Jormungandr
6,093
2,356
0
500
10,390
8,485
0
2,589
7,371
55,003
0
L
Achilles
MilanCaf
Achilles
13,318
1,472
0
5,444
20,152
20,002
0
5,040
13,726
0
57,551
W
Ah Muzen Cab
kennethg36
Ah Muzen Cab
12,923
5,704
0
1,656
11,936
5,506
901
4,443
7,493
0
78,907
W
Guan Yu
letmein1975
Guan Yu
6,389
2,225
2,202
5,436
18,300
11,779
0
1,420
16,880
0
92,146
L
Thanatos
7,966
2,007
0
14,358
18,914
7,732
0
2,720
15,735
0
67,220
W
6,307
697
0
3,380
12,211
6,443
957
2,303
9,908
37,362
3,820
L
Cupid
xGeo0x
Cupid
6,206
2,408
0
1,066
7,947
2,674
0
1,623
6,017
0
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
44,357
430
Minions Killed
507
0
Camps Cleared
0
1,597,674
Distance Traveled
1,850,408
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,107
506
91
5
0
344,402
0
L
Scylla
7,592
422
110
6
0
291,130
0
W
Heimdallr
9,047
503
96
5
0
346,834
0
L
Jormungandr
7,471
415
94
5
0
308,612
3
L
Achilles
8,442
469
71
4
0
333,829
2
W
Ah Muzen Cab
9,287
516
120
7
0
382,140
1
W
Guan Yu
9,070
504
128
7
0
408,453
0
L
Thanatos
7,768
432
98
5
0
350,917
0
W
Charon
7,846
436
72
4
0
368,579
0
L
Cupid
7,797
433
57
3
0
313,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role