Player Matchup

Ratatoskr
Ratatoskr
Bczyoung
Ratatoskr
Level 140
God Stats
10W - 6L
1,569 SR
Queue Stats
82W - 74L
1,519 Elo+
Solo
Chiron
Chiron
Kingzenz95
Chiron
Level 74
God Stats
2W - 2L
1,469 SR
Queue Stats
98W - 81L
1,458 Elo+
Party 1
Fenrir
Fenrir
SwEspitter
Fenrir
Level 106
God Stats
3W - 1L
1,863 SR
Queue Stats
96W - 94L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
Xx_MaKarnical_xX
Ix Chel
Level 192
God Stats
4W - 9L
1,370 SR
Queue Stats
58W - 70L
1,565 Elo+
Solo
Chang'e
Chang'e
Zanjiro4
Chang'e
Level 56
God Stats
1W - 1L
1,716 SR
Queue Stats
126W - 114L
1,453 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,495 Elo+

VS

Team Averages
Level 85
1,574 SR
1,512 Elo+
Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NiceDevTeam
Sun Wukong
Level 47
God Stats
14W - 12L
1,640 SR
Queue Stats
152W - 141L
1,580 Elo+
Solo
Artio
Artio
YukiTempest
Artio
Level 84
God Stats
13W - 6L
1,748 SR
Queue Stats
121W - 97L
1,504 Elo+
Solo
Janus
Janus
lovedontkill
Janus
Level 142
God Stats
38W - 42L
1,481 SR
Queue Stats
139W - 136L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bczyoung
Ratatoskr
10
2 / 3 / 0
5,443
544
7,376
9,779
3,694
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
Kingzenz95
Chiron
8
0 / 4 / 1
4,667
467
3,838
9,439
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SwEspitter
Fenrir
8
0 / 0 / 2
5,430
543
2,363
7,048
3,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 0
5,688
569
3,655
6,388
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Zanjiro4
Chang'e
10
0 / 3 / 0
5,390
539
1,620
7,174
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 1 / 2
5,773
577
4,836
10,093
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
 
Artemis
9
3 / 1 / 3
5,463
546
7,435
6,862
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NiceDevTeam
Sun Wukong
12
1 / 0 / 0
6,608
661
3,763
8,630
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 0 / 4
6,115
612
4,497
7,977
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 2
6,410
641
4,872
3,861
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
2
4
W
Artemis
 
Artemis
3
1
3
4.5
L
Ratatoskr
Bczyoung
Ratatoskr
2
3
0
0.67
L
Chiron
Kingzenz95
Chiron
0
4
1
0.13
W
Sun Wukong
NiceDevTeam
Sun Wukong
1
0
0
1
L
Fenrir
SwEspitter
Fenrir
0
0
2
1
L
0
1
0
0
W
2
0
4
4
L
Chang'e
Zanjiro4
Chang'e
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
25,403
39,828
Taken
37,423
14,824
Mitigated
20,082
12,261
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,836
2,878
0
5,626
10,093
4,621
0
597
9,496
0
42,128
W
Artemis
 
Artemis
7,435
3,199
0
2,458
6,862
2,376
0
0
6,862
0
33,197
L
Ratatoskr
Bczyoung
Ratatoskr
7,376
2,357
0
2,043
9,779
3,694
0
1,996
7,743
0
44,630
L
Chiron
Kingzenz95
Chiron
3,838
933
363
3,843
9,439
2,809
0
2,045
7,332
0
31,376
W
Sun Wukong
NiceDevTeam
Sun Wukong
3,763
1,045
0
3,237
8,630
5,230
0
3,504
5,126
0
57,055
L
Fenrir
SwEspitter
Fenrir
2,363
869
0
1,379
7,048
3,650
0
1,510
5,538
0
11,115
L
3,655
1,309
0
2,978
6,388
2,446
0
154
6,234
42,293
683
W
4,497
767
630
3,822
7,977
6,392
0
0
7,977
15,997
2,390
L
Chang'e
Zanjiro4
Chang'e
1,620
90
40
1,615
7,174
2,225
0
2,575
4,205
35,113
0
W
4,872
254
0
369
3,861
1,463
0
1,023
2,838
44,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
30,369
275
Minions Killed
323
0
Camps Cleared
0
998,304
Distance Traveled
993,847
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,773
577
59
6
0
235,132
0
W
Artemis
5,463
546
53
5
0
171,228
0
L
Ratatoskr
5,443
544
58
6
0
244,952
0
L
Chiron
4,667
467
46
5
0
185,246
0
W
Sun Wukong
6,608
661
99
10
0
177,214
0
L
Fenrir
5,430
543
19
2
0
201,871
0
L
Ix Chel
5,688
569
80
8
0
174,244
0
W
Artio
6,115
612
25
3
0
205,391
3
L
Chang'e
5,390
539
72
7
0
191,991
0
W
Janus
6,410
641
87
9
0
204,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role