Player Matchup

Medusa
Medusa
Julchen2507
Medusa
Level 109
God Stats
34W - 33L
1,512 SR
Queue Stats
37W - 38L
1,398 Elo+
Solo
Heimdallr
Heimdallr
MemphisBlack
Heimdallr
Level 57
God Stats
18W - 24L
1,469 SR
Queue Stats
97W - 95L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Swarog2x
Nu Wa
Level 52
God Stats
21W - 18L
1,329 SR
Queue Stats
335W - 336L
1,405 Elo+
Solo
Team Averages
Level 73
1,437 SR
1,396 Elo+

VS

Team Averages
Level 43
1,447 SR
1,271 Elo+
Cthulhu
Cthulhu
MaximPupkin
Cthulhu
Level 5
God Stats
1W - 3L
1,367 SR
Queue Stats
11W - 13L
1,235 Elo+
Party 1
Yemoja
Yemoja
Mihawkbreizh
Yemoja
Level 84
God Stats
1W - 3L
1,207 SR
Queue Stats
22W - 39L
1,250 Elo+
Solo
Charon
Charon
Nastual
Charon
Level 41
God Stats
1W - 1L
1,766 SR
Queue Stats
17W - 18L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 3 / 2
11,471
717
9,503
14,522
6,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MemphisBlack
Heimdallr
17
2 / 3 / 4
11,457
716
13,210
18,254
8,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Swarog2x
Nu Wa
17
1 / 1 / 4
10,839
677
12,698
9,052
3,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaximPupkin
Cthulhu
15
3 / 2 / 4
10,631
664
10,668
16,211
16,444
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
16
0 / 1 / 7
9,929
621
5,389
10,475
10,362
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
Nastual
Charon
16
4 / 3 / 3
10,976
686
17,786
14,953
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
7
7
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
2
1.33
L
Cthulhu
MaximPupkin
Cthulhu
3
2
4
2.5
W
Heimdallr
MemphisBlack
Heimdallr
2
3
4
1.33
L
Yemoja
0
1
7
3.5
L
Charon
Nastual
Charon
4
3
3
1.83
W
Nu Wa
Swarog2x
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
33,843
41,828
Taken
41,639
18,867
Mitigated
35,290
6,519
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,503
3,891
414
2,403
14,522
6,638
1,957
11,676
2,846
0
48,093
L
Cthulhu
MaximPupkin
Cthulhu
10,668
703
0
227
16,211
16,444
56
6,627
9,584
27,956
0
W
Heimdallr
MemphisBlack
Heimdallr
13,210
9,218
0
3,027
18,254
8,276
976
14,859
3,395
0
48,381
L
Yemoja
5,389
462
6,157
2,574
10,475
10,362
215
2,753
7,677
27,473
0
L
Charon
Nastual
Charon
17,786
1,799
0
0
14,953
8,484
721
3,073
11,880
51,637
3,114
W
Nu Wa
Swarog2x
Nu Wa
12,698
3,806
0
675
9,052
3,953
148
6,996
2,056
54,200
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
31,536
204
Minions Killed
149
0
Camps Cleared
0
836,596
Distance Traveled
860,012
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,471
717
65
4
0
308,238
4
L
Cthulhu
10,631
664
39
2
0
266,444
1
W
Heimdallr
11,457
716
70
4
0
286,146
0
L
Yemoja
9,929
621
30
2
0
275,261
1
L
Charon
10,976
686
80
5
0
318,307
0
W
Nu Wa
10,839
677
69
4
0
242,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role