Player Matchup

Ares
Ares
Frostybeast247
Ares
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 1
Ra
Ra
loonyAssasin360
Ra
Level 165
God Stats
2W - 0L
1,685 SR
Queue Stats
42W - 34L
1,508 Elo+
Party 1
Mercury
Mercury
salonofear1
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,612 Elo+
Solo
Team Averages
Level 134
1,493 SR
1,496 Elo+

VS

Team Averages
Level 100
1,697 SR
1,519 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KannabisKani
Surtr
Level 112
God Stats
17W - 14L
2,007 SR
Queue Stats
161W - 152L
1,543 Elo+
Solo
Ix Chel
Ix Chel
RiddicUnit
Ix Chel
Level 101
God Stats
8W - 6L
1,584 SR
Queue Stats
70W - 46L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,685
937
1,113
4,088
2,975
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
2 / 0 / 1
5,528
1,106
1,937
3,400
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
salonofear1
Mercury
8
1 / 2 / 2
5,081
1,016
3,777
4,679
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 3 / 0
3,691
738
448
2,489
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
4,974
995
4,721
8,331
8,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
RiddicUnit
Ix Chel
3
0 / 0 / 0
3,648
730
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
3
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
0
1
2
1
L
2
2
0
1
L
Ix Chel
RiddicUnit
Ix Chel
0
0
0
0
W
2
0
1
2.5
W
Mercury
salonofear1
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
5,169
12,167
Taken
10,820
5,980
Mitigated
9,263
4,000
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
448
74
60
118
2,489
732
0
308
2,181
1,390
59
W
1,113
38
0
1,206
4,088
2,975
428
492
3,596
9,517
1,766
L
4,721
1,738
0
2,679
8,331
8,531
0
2,718
5,583
574
17,427
L
Ix Chel
RiddicUnit
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
1,937
444
775
1,677
3,400
1,361
561
272
3,128
23,761
0
W
Mercury
salonofear1
Mercury
3,777
2,211
0
342
4,679
1,644
616
390
4,289
0
13,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,294
Gold Earned
12,313
91
Minions Killed
25
0
Camps Cleared
0
337,888
Distance Traveled
126,049
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,691
738
3
1
0
22,986
0
W
Ares
4,685
937
21
4
0
112,029
0
L
Surtr
4,974
995
22
4
0
103,063
0
L
Ix Chel
3,648
730
0
0
0
0
0
W
Ra
5,528
1,106
43
9
0
116,146
0
W
Mercury
5,081
1,016
27
5
0
109,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role