Player Matchup

Baron Samedi
Baron Samedi
GIGI FR
Baron Samedi
Level 211
God Stats
44W - 28L
1,601 SR
Queue Stats
675W - 690L
1,562 Elo+
Party 1
Medusa
Medusa
LPS Luffy
Medusa
Level 150
God Stats
16W - 17L
1,434 SR
Queue Stats
174W - 169L
1,591 Elo+
Party 1
Hercules
Hercules
Rives38
Hercules
Level 61
God Stats
2W - 3L
1,383 SR
Queue Stats
33W - 29L
1,499 Elo+
Party 2
Freya
Freya
senordelaguerra
Freya
Level 57
God Stats
10W - 2L
1,604 SR
Queue Stats
39W - 34L
1,504 Elo+
Party 2
Thanatos
Thanatos
x75x01
Thanatos
Level 124
God Stats
12W - 8L
1,777 SR
Queue Stats
129W - 132L
1,561 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,543 Elo+

VS

Team Averages
Level 121
1,450 SR
1,510 Elo+
Izanami
Izanami
CryptoApe
Izanami
Level 149
God Stats
3W - 4L
1,602 SR
Queue Stats
27W - 26L
1,517 Elo+
Solo
Nu Wa
Nu Wa
IcyveinsTobi
Nu Wa
Level 157
God Stats
17W - 14L
1,726 SR
Queue Stats
491W - 457L
1,554 Elo+
Party 3
Khepri
Khepri
Tanguycroco
Khepri
Level 53
God Stats
4W - 7L
1,351 SR
Queue Stats
214W - 198L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
undue_museum0
Zhong Kui
Level 98
God Stats
16W - 13L
1,360 SR
Queue Stats
549W - 544L
1,447 Elo+
Solo
Achilles
Achilles
xXxDiinoxXx
Achilles
Level 150
God Stats
13W - 14L
1,210 SR
Queue Stats
412W - 392L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GIGI FR
Baron Samedi
16
2 / 0 / 1
9,354
550
5,777
9,016
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LPS Luffy
Medusa
17
5 / 0 / 2
10,235
602
11,982
10,236
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Rives38
Hercules
15
2 / 3 / 1
9,274
546
5,964
13,140
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 7
9,172
540
11,601
16,245
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
x75x01
Thanatos
12
5 / 1 / 5
8,782
517
7,620
13,964
11,023
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryptoApe
Izanami
16
0 / 5 / 1
8,710
512
6,991
13,432
5,822
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

17
3 / 1 / 0
9,774
575
13,396
6,908
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
11
0 / 5 / 1
7,008
412
2,716
13,913
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
undue_museum0
Zhong Kui
13
2 / 5 / 2
7,744
456
7,135
15,046
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Achilles
xXxDiinoxXx
Achilles
15
2 / 2 / 2
8,811
518
8,502
13,319
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
7
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CryptoApe
Izanami
0
5
1
0.1
W
Baron Samedi
GIGI FR
Baron Samedi
2
0
1
2.5
L
3
1
0
3
W
Medusa
LPS Luffy
Medusa
5
0
2
6
W
Hercules
Rives38
Hercules
2
3
1
0.83
L
Khepri
0
5
1
0.1
W
4
3
7
2.5
L
Zhong Kui
undue_museum0
Zhong Kui
2
5
2
0.6
W
Thanatos
x75x01
Thanatos
5
1
5
7.5
L
Achilles
xXxDiinoxXx
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,944
Damage
38,740
62,601
Taken
62,618
34,367
Mitigated
40,250
31,353
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CryptoApe
Izanami
6,991
3,309
0
2,715
13,432
5,822
1,213
1,296
12,136
0
89,073
W
Baron Samedi
GIGI FR
Baron Samedi
5,777
248
349
2,480
9,016
3,640
432
5,022
3,559
78,820
2,933
L
13,396
2,337
0
2,490
6,908
2,950
0
4,162
2,746
98,970
0
W
Medusa
LPS Luffy
Medusa
11,982
4,374
0
4,663
10,236
4,066
1,384
3,022
6,992
0
95,809
W
Hercules
Rives38
Hercules
5,964
1,521
0
5,711
13,140
9,231
89
2,967
9,281
0
59,525
L
Khepri
2,716
201
0
1,906
13,913
11,743
0
3,009
10,780
19,419
0
W
11,601
3,655
0
9,288
16,245
6,407
0
5,913
9,809
75,235
0
L
Zhong Kui
undue_museum0
Zhong Kui
7,135
595
0
5,812
15,046
9,435
4
5,197
9,763
48,345
12,596
W
Thanatos
x75x01
Thanatos
7,620
1,495
0
8,862
13,964
11,023
0
4,747
8,953
0
34,508
L
Achilles
xXxDiinoxXx
Achilles
8,502
1,127
0
3,262
13,319
10,300
0
3,531
9,329
0
58,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
42,047
552
Minions Killed
536
0
Camps Cleared
0
1,759,230
Distance Traveled
1,615,069
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,710
512
155
9
0
279,083
0
W
Baron Samedi
9,354
550
140
8
0
319,006
8
L
Nu Wa
9,774
575
169
10
0
315,207
2
W
Medusa
10,235
602
146
9
0
329,468
8
W
Hercules
9,274
546
119
7
0
385,521
0
L
Khepri
7,008
412
29
2
0
349,759
0
W
Freya
9,172
540
98
6
0
342,430
0
L
Zhong Kui
7,744
456
83
5
0
343,382
0
W
Thanatos
8,782
517
49
3
0
382,805
0
L
Achilles
8,811
518
100
6
0
327,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role