Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DioBrando331
Fafnir
Level 129
God Stats
2W - 3L
1,312 SR
Queue Stats
297W - 313L
1,437 Elo+
Solo
Olorun
Olorun
JethroTull
Olorun
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,497 Elo+
Solo
Discordia
Discordia
KaToJIuk
Discordia
Level 108
God Stats
10W - 7L
1,610 SR
Queue Stats
305W - 312L
1,484 Elo+
Solo
Hun Batz
Hun Batz
SyOTriton
Hun Batz
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 140L
1,487 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,481 Elo+

VS

Team Averages
Level 81
1,453 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Puma_faineant
Da Ji
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 122L
1,486 Elo+
Party 2
Surtr
Surtr
blako59300
Surtr
Level 68
God Stats
4W - 1L
1,453 SR
Queue Stats
206W - 178L
1,449 Elo+
Party 2
Yu Huang
Yu Huang
oeigeownd
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,496 Elo+
Party 1
Eset
Eset
sswsspg
Eset
Level 121
God Stats
5W - 5L
1,310 SR
Queue Stats
338W - 344L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 6
6,501
1,084
6,272
10,939
8,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
11
1 / 2 / 6
6,028
1,005
2,798
11,466
10,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
JethroTull
Olorun
6
1 / 2 / 1
5,137
856
1,528
2,659
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
KaToJIuk
Discordia
12
2 / 2 / 4
6,280
1,047
9,828
4,045
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SyOTriton
Hun Batz
12
3 / 2 / 5
6,792
1,132
6,294
5,141
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 1 / 6
6,668
1,111
5,051
4,534
1,817
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 5
6,824
1,137
5,644
7,772
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
12
3 / 3 / 5
6,619
1,103
3,748
9,232
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
oeigeownd
Yu Huang
11
0 / 2 / 7
5,953
992
7,511
7,082
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
sswsspg
Eset
12
2 / 2 / 4
6,396
1,066
5,586
4,428
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
9
Kills
12
12
Deaths
9
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
6
1.25
W
Chronos
 
Chronos
3
1
6
6
L
Fafnir
1
2
6
2
L
Olorun
JethroTull
Olorun
1
2
1
0.75
L
Discordia
KaToJIuk
Discordia
2
2
4
2
W
4
1
5
6.5
L
Hun Batz
SyOTriton
Hun Batz
3
2
5
2.75
W
Surtr
3
3
5
1.83
W
Yu Huang
oeigeownd
Yu Huang
0
2
7
1.75
W
Eset
sswsspg
Eset
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
27,540
34,250
Taken
33,048
24,887
Mitigated
18,069
8,911
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,272
268
952
2,084
10,939
8,546
0
6,058
4,881
11,265
0
W
Chronos
 
Chronos
5,051
1,720
890
607
4,534
1,817
390
3,734
800
11,208
349
L
Fafnir
2,798
641
314
3,491
11,466
10,899
0
6,992
4,474
4,813
0
L
Olorun
JethroTull
Olorun
1,528
992
45
299
2,659
1,021
0
984
1,675
2,921
112
L
Discordia
KaToJIuk
Discordia
9,828
67
953
523
4,045
1,663
62
1,873
2,172
17,871
507
W
5,644
524
378
1,966
7,772
3,992
345
4,350
3,422
0
7,700
L
Hun Batz
SyOTriton
Hun Batz
6,294
785
0
250
5,141
2,758
159
2,054
3,087
0
16,452
W
Surtr
3,748
1,368
758
1,889
9,232
7,535
136
4,242
4,990
143
10,641
W
Yu Huang
oeigeownd
Yu Huang
7,511
875
1,057
1,856
7,082
3,002
505
4,451
2,631
13,256
213
W
Eset
sswsspg
Eset
5,586
480
881
463
4,428
1,723
492
3,214
1,214
9,601
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
32,460
78
Minions Killed
58
0
Camps Cleared
0
556,653
Distance Traveled
684,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,501
1,084
24
4
0
126,617
0
W
Chronos
6,668
1,111
16
3
0
129,943
0
L
Fafnir
6,028
1,005
5
1
0
132,066
0
L
Olorun
5,137
856
4
1
0
47,660
0
L
Discordia
6,280
1,047
19
3
0
142,100
0
W
Da Ji
6,824
1,137
4
1
0
147,065
0
L
Hun Batz
6,792
1,132
26
4
0
108,210
0
W
Surtr
6,619
1,103
15
3
0
128,115
0
W
Yu Huang
5,953
992
14
2
0
126,663
0
W
Eset
6,396
1,066
9
2
0
152,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role