Player Matchup

Artio
Artio
CiskieFriskie
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,395 Elo+
Party 1
Sobek
Sobek
EddaShredda
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,413 Elo+
Party 1
Hades
Hades
MysteryFlavor13
Hades
Level 109
God Stats
1W - 2L
1,708 SR
Queue Stats
43W - 44L
1,474 Elo+
Solo
Maui
Maui
amelotyan
Maui
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,351 Elo+
Solo
Pele
Pele
torikuchandesu
Pele
Level 55
God Stats
0W - 2L
1,266 SR
Queue Stats
172W - 200L
1,422 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,411 Elo+

VS

Team Averages
Level 122
1,518 SR
1,432 Elo+
Eset
Eset
 
Eset
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JohanDV77
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Nemesis
Nemesis
Shaedude75
Nemesis
Level 89
God Stats
1W - 0L
1,711 SR
Queue Stats
30W - 27L
1,486 Elo+
Party 2
Neith
Neith
Venomtoxotes
Neith
Level 114
God Stats
1W - 3L
1,176 SR
Queue Stats
92W - 105L
1,442 Elo+
Solo
Jormungandr
Jormungandr
YEETERSBABY
Jormungandr
Level 18
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,042
704
1,561
10,535
11,910
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 3
7,389
739
3,785
14,466
17,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 0
7,072
707
9,117
11,759
7,295
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
14
0 / 1 / 3
7,287
729
2,884
6,658
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 1
6,688
669
4,381
11,887
8,146
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
8 / 0 / 5
8,849
885
9,926
2,555
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hera
15
0 / 1 / 12
7,731
773
10,109
6,409
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shaedude75
Nemesis
12
1 / 2 / 7
7,464
746
8,313
11,208
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 9
8,267
827
12,265
4,145
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jormungandr
YEETERSBABY
Jormungandr
14
1 / 1 / 9
8,197
820
7,098
9,176
9,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
4
Kills
14
14
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
5
10.5
L
0
1
3
1.5
L
1
3
3
0.83
W
Hera
0
1
12
6
L
2
3
0
0.67
W
Nemesis
Shaedude75
Nemesis
1
2
7
2.25
W
4
0
9
8.5
W
Jormungandr
YEETERSBABY
Jormungandr
1
1
9
5.5
L
Maui
0
1
3
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
47,711
55,305
Taken
33,493
51,653
Mitigated
25,469
21,793
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,926
779
2,521
537
2,555
1,707
0
1,250
1,305
16,664
0
L
1,561
0
2,232
3,332
10,535
11,910
0
5,415
5,075
9,407
0
L
3,785
54
1,863
5,063
14,466
17,456
0
6,079
8,089
10,235
0
W
Hera
10,109
1,396
334
1,255
6,409
3,771
0
4,083
2,326
26,161
0
L
9,117
519
2,241
4,714
11,759
7,295
0
5,988
5,600
24,572
0
W
Nemesis
Shaedude75
Nemesis
8,313
1,770
688
4,460
11,208
8,488
0
4,783
6,425
0
12,399
W
12,265
4,755
253
2,433
4,145
2,316
87
2,235
1,910
0
23,963
W
Jormungandr
YEETERSBABY
Jormungandr
7,098
2,072
265
1,082
9,176
9,187
70
4,996
4,180
15,153
832
L
Maui
2,884
83
0
1,018
6,658
6,846
0
3,575
2,878
3,652
0
L
4,381
617
580
750
11,887
8,146
0
5,813
5,642
0
13,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
40,508
72
Minions Killed
119
0
Camps Cleared
0
1,028,280
Distance Traveled
1,021,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,849
885
15
2
0
202,724
0
L
Artio
7,042
704
13
1
0
230,111
0
L
Sobek
7,389
739
9
1
0
196,872
0
W
Hera
7,731
773
32
3
0
200,454
0
L
Hades
7,072
707
33
3
0
189,672
0
W
Nemesis
7,464
746
19
2
0
217,926
0
W
Neith
8,267
827
34
3
0
200,337
0
W
Jormungandr
8,197
820
19
2
0
200,010
0
L
Maui
7,287
729
1
0
0
216,806
0
L
Pele
6,688
669
16
2
0
194,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role