Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Astr0
Skadi
Level 87
God Stats
1W - 1L
1,754 SR
Queue Stats
200W - 184L
1,556 Elo+
Solo
Loki
Loki
Maemy
Loki
Level 149
God Stats
5W - 3L
1,642 SR
Queue Stats
344W - 361L
1,504 Elo+
Solo
Fenrir
Fenrir
Vagex
Fenrir
Level 143
God Stats
0W - 1L
1,578 SR
Queue Stats
36W - 27L
1,599 Elo+
Solo
Ullr
Ullr
梵恩哒哒哒
Ullr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 186L
1,485 Elo+
Solo
Team Averages
Level 142
1,595 SR
1,529 Elo+

VS

Team Averages
Level 103
1,660 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Satsuma丶蜜橘
Gilgamesh
Level 122
God Stats
1W - 0L
1,651 SR
Queue Stats
32W - 29L
1,621 Elo+
Party 1
Discordia
Discordia
Tisus
Discordia
Level 85
God Stats
3W - 1L
1,883 SR
Queue Stats
51W - 47L
1,568 Elo+
Solo
Sol
Sol
kapycta
Sol
Level 155
God Stats
3W - 0L
1,737 SR
Queue Stats
83W - 96L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
боже
Danzaburou
Level 129
God Stats
12W - 7L
1,531 SR
Queue Stats
275W - 280L
1,544 Elo+
Party 2
Charon
Charon
公子yuxi
Charon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 5 / 2
6,629
663
4,285
11,775
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Astr0
Skadi
15
2 / 3 / 2
7,935
794
5,963
9,138
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Maemy
Loki
13
0 / 4 / 3
6,783
678
3,116
8,462
3,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
Vagex
Fenrir
13
3 / 4 / 1
7,448
745
3,891
9,372
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 3
7,041
704
6,298
7,102
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
7 / 1 / 8
9,250
925
9,179
8,557
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Tisus
Discordia
15
3 / 0 / 12
8,415
842
10,330
3,480
1,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sol
15
2 / 1 / 11
8,502
850
12,124
7,510
2,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
боже
Danzaburou
13
5 / 2 / 9
8,786
879
6,320
5,904
2,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
公子yuxi
Charon
14
1 / 1 / 15
8,751
875
5,915
9,327
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
5
Kills
18
18
Deaths
5
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
5
2
0.2
L
Skadi
Astr0
Skadi
2
3
2
1
L
Loki
Maemy
Loki
0
4
3
0.38
W
Gilgamesh
7
1
8
11
W
Discordia
Tisus
Discordia
3
0
12
9
L
Fenrir
Vagex
Fenrir
3
4
1
0.88
W
Sol
2
1
11
7.5
W
Danzaburou
боже
Danzaburou
5
2
9
4.75
W
Charon
公子yuxi
Charon
1
1
15
8.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
43,868
45,849
Taken
34,778
20,910
Mitigated
28,008
7,893
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,285
0
206
2,131
11,775
6,479
0
5,664
5,461
0
11,310
L
Skadi
Astr0
Skadi
5,963
947
310
470
9,138
3,700
0
5,161
3,431
0
27,046
L
Loki
Maemy
Loki
3,116
390
744
1,684
8,462
3,563
0
4,188
4,127
0
7,864
W
Gilgamesh
9,179
1,734
1,729
1,922
8,557
10,786
297
0
8,557
399
17,605
W
Discordia
Tisus
Discordia
10,330
373
526
274
3,480
1,201
897
0
3,480
16,859
824
L
Fenrir
Vagex
Fenrir
3,891
978
759
892
9,372
4,209
0
5,224
3,834
0
4,587
W
Sol
12,124
1,478
523
3,322
7,510
2,777
1,378
0
7,510
30,182
1,380
W
Danzaburou
боже
Danzaburou
6,320
2,247
1,065
1,760
5,904
2,267
490
0
5,904
0
13,942
W
Charon
公子yuxi
Charon
5,915
206
300
1,107
9,327
10,977
332
0
9,327
8,224
2,147
L
6,298
786
251
446
7,102
2,959
0
4,538
2,384
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
43,704
96
Minions Killed
125
0
Camps Cleared
0
934,290
Distance Traveled
983,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,629
663
17
2
0
183,469
0
L
Skadi
7,935
794
42
4
0
172,532
0
L
Loki
6,783
678
12
1
0
186,273
0
W
Gilgamesh
9,250
925
29
3
0
195,524
0
W
Discordia
8,415
842
21
2
0
212,182
0
L
Fenrir
7,448
745
4
0
0
197,256
0
W
Sol
8,502
850
43
4
0
206,423
0
W
Danzaburou
8,786
879
21
2
0
172,031
0
W
Charon
8,751
875
11
1
0
197,792
0
L
Ullr
7,041
704
21
2
0
194,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role