Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Damien_Crypt
Bastet
Level 121
God Stats
4W - 5L
1,130 SR
Queue Stats
141W - 155L
1,406 Elo+
Solo
Susano
Susano
PauloPassaretti
Susano
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 147L
1,483 Elo+
Solo
Kukulkan
Kukulkan
saccchasajevo
Kukulkan
Level 63
God Stats
2W - 1L
1,774 SR
Queue Stats
148W - 156L
1,412 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,460 Elo+

VS

Team Averages
Level 119
1,392 SR
1,435 Elo+
Bacchus
Bacchus
B3STBUDZ1540
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,456 Elo+
Solo
Zeus
Zeus
SGLeonidas
Zeus
Level 149
God Stats
2W - 7L
1,269 SR
Queue Stats
125W - 135L
1,426 Elo+
Solo
Ravana
Ravana
Stark_industrie
Ravana
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 445L
1,419 Elo+
Solo
Artemis
Artemis
schwalby17
Artemis
Level 89
God Stats
0W - 5L
1,193 SR
Queue Stats
107W - 119L
1,495 Elo+
Solo
Hachiman
Hachiman
touristegagnon
Hachiman
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 3 / 13
10,800
982
10,492
9,131
4,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
15
0 / 3 / 14
8,774
798
5,294
17,788
17,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
16
3 / 5 / 12
9,360
851
10,244
11,955
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 11
9,356
851
8,651
11,480
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
saccchasajevo
Kukulkan
15
6 / 3 / 9
9,839
894
8,226
6,774
3,390
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B3STBUDZ1540
Bacchus
16
2 / 4 / 11
9,456
860
11,680
15,163
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 5 / 6
9,854
896
13,423
9,685
4,057
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 8
8,621
784
3,745
13,046
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
schwalby17
Artemis
1
0 / 1 / 0
3,104
282
0
710
62
Hachiman
18
8 / 5 / 5
10,645
968
15,423
13,386
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
19
Kills
16
19
Deaths
19
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
3
13
4.17
W
Hercules
 
Hercules
0
3
14
2.33
L
Bacchus
B3STBUDZ1540
Bacchus
2
4
11
1.88
W
Bastet
3
5
12
1.8
W
4
5
11
1.9
L
6
5
6
1.8
L
0
4
8
1
W
Kukulkan
saccchasajevo
Kukulkan
6
3
9
3.5
L
Artemis
schwalby17
Artemis
0
1
0
0
L
Hachiman
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
44,271
57,128
Taken
51,990
36,581
Mitigated
46,421
15,890
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,492
1,129
1,077
1,911
9,131
4,560
953
3,568
5,129
27,870
0
W
Hercules
 
Hercules
5,294
1,439
482
6,549
17,788
17,108
1,341
4,865
12,923
0
15,426
L
Bacchus
B3STBUDZ1540
Bacchus
11,680
1,168
436
2,312
15,163
20,459
392
6,353
8,810
16,008
2,206
W
Bastet
10,244
1,915
626
1,892
11,955
5,768
2,957
5,806
6,149
0
18,745
W
8,651
1,953
514
1,750
11,480
5,755
1,667
5,612
5,868
0
23,165
L
13,423
673
699
1,216
9,685
4,057
0
3,160
6,525
33,779
0
L
3,745
819
548
3,322
13,046
14,783
249
3,457
9,589
63
11,249
W
Kukulkan
saccchasajevo
Kukulkan
8,226
842
591
498
6,774
3,390
1,912
3,351
3,423
14,452
0
L
Artemis
schwalby17
Artemis
0
0
0
0
710
62
0
710
0
0
0
L
Hachiman
15,423
8,780
1,497
2,982
13,386
7,060
1,044
5,038
8,348
0
43,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
41,680
109
Minions Killed
122
0
Camps Cleared
0
957,113
Distance Traveled
822,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,800
982
49
4
0
190,747
0
W
Hercules
8,774
798
15
1
0
178,275
0
L
Bacchus
9,456
860
3
0
0
214,714
0
W
Bastet
9,360
851
11
1
0
228,428
0
W
Susano
9,356
851
21
2
0
195,772
0
L
Zeus
9,854
896
34
3
0
201,275
0
L
Ravana
8,621
784
18
2
0
214,696
0
W
Kukulkan
9,839
894
13
1
0
163,891
0
L
Artemis
3,104
282
0
0
0
0
0
L
Hachiman
10,645
968
67
6
0
191,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role